diff --git a/data/ofxMsdfgen/shaders/mix/ES3/shader.frag b/data/ofxMsdfgen/shaders/mix/ES3/shader.frag index e072f47..7580689 100644 --- a/data/ofxMsdfgen/shaders/mix/ES3/shader.frag +++ b/data/ofxMsdfgen/shaders/mix/ES3/shader.frag @@ -31,7 +31,7 @@ float screenPxDistance(vec3 msdf_rgb, vec2 uv) { return screenPxRange(uv)*(sd - 0.5); } -float near = 0.1; +float near = 1.0; float far = 4600.0; float width = 1920.0; float height = 1080.0;