possibly better examples (untested)
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c36483ab21
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3 changed files with 95 additions and 42 deletions
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@ -1,4 +1,5 @@
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#include "ofApp.h"
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#include "Atlas.h"
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#include "conversion.h"
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#include "import-font.h"
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#include "ofAppRunner.h"
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@ -12,11 +13,25 @@ void ofApp::setup(){
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ofSetVerticalSync(false);
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//string fontName = "RobotoFlex.ttf";
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//string fontPath = "data/fonts/" + fontName;
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string fontPath = "data/celines-fonts/testing2VF.ttf";
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string fontPath = "data/celines-fonts/TonkaFlowers.ttf";
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//string fontPath = "data/celines-fonts/Cottagecore.ttf";
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ofxMsdfgen::AtlasSettings settings;
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settings.characters = "ABCDEFGHIJKL";
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settings.minimumScale = 256;
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settings.scale = 256;
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settings.maxInterpolationStepSize = 10;
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settings.characters = "acdqrs"; //"abjkosy";
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// fine acdhjopqrs
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// // fucked befgiklmn
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atlas.setup(fontPath, settings);
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vector <ofxMsdfgen::FontVariation> fvs;
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fvs.push_back({"Weight", 0.0});
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fvs.push_back({"Weight", 400.0});
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//for(int i = 0; i < 16; i++){
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//float value = i * 25;
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//fvs.push_back({"Weight", 0.0});
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//}
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atlas.addVariations(fvs);
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atlas.generate(true, true);
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atlasImage = atlas.getAtlasImage();
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glyphGeometries = atlas.getGlyphGeometries();
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#ifdef TARGET_EMSCRIPTEN
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@ -50,7 +65,7 @@ void ofApp::draw(){
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shader.begin();
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shader.setUniformTexture("msdf", atlasImage.getTexture(), 0);
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shader.setUniform4f("fontColor", ofFloatColor::white);
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shader.setUniform4f("fontColor", ofFloatColor::red);
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ofPushMatrix();
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ofTranslate(40, 40, 0);
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@ -62,7 +77,8 @@ void ofApp::draw(){
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//unicode_t character = word[c];
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//const ofxMsdfgen::GlyphGeometry & glyphGeometry = glyphGeometries[0];
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int amount = 0;
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float mouser = ofGetMousePressed() ? ofMap(ofGetMouseX(), 0, ofGetWidth(), 0.001, 1) : 1;
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float mouser = ofGetMousePressed() ? ofMap(ofGetMouseX(), 0, ofGetWidth(), 0.001, 4) : 1;
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shader.setUniform1f("pxRange", mouser);
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for(int iz = 0; iz < 3; iz++){
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tx = 0;
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ty = 0;
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@ -91,7 +107,9 @@ void ofApp::draw(){
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ofDisableAlphaBlending();
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ofDisableDepthTest();
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cam.end();
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ofClear(0, 0, 0, 255);
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atlasImage.draw(0, 0, ofGetHeight(), ofGetHeight());
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shader.end();
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ofPushStyle();
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ofSetColor(ofColor::purple);
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@ -106,6 +124,10 @@ void ofApp::draw(){
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void ofApp::keyPressed(int key){
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if(key == 's'){
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atlasImage.save("web_atlasImage.png");
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}else{
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//a
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atlas.settings.characters = "" + (char)key;
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atlas.generate();
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}
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}
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@ -7,20 +7,62 @@
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//--------------------------------------------------------------
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void ofApp::setup(){
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string fontName = "RobotoFlex.ttf";
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fontPath = "data/fonts/" + fontName;
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string fontName = "TonkaFlowers.ttf";
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fontPath = "data/celines-fonts/" + fontName;
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char character = characters[currentCharacter];
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makeCharacter(character);
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#ifdef TARGET_EMSCRIPTEN
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shader.load("ofxMsdfgen/shaders/simple/ES3/shader");
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#else
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shader.load("ofxMsdfgen/shaders/simple/GL3/shader");
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#endif
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}
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//--------------------------------------------------------------
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void ofApp::update(){
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}
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//--------------------------------------------------------------
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void ofApp::draw(){
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ofBackground(ofColor::lightGreen);
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shader.begin();
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float pxRange = ofMap(sin(ofGetElapsedTimeMillis() * 0.001),
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-1, 1,
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1, 100);
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shader.setUniform1f("pxRange", pxRange);
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shader.setUniformTexture("msdf", image.getTexture(), 0);
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shader.setUniform4f("fontColor", ofFloatColor::white);
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image.draw(ofGetWidth() - ofGetHeight(), 0, ofGetHeight(), ofGetHeight());
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shader.end();
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ofPushStyle();
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ofSetColor(ofColor::purple);
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ofDrawBitmapString("pxRange: " + ofToString(pxRange), 20, 20);
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ofPopStyle();
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image.draw(0, 0, 64 * 4, 64 * 4);
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string msg = fontPath + "\n" + characters[currentCharacter];
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ofDrawBitmapStringHighlight(msg, 20, 20);
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}
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void ofApp::makeCharacter(char character){
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int dimension = 64;
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int width = dimension;
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int height = dimension;
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FreetypeHandle * ft = initializeFreetype();
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if(ft){
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const char * fontPath_c_str = fontPath.c_str();
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FontHandle * font = loadFont(ft, fontPath_c_str);
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if(font){
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Shape shape;
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if(loadGlyph(shape, font, 'a')){
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if(loadGlyph(shape, font, character)){
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shape.normalize();
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Shape::Bounds bounds = shape.getBounds();
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@ -69,40 +111,6 @@ void ofApp::setup(){
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}
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deinitializeFreetype(ft);
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}
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#ifdef TARGET_EMSCRIPTEN
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shader.load("ofxMsdfgen/shaders/simple/ES3/shader");
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#else
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shader.load("ofxMsdfgen/shaders/simple/GL3/shader");
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#endif
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}
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//--------------------------------------------------------------
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void ofApp::update(){
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}
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//--------------------------------------------------------------
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void ofApp::draw(){
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ofBackground(ofColor::lightGreen);
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shader.begin();
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float pxRange = ofMap(sin(ofGetElapsedTimeMillis() * 0.001),
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-1, 1,
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1, 100);
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shader.setUniform1f("pxRange", pxRange);
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shader.setUniformTexture("msdf", image.getTexture(), 0);
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shader.setUniform4f("fontColor", ofFloatColor::white);
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image.draw(0, 0, ofGetHeight(), ofGetHeight());
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shader.end();
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ofPushStyle();
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ofSetColor(ofColor::purple);
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ofDrawBitmapString("pxRange: " + ofToString(pxRange), 20, 20);
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ofPopStyle();
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image.draw(0, 0, 64 * 4, 64 * 4);
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}
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//--------------------------------------------------------------
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@ -112,6 +120,22 @@ void ofApp::keyPressed(int key){
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ofSaveImage(image, "output.jpg");
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image.save("outerput.png");
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}
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if(key == 'n'){
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currentCharacter++;
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currentCharacter %= characters.length();
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makeCharacter(characters[currentCharacter]);
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}else if(key == 'p'){
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currentCharacter = characters.length() + currentCharacter - 1;
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currentCharacter %= characters.length();
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makeCharacter(characters[currentCharacter]);
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}
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if(key == 'a'){
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showAtlas = !showAtlas;
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if(showAtlas){
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image.load("atlascache/celines-fonts/TonkaFlowers.ttf/msdfgen/256_256_10Weight_0_Weight_400_.png");
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}
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cout << "show tlas " << (showAtlas ? "yes" : "no") << endl;
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}
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}
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//--------------------------------------------------------------
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@ -24,6 +24,13 @@ class ofApp : public ofBaseApp {
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void dragEvent(ofDragInfo dragInfo);
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void gotMessage(ofMessage msg);
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void makeCharacter(char character);
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string characters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
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int currentCharacter = 0;
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bool showAtlas = true;
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string fontPath;
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ofImage image;
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ofFloatImage fimage;
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