ofxMsdfgen/libs/msdf-atlas-gen/include/msdf-atlas-gen/bitmap-blit.cpp

72 lines
2.6 KiB
C++

#include "bitmap-blit.h"
#include <cstring>
#include <algorithm>
namespace msdf_atlas {
#define BOUND_AREA() { \
if (dx < 0) w += dx, sx -= dx, dx = 0; \
if (dy < 0) h += dy, sy -= dy, dy = 0; \
if (sx < 0) w += sx, dx -= sx, sx = 0; \
if (sy < 0) h += sy, dy -= sy, sy = 0; \
w = std::max(0, std::min(w, std::min(dst.width-dx, src.width-sx))); \
h = std::max(0, std::min(h, std::min(dst.height-dy, src.height-sy))); \
}
template <typename T, int N>
void blitSameType(const msdfgen::BitmapRef<T, N> &dst, const msdfgen::BitmapConstRef<T, N> &src, int dx, int dy, int sx, int sy, int w, int h) {
BOUND_AREA();
for (int y = 0; y < h; ++y)
memcpy(dst(dx, dy+y), src(sx, sy+y), sizeof(T)*N*w);
}
#define BLIT_SAME_TYPE_IMPL(T, N) void blit(const msdfgen::BitmapRef<T, N> &dst, const msdfgen::BitmapConstRef<T, N> &src, int dx, int dy, int sx, int sy, int w, int h) { blitSameType(dst, src, dx, dy, sx, sy, w, h); }
BLIT_SAME_TYPE_IMPL(byte, 1)
BLIT_SAME_TYPE_IMPL(byte, 3)
BLIT_SAME_TYPE_IMPL(byte, 4)
BLIT_SAME_TYPE_IMPL(float, 1)
BLIT_SAME_TYPE_IMPL(float, 3)
BLIT_SAME_TYPE_IMPL(float, 4)
void blit(const msdfgen::BitmapRef<byte, 1> &dst, const msdfgen::BitmapConstRef<float, 1> &src, int dx, int dy, int sx, int sy, int w, int h) {
BOUND_AREA();
for (int y = 0; y < h; ++y) {
byte *dstPixel = dst(dx, dy+y);
for (int x = 0; x < w; ++x) {
const float *srcPixel = src(sx+x, sy+y);
*dstPixel++ = msdfgen::pixelFloatToByte(*srcPixel);
}
}
}
void blit(const msdfgen::BitmapRef<byte, 3> &dst, const msdfgen::BitmapConstRef<float, 3> &src, int dx, int dy, int sx, int sy, int w, int h) {
BOUND_AREA();
for (int y = 0; y < h; ++y) {
byte *dstPixel = dst(dx, dy+y);
for (int x = 0; x < w; ++x) {
const float *srcPixel = src(sx+x, sy+y);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[0]);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[1]);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[2]);
}
}
}
void blit(const msdfgen::BitmapRef<byte, 4> &dst, const msdfgen::BitmapConstRef<float, 4> &src, int dx, int dy, int sx, int sy, int w, int h) {
BOUND_AREA();
for (int y = 0; y < h; ++y) {
byte *dstPixel = dst(dx, dy+y);
for (int x = 0; x < w; ++x) {
const float *srcPixel = src(sx+x, sy+y);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[0]);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[1]);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[2]);
*dstPixel++ = msdfgen::pixelFloatToByte(srcPixel[3]);
}
}
}
}