311 lines
11 KiB
C++
311 lines
11 KiB
C++
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#define _USE_MATH_DEFINES
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#define _CRT_SECURE_NO_WARNINGS
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#include "import-svg.h"
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#include <cstdio>
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#include <tinyxml2.h>
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#include "../core/arithmetics.hpp"
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#define ARC_SEGMENTS_PER_PI 2
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#define ENDPOINT_SNAP_RANGE_PROPORTION (1/16384.)
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namespace msdfgen {
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#if defined(_DEBUG) || !NDEBUG
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#define REQUIRE(cond) { if (!(cond)) { fprintf(stderr, "SVG Parse Error (%s:%d): " #cond "\n", __FILE__, __LINE__); return false; } }
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#else
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#define REQUIRE(cond) { if (!(cond)) return false; }
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#endif
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static void skipExtraChars(const char *&pathDef) {
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while (*pathDef == ',' || *pathDef == ' ' || *pathDef == '\t' || *pathDef == '\r' || *pathDef == '\n')
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++pathDef;
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}
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static bool readNodeType(char &output, const char *&pathDef) {
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skipExtraChars(pathDef);
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char nodeType = *pathDef;
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if (nodeType && nodeType != '+' && nodeType != '-' && nodeType != '.' && nodeType != ',' && (nodeType < '0' || nodeType > '9')) {
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++pathDef;
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output = nodeType;
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return true;
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}
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return false;
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}
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static bool readCoord(Point2 &output, const char *&pathDef) {
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skipExtraChars(pathDef);
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int shift;
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double x, y;
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if (sscanf(pathDef, "%lf%lf%n", &x, &y, &shift) == 2 || sscanf(pathDef, "%lf , %lf%n", &x, &y, &shift) == 2) {
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output.x = x;
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output.y = y;
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pathDef += shift;
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return true;
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}
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return false;
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}
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static bool readDouble(double &output, const char *&pathDef) {
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skipExtraChars(pathDef);
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int shift;
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double v;
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if (sscanf(pathDef, "%lf%n", &v, &shift) == 1) {
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pathDef += shift;
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output = v;
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return true;
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}
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return false;
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}
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static bool readBool(bool &output, const char *&pathDef) {
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skipExtraChars(pathDef);
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int shift;
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int v;
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if (sscanf(pathDef, "%d%n", &v, &shift) == 1) {
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pathDef += shift;
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output = v != 0;
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return true;
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}
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return false;
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}
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static double arcAngle(Vector2 u, Vector2 v) {
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return nonZeroSign(crossProduct(u, v))*acos(clamp(dotProduct(u, v)/(u.length()*v.length()), -1., +1.));
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}
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static Vector2 rotateVector(Vector2 v, Vector2 direction) {
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return Vector2(direction.x*v.x-direction.y*v.y, direction.y*v.x+direction.x*v.y);
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}
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static void addArcApproximate(Contour &contour, Point2 startPoint, Point2 endPoint, Vector2 radius, double rotation, bool largeArc, bool sweep) {
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if (endPoint == startPoint)
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return;
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if (radius.x == 0 || radius.y == 0)
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return contour.addEdge(new LinearSegment(startPoint, endPoint));
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radius.x = fabs(radius.x);
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radius.y = fabs(radius.y);
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Vector2 axis(cos(rotation), sin(rotation));
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Vector2 rm = rotateVector(.5*(startPoint-endPoint), Vector2(axis.x, -axis.y));
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Vector2 rm2 = rm*rm;
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Vector2 radius2 = radius*radius;
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double radiusGap = rm2.x/radius2.x+rm2.y/radius2.y;
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if (radiusGap > 1) {
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radius *= sqrt(radiusGap);
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radius2 = radius*radius;
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}
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double dq = (radius2.x*rm2.y+radius2.y*rm2.x);
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double pq = radius2.x*radius2.y/dq-1;
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double q = (largeArc == sweep ? -1 : +1)*sqrt(max(pq, 0.));
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Vector2 rc(q*radius.x*rm.y/radius.y, -q*radius.y*rm.x/radius.x);
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Point2 center = .5*(startPoint+endPoint)+rotateVector(rc, axis);
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double angleStart = arcAngle(Vector2(1, 0), (rm-rc)/radius);
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double angleExtent = arcAngle((rm-rc)/radius, (-rm-rc)/radius);
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if (!sweep && angleExtent > 0)
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angleExtent -= 2*M_PI;
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else if (sweep && angleExtent < 0)
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angleExtent += 2*M_PI;
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int segments = (int) ceil(ARC_SEGMENTS_PER_PI/M_PI*fabs(angleExtent));
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double angleIncrement = angleExtent/segments;
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double cl = 4/3.*sin(.5*angleIncrement)/(1+cos(.5*angleIncrement));
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Point2 prevNode = startPoint;
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double angle = angleStart;
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for (int i = 0; i < segments; ++i) {
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Point2 controlPoint[2];
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Vector2 d(cos(angle), sin(angle));
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controlPoint[0] = center+rotateVector(Vector2(d.x-cl*d.y, d.y+cl*d.x)*radius, axis);
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angle += angleIncrement;
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d.set(cos(angle), sin(angle));
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controlPoint[1] = center+rotateVector(Vector2(d.x+cl*d.y, d.y-cl*d.x)*radius, axis);
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Point2 node = i == segments-1 ? endPoint : center+rotateVector(d*radius, axis);
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contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
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prevNode = node;
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}
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}
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bool buildShapeFromSvgPath(Shape &shape, const char *pathDef, double endpointSnapRange) {
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char nodeType = '\0';
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char prevNodeType = '\0';
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Point2 prevNode(0, 0);
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bool nodeTypePreread = false;
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while (nodeTypePreread || readNodeType(nodeType, pathDef)) {
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nodeTypePreread = false;
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Contour &contour = shape.addContour();
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bool contourStart = true;
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Point2 startPoint;
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Point2 controlPoint[2];
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Point2 node;
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while (*pathDef) {
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switch (nodeType) {
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case 'M': case 'm':
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if (!contourStart) {
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nodeTypePreread = true;
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goto NEXT_CONTOUR;
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}
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 'm')
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node += prevNode;
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startPoint = node;
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--nodeType; // to 'L' or 'l'
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break;
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case 'Z': case 'z':
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REQUIRE(!contourStart);
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goto NEXT_CONTOUR;
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case 'L': case 'l':
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 'l')
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node += prevNode;
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contour.addEdge(new LinearSegment(prevNode, node));
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break;
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case 'H': case 'h':
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REQUIRE(readDouble(node.x, pathDef));
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if (nodeType == 'h')
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node.x += prevNode.x;
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contour.addEdge(new LinearSegment(prevNode, node));
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break;
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case 'V': case 'v':
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REQUIRE(readDouble(node.y, pathDef));
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if (nodeType == 'v')
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node.y += prevNode.y;
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contour.addEdge(new LinearSegment(prevNode, node));
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break;
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case 'Q': case 'q':
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REQUIRE(readCoord(controlPoint[0], pathDef));
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 'q') {
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controlPoint[0] += prevNode;
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node += prevNode;
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}
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contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
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break;
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case 'T': case 't':
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if (prevNodeType == 'Q' || prevNodeType == 'q' || prevNodeType == 'T' || prevNodeType == 't')
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controlPoint[0] = node+node-controlPoint[0];
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else
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controlPoint[0] = node;
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 't')
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node += prevNode;
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contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
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break;
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case 'C': case 'c':
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REQUIRE(readCoord(controlPoint[0], pathDef));
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REQUIRE(readCoord(controlPoint[1], pathDef));
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 'c') {
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controlPoint[0] += prevNode;
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controlPoint[1] += prevNode;
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node += prevNode;
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}
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contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
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break;
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case 'S': case 's':
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if (prevNodeType == 'C' || prevNodeType == 'c' || prevNodeType == 'S' || prevNodeType == 's')
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controlPoint[0] = node+node-controlPoint[1];
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else
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controlPoint[0] = node;
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REQUIRE(readCoord(controlPoint[1], pathDef));
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 's') {
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controlPoint[1] += prevNode;
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node += prevNode;
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}
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contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
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break;
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case 'A': case 'a':
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{
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Vector2 radius;
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double angle;
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bool largeArg;
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bool sweep;
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REQUIRE(readCoord(radius, pathDef));
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REQUIRE(readDouble(angle, pathDef));
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REQUIRE(readBool(largeArg, pathDef));
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REQUIRE(readBool(sweep, pathDef));
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REQUIRE(readCoord(node, pathDef));
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if (nodeType == 'a')
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node += prevNode;
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angle *= M_PI/180.0;
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addArcApproximate(contour, prevNode, node, radius, angle, largeArg, sweep);
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}
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break;
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default:
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REQUIRE(!"Unknown node type");
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}
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contourStart &= nodeType == 'M' || nodeType == 'm';
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prevNode = node;
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prevNodeType = nodeType;
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readNodeType(nodeType, pathDef);
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}
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NEXT_CONTOUR:
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// Fix contour if it isn't properly closed
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if (!contour.edges.empty() && prevNode != startPoint) {
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if ((contour.edges.back()->point(1)-contour.edges[0]->point(0)).length() < endpointSnapRange)
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contour.edges.back()->moveEndPoint(contour.edges[0]->point(0));
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else
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contour.addEdge(new LinearSegment(prevNode, startPoint));
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}
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prevNode = startPoint;
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prevNodeType = '\0';
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}
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return true;
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}
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bool loadSvgShape(Shape &output, const char *filename, int pathIndex, Vector2 *dimensions) {
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tinyxml2::XMLDocument doc;
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if (doc.LoadFile(filename))
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return false;
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tinyxml2::XMLElement *root = doc.FirstChildElement("svg");
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if (!root)
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return false;
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tinyxml2::XMLElement *path = NULL;
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if (pathIndex > 0) {
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path = root->FirstChildElement("path");
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if (!path) {
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tinyxml2::XMLElement *g = root->FirstChildElement("g");
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if (g)
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path = g->FirstChildElement("path");
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}
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while (path && --pathIndex > 0)
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path = path->NextSiblingElement("path");
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} else {
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path = root->LastChildElement("path");
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if (!path) {
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tinyxml2::XMLElement *g = root->LastChildElement("g");
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if (g)
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path = g->LastChildElement("path");
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}
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while (path && ++pathIndex < 0)
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path = path->PreviousSiblingElement("path");
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}
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if (!path)
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return false;
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const char *pd = path->Attribute("d");
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if (!pd)
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return false;
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output.contours.clear();
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output.inverseYAxis = true;
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Vector2 dims(root->DoubleAttribute("width"), root->DoubleAttribute("height"));
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if (!dims) {
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double left, top;
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const char *viewBox = root->Attribute("viewBox");
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if (viewBox)
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sscanf(viewBox, "%lf %lf %lf %lf", &left, &top, &dims.x, &dims.y);
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}
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if (dimensions)
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*dimensions = dims;
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return buildShapeFromSvgPath(output, pd, ENDPOINT_SNAP_RANGE_PROPORTION*dims.length());
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}
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}
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