revamp installing fonts

This commit is contained in:
themancalledjakob 2024-08-21 16:06:00 +02:00
parent 5e881ad864
commit 28e664cd6c
3 changed files with 53 additions and 10 deletions

View file

@ -314,7 +314,7 @@ class ABC3D_PT_LoadFontPanel(bpy.types.Panel):
layout.label(text="Install FontFile:")
layout.row().prop(abc3d, "font_path")
layout.row().operator(f"{__name__}.loadfont", text='Install and load Font')
layout.row().operator(f"{__name__}.install_font", text='Install')
class ABC3D_PT_FontList(bpy.types.Panel):
@ -579,13 +579,39 @@ class ABC3D_PT_TextPropertiesPanel(bpy.types.Panel):
layout.column().prop(props, "translation")
layout.column().prop(props, "orientation")
class ABC3D_OT_LoadFont(bpy.types.Operator):
"""Load Fontfile from path above.
class ABC3D_OT_InstallFont(bpy.types.Operator):
"""Install or load Fontfile from path above.
(Format must be *.glb or *.gltf)"""
bl_idname = f"{__name__}.loadfont"
bl_idname = f"{__name__}.install_font"
bl_label = "Load Font"
bl_options = {'REGISTER', 'UNDO'}
install_in_assets: bpy.props.BoolProperty(
name="install in assets",
description="install the font in the assets directory of the addon",
)
load_into_memory: bpy.props.BoolProperty(name="load font data into memory",
description="if false, it will load font data on demand",
default=False)
def draw(self, context):
layout = self.layout
layout.row().prop(self, "install_in_assets")
if not self.install_in_assets and not self.load_into_memory:
layout.label(text="If the fontfile is not installed,")
layout.label(text="and the font is not loaded in memory completely,")
layout.label(text="the fontfile should not be moved.")
layout.row().prop(self, "load_into_memory")
if self.load_into_memory:
layout.label(text="Loading font files can take a long time")
layout.label(text="and use a lot of RAM.")
layout.label(text="We recommend not doing this and let us")
layout.label(text="load the font data on demand.")
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def execute(self, context):
scene = bpy.context.scene
@ -593,11 +619,28 @@ class ABC3D_OT_LoadFont(bpy.types.Operator):
butils.ShowMessageBox(
title=f"{__name__} Warning",
icon="ERROR",
message=f"We believe the font path ({scene[__name__].font_path}) does not exist.",
message=f"We believe the font path ({scene.abc3d.font_path}) does not exist.",
)
return {'CANCELLED'}
butils.load_font_from_filepath(scene.abc3d.font_path)
if self.install_in_assets:
preferences = getPreferences(context)
filename = os.path.basename(scene.abc3d.font_path)
target = os.path.join(preferences.assets_dir, "fonts", filename)
print(f"installing {scene.abc3d.font_path} -> {target}")
import shutil
shutil.copyfile(scene.abc3d.font_path, target)
# def register_load(target, load=False):
# print(f"registering installed fonts")
# bpy.app.timers.register(lambda: register_load(target, self.load_into_memory), first_interval=5)
butils.register_font_from_filepath(target)
if self.load_into_memory:
butils.load_font_from_filepath(target)
butils.update_available_fonts()
else:
butils.register_font_from_filepath(scene.abc3d.font_path)
if self.load_into_memory:
butils.load_font_from_filepath(scene.abc3d.font_path)
return {'FINISHED'}
@ -1219,7 +1262,7 @@ classes = (
ABC3D_OT_AlignMetrics,
ABC3D_OT_TemporaryHelper,
ABC3D_OT_PlaceText,
ABC3D_OT_LoadFont,
ABC3D_OT_InstallFont,
ABC3D_OT_ToggleABC3DCollection,
ABC3D_OT_SaveFontToFile,
ABC3D_OT_CreateFontFromObjects,

View file

@ -25,7 +25,7 @@ def get_font_faces_in_file(filepath):
for node in gltf_importer.data.nodes:
if type(node.extras) != type(None) \
and "glyph" in node.extras \
and not ("type" in node.extras and node.extras["type"] is "metrics"):
and not ("type" in node.extras and node.extras["type"] == "metrics"):
out.append(node.extras)
return out

View file

@ -509,7 +509,7 @@ def clear_available_fonts():
def load_installed_fonts():
preferences = getPreferences(bpy.context)
font_dir = f"{preferences.assets_dir}/fonts"
font_dir = os.path.join(preferences.assets_dir,"fonts")
for file in os.listdir(font_dir):
if file.endswith(".glb") or file.endswith(".gltf"):
font_path = os.path.join(font_dir, file)
@ -522,7 +522,7 @@ def load_installed_fonts():
def register_installed_fonts():
preferences = getPreferences(bpy.context)
font_dir = f"{preferences.assets_dir}/fonts"
font_dir = os.path.join(preferences.assets_dir,"fonts")
for file in os.listdir(font_dir):
if file.endswith(".glb") or file.endswith(".gltf"):
font_path = os.path.join(font_dir, file)