172 lines
6.1 KiB
C++
172 lines
6.1 KiB
C++
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#include "save-png.h"
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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#include <vector>
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#include "../core/pixel-conversion.hpp"
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#ifdef MSDFGEN_USE_LIBPNG
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#include <png.h>
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namespace msdfgen {
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class PngGuard {
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png_structp png;
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png_infop info;
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FILE *file;
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public:
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inline PngGuard(png_structp png, png_infop info) : png(png), info(info), file(NULL) { }
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inline ~PngGuard() {
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png_destroy_write_struct(&png, &info);
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fclose(file);
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}
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inline void setFile(FILE *file) {
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this->file = file;
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}
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};
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static void pngIgnoreError(png_structp, png_const_charp) { }
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static void pngWrite(png_structp png, png_bytep data, png_size_t length) {
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if (fwrite(data, 1, length, reinterpret_cast<FILE *>(png_get_io_ptr(png))) != length)
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png_error(png, "File write error");
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}
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static void pngFlush(png_structp png) {
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fflush(reinterpret_cast<FILE *>(png_get_io_ptr(png)));
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}
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static bool pngSave(const byte *pixels, int width, int height, int channels, int colorType, const char *filename) {
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if (!(pixels && width && height))
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return false;
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png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, &pngIgnoreError, &pngIgnoreError);
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if (!png)
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return false;
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png_infop info = png_create_info_struct(png);
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PngGuard guard(png, info);
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if (!info)
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return false;
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FILE *file = fopen(filename, "wb");
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if (!file)
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return false;
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guard.setFile(file);
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std::vector<const byte *> rows(height);
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for (int y = 0; y < height; ++y)
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rows[y] = pixels+channels*width*(height-y-1);
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if (setjmp(png_jmpbuf(png)))
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return false;
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png_set_write_fn(png, file, &pngWrite, &pngFlush);
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png_set_IHDR(png, info, width, height, 8, colorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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png_set_compression_level(png, 9);
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png_set_rows(png, info, const_cast<png_bytepp>(&rows[0]));
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png_write_png(png, info, PNG_TRANSFORM_IDENTITY, NULL);
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return true;
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}
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static bool pngSave(const float *pixels, int width, int height, int channels, int colorType, const char *filename) {
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if (!(pixels && width && height))
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return false;
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int subpixels = channels*width*height;
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std::vector<byte> bytePixels(subpixels);
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for (int i = 0; i < subpixels; ++i)
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bytePixels[i] = pixelFloatToByte(pixels[i]);
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return pngSave(&bytePixels[0], width, height, channels, colorType, filename);
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}
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bool savePng(const BitmapConstRef<byte, 1> &bitmap, const char *filename) {
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return pngSave(bitmap.pixels, bitmap.width, bitmap.height, 1, PNG_COLOR_TYPE_GRAY, filename);
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}
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bool savePng(const BitmapConstRef<byte, 3> &bitmap, const char *filename) {
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return pngSave(bitmap.pixels, bitmap.width, bitmap.height, 3, PNG_COLOR_TYPE_RGB, filename);
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}
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bool savePng(const BitmapConstRef<byte, 4> &bitmap, const char *filename) {
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return pngSave(bitmap.pixels, bitmap.width, bitmap.height, 4, PNG_COLOR_TYPE_RGB_ALPHA, filename);
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}
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bool savePng(const BitmapConstRef<float, 1> &bitmap, const char *filename) {
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return pngSave(bitmap.pixels, bitmap.width, bitmap.height, 1, PNG_COLOR_TYPE_GRAY, filename);
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}
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bool savePng(const BitmapConstRef<float, 3> &bitmap, const char *filename) {
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return pngSave(bitmap.pixels, bitmap.width, bitmap.height, 3, PNG_COLOR_TYPE_RGB, filename);
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}
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bool savePng(const BitmapConstRef<float, 4> &bitmap, const char *filename) {
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return pngSave(bitmap.pixels, bitmap.width, bitmap.height, 4, PNG_COLOR_TYPE_RGB_ALPHA, filename);
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}
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}
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#endif
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#ifdef MSDFGEN_USE_LODEPNG
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#include <lodepng.h>
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namespace msdfgen {
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bool savePng(const BitmapConstRef<byte, 1> &bitmap, const char *filename) {
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std::vector<byte> pixels(bitmap.width*bitmap.height);
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for (int y = 0; y < bitmap.height; ++y)
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memcpy(&pixels[bitmap.width*y], bitmap(0, bitmap.height-y-1), bitmap.width);
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return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_GREY);
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}
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bool savePng(const BitmapConstRef<byte, 3> &bitmap, const char *filename) {
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std::vector<byte> pixels(3*bitmap.width*bitmap.height);
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for (int y = 0; y < bitmap.height; ++y)
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memcpy(&pixels[3*bitmap.width*y], bitmap(0, bitmap.height-y-1), 3*bitmap.width);
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return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGB);
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}
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bool savePng(const BitmapConstRef<byte, 4> &bitmap, const char *filename) {
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std::vector<byte> pixels(4*bitmap.width*bitmap.height);
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for (int y = 0; y < bitmap.height; ++y)
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memcpy(&pixels[4*bitmap.width*y], bitmap(0, bitmap.height-y-1), 4*bitmap.width);
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return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGBA);
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}
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bool savePng(const BitmapConstRef<float, 1> &bitmap, const char *filename) {
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std::vector<byte> pixels(bitmap.width*bitmap.height);
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std::vector<byte>::iterator it = pixels.begin();
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for (int y = bitmap.height-1; y >= 0; --y)
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for (int x = 0; x < bitmap.width; ++x)
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*it++ = pixelFloatToByte(*bitmap(x, y));
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return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_GREY);
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}
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bool savePng(const BitmapConstRef<float, 3> &bitmap, const char *filename) {
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std::vector<byte> pixels(3*bitmap.width*bitmap.height);
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std::vector<byte>::iterator it = pixels.begin();
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for (int y = bitmap.height-1; y >= 0; --y)
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for (int x = 0; x < bitmap.width; ++x) {
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*it++ = pixelFloatToByte(bitmap(x, y)[0]);
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*it++ = pixelFloatToByte(bitmap(x, y)[1]);
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*it++ = pixelFloatToByte(bitmap(x, y)[2]);
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}
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return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGB);
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}
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bool savePng(const BitmapConstRef<float, 4> &bitmap, const char *filename) {
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std::vector<byte> pixels(4*bitmap.width*bitmap.height);
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std::vector<byte>::iterator it = pixels.begin();
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for (int y = bitmap.height-1; y >= 0; --y)
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for (int x = 0; x < bitmap.width; ++x) {
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*it++ = pixelFloatToByte(bitmap(x, y)[0]);
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*it++ = pixelFloatToByte(bitmap(x, y)[1]);
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*it++ = pixelFloatToByte(bitmap(x, y)[2]);
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*it++ = pixelFloatToByte(bitmap(x, y)[3]);
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}
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return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGBA);
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}
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}
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#endif
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