uncrustify
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0b8fb261fa
commit
fa1d70e6a5
4 changed files with 189 additions and 178 deletions
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@ -88,6 +88,7 @@
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# Note: Leave a leading space when adding list items with the += operator
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################################################################################
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# PROJECT_DEFINES =
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PROJECT_DEFINES = OFX_PROFILER=1
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################################################################################
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# PROJECT CFLAGS
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@ -1,12 +1,13 @@
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#include "ofApp.h"
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#include "ofAppRunner.h"
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//--------------------------------------------------------------
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void ofApp::setup() {
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OFX_PROFILER_BEGIN_SESSION("test","result.json");
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void ofApp::setup(){
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OFX_PROFILER_BEGIN_SESSION("test", "result.json");
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OFX_PROFILER_FUNCTION();
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ofBackgroundHex(0x57554c);
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ofSetFrameRate(60);
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//ofSetFrameRate(60);
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ofSetVerticalSync(true);
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@ -18,17 +19,17 @@ void ofApp::setup() {
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}
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//--------------------------------------------------------------
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void ofApp::update() {
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void ofApp::update(){
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OFX_PROFILER_FUNCTION();
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// add points all the time
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if(points.size() < 500000) {
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for (int i=0; i<30; i++) {
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addPoint(ofGetWidth()/2, ofGetHeight()/2);
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if(points.size() < 500000 || ofGetFrameRate() > 30){
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for(int i = 0; i < 300; i++){
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addPoint(ofGetWidth() / 2, ofGetHeight() / 2);
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}
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}
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// move all the points around
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for (unsigned int i=0; i<points.size(); i++) {
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for(unsigned int i = 0; i < points.size(); i++){
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speeds[i].y += 0.04; // some grav
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points[i] += speeds[i];
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@ -36,42 +37,49 @@ void ofApp::update() {
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// move from the mouse
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glm::vec2 mouseVec = glm::vec2(ofGetMouseX(), ofGetMouseY()) - points[i];
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if(glm::length(mouseVec) < 100) {
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if(glm::length(mouseVec) < 100){
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mouseVec = glm::normalize(mouseVec);
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speeds[i] -= mouseVec;
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}
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// wrap the screenhttps://profiler.firefox.com/from-file/calltree/?v=4
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if(points[i].x > ofGetWidth()) points[i].x = 1;
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if(points[i].x < 0) points[i].x = ofGetWidth()-1;
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if(points[i].y > ofGetHeight()) points[i].y = 1;
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if(points[i].y < 0) points[i].y = ofGetHeight()-1;
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if(points[i].x > ofGetWidth()){
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points[i].x = 1;
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}
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if(points[i].x < 0){
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points[i].x = ofGetWidth() - 1;
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}
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if(points[i].y > ofGetHeight()){
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points[i].y = 1;
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}
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if(points[i].y < 0){
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points[i].y = ofGetHeight() - 1;
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}
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}
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}
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//--------------------------------------------------------------
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void ofApp::draw() {
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void ofApp::draw(){
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OFX_PROFILER_FUNCTION();
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// draw the points the slow way
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if(mode == 1) {
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if(mode == 1){
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OFX_PROFILER_SCOPE("mode 1");
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#ifdef TARGET_OPENGLES
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ofSetColor(255);
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ofDrawBitmapString("OpenGL immediate mode not available in OpenGL ES. Press 2 or 3.",ofGetWidth() / 2.0f - 300,ofGetHeight() / 2.0f);
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ofDrawBitmapString("OpenGL immediate mode not available in OpenGL ES. Press 2 or 3.", ofGetWidth() / 2.0f - 300, ofGetHeight() / 2.0f);
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#else
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ofSetColor(255);
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glBegin(GL_POINTS);
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for (unsigned int i=0; i<points.size(); i++) {
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for(unsigned int i = 0; i < points.size(); i++){
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glVertex2f(points[i].x, points[i].y);
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}
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glEnd();
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#endif
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}
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// a bit faster
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else if(mode == 2) {
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else if(mode == 2){
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OFX_PROFILER_SCOPE("mode 2");
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ofSetColor(255);
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@ -80,9 +88,8 @@ void ofApp::draw() {
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glDrawArrays(GL_POINTS, 0, (int)points.size());
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glDisableClientState(GL_VERTEX_ARRAY);
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}
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// super fast (vbo)
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else if(mode == 3) {
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else if(mode == 3){
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OFX_PROFILER_SCOPE("mode 3");
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ofSetColor(255);
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vbo.setVertexData(&points[0], (int)points.size(), GL_DYNAMIC_DRAW);
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@ -94,34 +101,40 @@ void ofApp::draw() {
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ofSetColor(0);
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ofDrawRectangle(0, 0, 250, 90);
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ofSetColor(255);
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ofDrawBitmapString("Mode "+ofToString(mode), 20, 20);
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ofDrawBitmapString("FPS "+ofToString(ofGetFrameRate(), 0), 20, 40);
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ofDrawBitmapString("Total Points "+ofToString((int)points.size()), 20, 60);
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ofDrawBitmapString("Mode " + ofToString(mode), 20, 20);
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ofDrawBitmapString("FPS " + ofToString(ofGetFrameRate(), 0), 20, 40);
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ofDrawBitmapString("Total Points " + ofToString((int)points.size()), 20, 60);
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}
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//--------------------------------------------------------------
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void ofApp::exit() {
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void ofApp::exit(){
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OFX_PROFILER_END_SESSION();
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}
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//--------------------------------------------------------------
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void ofApp::keyPressed(int key) {
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void ofApp::keyPressed(int key){
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if(key == '1') mode = 1;
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if(key == '2') mode = 2;
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if(key == '3') mode = 3;
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if(key == '1'){
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mode = 1;
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}
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if(key == '2'){
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mode = 2;
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}
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if(key == '3'){
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mode = 3;
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}
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// clear all the points
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if(key == 'c') {
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if(key == 'c'){
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points.clear();
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speeds.clear();
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}
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// add crazy amount
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if(key == 'z') {
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for (int i=0; i<400000; i++) {
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if(key == 'z'){
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for(int i = 0; i < 400000; i++){
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addPoint(ofRandomWidth(), ofRandomHeight());
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}
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}
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@ -134,14 +147,14 @@ void ofApp::keyReleased(int key){
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}
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//--------------------------------------------------------------
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void ofApp::mouseMoved(int x, int y ){
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void ofApp::mouseMoved(int x, int y){
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}
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//--------------------------------------------------------------
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void ofApp::mouseDragged(int x, int y, int button){
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// add a bunch as you drag
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for (int i=0; i<400; i++) {
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for(int i = 0; i < 400; i++){
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addPoint(x, y);
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}
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}
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@ -1,21 +1,19 @@
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#pragma once
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#define OFX_PROFILER 1
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#include "ofMain.h"
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#include "ofxProfiler.h"
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class ofApp : public ofBaseApp{
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class ofApp : public ofBaseApp {
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public:
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public:
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void setup();
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void update();
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void draw();
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void exit();
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void keyPressed (int key);
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void keyPressed(int key);
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void keyReleased(int key);
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void mouseMoved(int x, int y );
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void mouseMoved(int x, int y);
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void mouseDragged(int x, int y, int button);
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void mousePressed(int x, int y, int button);
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void mouseReleased(int x, int y, int button);
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void dragEvent(ofDragInfo dragInfo);
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void gotMessage(ofMessage msg);
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void addPoint(float x, float y) {
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void addPoint(float x, float y){
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points.push_back(glm::vec2(x, y));
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speeds.push_back(glm::vec2(ofRandom(-1, 1), ofRandom(-1, 1)));
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}
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@ -148,7 +148,6 @@ class InstrumentationTimer {
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};
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}
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#define OFX_PROFILER 1
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// Resolve which function signature macro will HZ_PROFILE_BEGIN_SESSIONbe used. Note that this only
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// is resolved when the (pre)compiler starts, so the syntax highlighting
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// could mark the wrong one in your editor!
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