#pragma once #include #include "../core/Shape.h" namespace msdfgen { /// Builds a shape from an SVG path string bool buildShapeFromSvgPath(Shape &shape, const char *pathDef, double endpointSnapRange = 0); /// Reads the first path found in the specified SVG file and stores it as a Shape in output. bool loadSvgShape(Shape &output, const char *filename, int pathIndex = 0, Vector2 *dimensions = NULL); }