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e14da13d02
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efb704185f |
4 changed files with 15 additions and 46 deletions
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@ -28,40 +28,6 @@
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# $ make
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# $ sudo make install
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#
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# emscripten notes:
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# additionally to the depencies below
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# you may have to build freetype from source
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# and with that also bzip2
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# $
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# $ # tinyxml2:
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# $ cd your/favorite/persistent/build/directory
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# $ git clone https://github.com/leethomason/tinyxml2.git
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# $ cd tinyxml2
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# $ mkdir build && cd build
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# $ emcmake cmake ..
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# $ emmake make
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# $ emmake make install
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# $
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# $ # zlib:
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# $ cd your/favorite/persistent/build/directory
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# $ wget https://www.zlib.net/zlib-1.2.13.tar.gz
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# $ tar -xf zlib-1.2.13.tar.gz
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# $ cd zlib-1.2.13.tar.gz
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# $ mkdir build && cd build
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# $ emcmake cmake ..
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# $ emmake make
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# $ emmake make install
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# $
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# $ # libpng:
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# $ cd your/favorite/persistent/build/directory
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# $ wget https://sourceforge.net/projects/libpng/files/libpng16/1.6.39/libpng-1.6.39.tar.xz/download -O libpng-1.6.39.tar.xz
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# $ tar -xf libpng-1.6.39.tar.xz
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# $ cd libpng-1.6.39
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# $ mkdir build && cd build
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# $ emcmake cmake ..
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# $ emmake make
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# $ emmake make install
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# array of build types supported by this formula
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# you can delete this to implicitly support *all* types
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@ -134,6 +100,9 @@ function prepare() {
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PREV_DIR="$(pwd)"
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# NOTE: currently, these are being build and installed in the emscripten sdk directory
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# however, it would be better to put the sources in the ofxMsdfgen/libs directory
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# and build them from there
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if [ "$TYPE" == "emscripten" ] ; then
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echo "preparing $TYPE thirdparty dependencies"
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if decision "download, build and install all thirdparty dependencies" $PROBABLY_YES; then
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18
src/Atlas.h
18
src/Atlas.h
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@ -27,7 +27,7 @@ struct AtlasSettings {
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float pixelRange = 2.0;
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float miterLimit = 1.0;
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float maxInterpolationStepSize = 42.0;
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string characters = "charset::ascii";
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std::string characters = "charset::ascii";
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#ifdef TARGET_EMSCRIPTEN
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int threadCount = 1;
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#else
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@ -35,7 +35,7 @@ struct AtlasSettings {
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#endif
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};
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struct FontVariation {
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string name;
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std::string name;
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float value;
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bool operator==(const FontVariation & other) const {
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return (name == other.name
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@ -43,7 +43,7 @@ struct FontVariation {
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}
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};
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struct FontVariationAxis {
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string name;
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std::string name;
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float minValue;
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float maxValue;
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float defaultValue;
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@ -84,8 +84,8 @@ class Atlas {
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public:
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Atlas();
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~Atlas();
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void setup(string _fontPath);
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void setup(string _fontPath, AtlasSettings _settings);
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void setup(std::string _fontPath);
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void setup(std::string _fontPath, AtlasSettings _settings);
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void addVariations(vector <FontVariation> variations);
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bool generate(bool useCache = true,
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bool saveToCache = false);
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@ -106,13 +106,13 @@ class Atlas {
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AtlasSettings settings;
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msdfgen::FontHandle * font;
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msdfgen::FreetypeHandle * ft;
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string getAtlasPathDir();
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string getAtlasPath();
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std::string getAtlasPathDir();
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std::string getAtlasPath();
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private:
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string fontPath;
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std::string fontPath;
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ofImage atlasImage;
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vector <GlyphGeometry> glyphGeometries;
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unordered_map <GlyphVariationKey, int> glyphGeometryMap;
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std::unordered_map <GlyphVariationKey, int> glyphGeometryMap;
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vector <FontVariationAxis> variationAxesAvailable;
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vector <FontVariation> variationExtremes;
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vector <FontVariation> variationSteps;
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@ -30,11 +30,11 @@ void ofxMsdfgen::toOfImage(const msdfgen::Bitmap <float, 3> bitmap,
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image.update();
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}
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void ofxMsdfgen::toOfImage(const msdfgen::Bitmap <byte, 3> bitmap,
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void ofxMsdfgen::toOfImage(const msdfgen::Bitmap <std::byte, 3> bitmap,
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ofImage & image){
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image.allocate(bitmap.width(), bitmap.height(), OF_IMAGE_COLOR);
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image.getTexture().getTextureData().bFlipTexture = true;
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memcpy(image.getPixels().getData(), static_cast <const byte *>(bitmap), bitmap.width() * bitmap.height() * 3 * sizeof(byte));
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memcpy(image.getPixels().getData(), static_cast <const std::byte *>(bitmap), bitmap.width() * bitmap.height() * 3 * sizeof(std::byte));
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image.update();
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}
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@ -23,7 +23,7 @@ void toOfImage(const msdfgen::Bitmap <float, 3> bitmap,
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ofFloatImage & image);
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void toOfImage(const msdfgen::Bitmap <float, 3> bitmap,
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ofImage & image);
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void toOfImage(const msdfgen::Bitmap <byte, 3> bitmap,
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void toOfImage(const msdfgen::Bitmap <std::byte, 3> bitmap,
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ofImage & image);
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ofImage toOfImage(const msdfgen::Bitmap <float, 3>);
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}
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