safe gltf with fontcollection objects

This commit is contained in:
themancalledjakob 2024-05-28 16:53:01 +02:00
parent 7534699fb5
commit a99215df54

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@ -328,14 +328,69 @@ class FONT3D_OT_SaveFontToFile(bpy.types.Operator):
font3d_data = scene.font3d_data font3d_data = scene.font3d_data
font3d = scene.font3d font3d = scene.font3d
selected_font = font3d_data.available_fonts[font3d_data.active_font_index] fontcollection = bpy.data.collections.get("Font3D")
print(selected_font.font_name) # needed to restore current state later
fontcollection_was_linked = False
previous_objects = []
fontcollection_objects = []
# hide fontcollection
if fontcollection is None:
self.report({'INFO'}, f"{bl_info['name']}: There is no collection")
return {'CANCELLED'}
elif scene.collection.children.find(fontcollection.name) > 0:
scene.collection.children.unlink(fontcollection)
fontcollection_was_linked = True
# collect and hide previous objects
for o in scene.objects:
previous_objects.append(o)
scene.collection.objects.unlink(o)
# show fontcollection
# if scene.collection.children.find(fontcollection.name) < 0:
# scene.collection.children.link(fontcollection)
# link fontcollection
for o in fontcollection.objects:
fontcollection_objects.append(o)
fontcollection.objects.unlink(o)
scene.collection.objects.link(o)
# get save data
selected_font = font3d_data.available_fonts[font3d_data.active_font_index]
if selected_font == "": if selected_font == "":
butils.ShowMessageBox("Warning", 'ERROR', "no font selected") butils.ShowMessageBox("Warning", 'ERROR', "no font selected")
return {'CANCELLED'} return {'CANCELLED'}
print(selected_font.font_name)
# save as gltf
bpy.ops.export_scene.gltf(
filepath="/home/jrkb/Downloads/toast/maker.gltf",
check_existing=False,
export_format='GLTF_SEPARATE',
export_extras=True,
export_hierarchy_full_collections=True,
use_active_collection_with_nested=True,
)
# restore from previous state
def restore():
for o in scene.objects:
scene.collection.objects.unlink(o)
for o in previous_objects:
scene.collection.objects.link(o)
for o in fontcollection_objects:
fontcollection.objects.link(o)
if fontcollection_was_linked:
scene.collection.children.link(fontcollection)
bpy.app.timers.register(restore, first_interval=5)
return {'FINISHED'} return {'FINISHED'}