external ofNode to transform text
This commit is contained in:
parent
c9f89f5853
commit
c94acb14a2
1 changed files with 1 additions and 6 deletions
|
@ -870,7 +870,7 @@ class Font {
|
|||
|
||||
}
|
||||
|
||||
void collectVerticesAndIndices(const glm::vec3 & position,
|
||||
void collectVerticesAndIndices(const ofNode & node,
|
||||
const std::vector <GlyphIdentity> & variationText,
|
||||
std::vector <BufferVertex> & vertices,
|
||||
std::vector <int32_t> & indices,
|
||||
|
@ -879,11 +879,6 @@ class Font {
|
|||
float advanceX = 0;
|
||||
float advanceY = 0;
|
||||
|
||||
float degree = ofMap(sin(ofGetElapsedTimef()), -1, 1, 0, 90);
|
||||
ofNode node;
|
||||
node.rotateDeg(degree, glm::vec3(0, 0, 1));
|
||||
node.move(position);
|
||||
|
||||
FT_UInt previous = 0;
|
||||
for(const GlyphIdentity & glyphIdentity : variationText){
|
||||
if(glyphIdentity.charcode == '\0'){
|
||||
|
|
Loading…
Reference in a new issue