save font file

This commit is contained in:
themancalledjakob 2024-06-27 14:56:43 +02:00
parent a99215df54
commit c27b53b012
3 changed files with 513 additions and 94 deletions

View file

@ -31,6 +31,7 @@ else:
from . import butils
import bpy
import queue
import math
import mathutils
import io
@ -122,30 +123,69 @@ class FONT3D_OT_Font3D(bpy.types.Operator):
class FONT3D_settings(bpy.types.PropertyGroup):
font_path: bpy.props.StringProperty(name="Font path",
description="Where is the font",
default="",
maxlen=1024,
subtype="FILE_PATH")
import_infix: bpy.props.StringProperty(name="Font name import infix",
description="The infix which all font objects to import have",
default="_NM_",
maxlen=1024,
)
test_text: bpy.props.StringProperty(name="Test Text",
description="the text to test with",
default="Hello",
maxlen=1024,
)
font_path: bpy.props.StringProperty(
name="Font path",
description="Where is the font",
default="",
maxlen=1024,
subtype="FILE_PATH")
import_infix: bpy.props.StringProperty(
name="Font name import infix",
description="The infix which all font objects to import have",
default="_NM_",
maxlen=1024,
)
test_text: bpy.props.StringProperty(
name="Test Text",
description="the text to test with",
default="HELLO",
maxlen=1024,
)
the_mother_of_typography: bpy.props.PointerProperty(
name="The Mother Of Typography",
description="The target, which will be populated by character children of text.",
type=bpy.types.Object,
)
letter_spacing: bpy.props.FloatProperty(
name="Letter Spacing",
description="Letter Spacing",
default=0.0,
options={'ANIMATABLE'},
)
class FONT3D_available_font(bpy.types.PropertyGroup):
font_name: bpy.props.StringProperty(name="whatever")
font_name: bpy.props.StringProperty(name="")
class FONT3D_glyph_properties(bpy.types.PropertyGroup):
glyph_id: bpy.props.StringProperty(maxlen=1)
glyph_object: bpy.props.PointerProperty(type=bpy.types.Object)
letter_spacing: bpy.props.FloatProperty(
name="Letter Spacing",
description="Letter Spacing",
)
class FONT3D_text_properties(bpy.types.PropertyGroup):
def update_callback(self, context):
butils.set_text_on_curve(self)
font_name: bpy.props.StringProperty()
font_face: bpy.props.StringProperty()
text_object: bpy.props.PointerProperty(type=bpy.types.Object)
text: bpy.props.StringProperty()
letter_spacing: bpy.props.FloatProperty(
update=update_callback,
name="Letter Spacing",
description="Letter Spacing",
step=0.01,
)
distribution_type: bpy.props.StringProperty()
glyphs: bpy.props.CollectionProperty(type=FONT3D_glyph_properties)
#TODO: simply, merge, cut cut cut
class FONT3D_data(bpy.types.PropertyGroup):
available_fonts: bpy.props.CollectionProperty(type=FONT3D_available_font, name="name of the collection poporotery")
available_fonts: bpy.props.CollectionProperty(type=FONT3D_available_font, name="name of the collection property")
active_font_index: bpy.props.IntProperty()
available_texts: bpy.props.CollectionProperty(type=FONT3D_text_properties, name="")
active_text_index: bpy.props.IntProperty()
class FONT3D_UL_fonts(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
@ -158,6 +198,34 @@ class FONT3D_UL_fonts(bpy.types.UIList):
def invoke(self, context, event):
pass
class FONT3D_UL_texts(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
split = layout.split(factor=0.3)
split.label(text="Index: %d" % (index))
# custom_icon = "OUTLINER_OB_%s" % item.obj_type
# split.prop(item, "name", text="", emboss=False, translate=False)
split.label(text=f"{item.text}") # avoids renaming the item by accident
def invoke(self, context, event):
pass
# TODO: TODO: TODO: TODO: TODO # >>>>>>>>>>>>>>>>
execution_queue = queue.Queue()
# This function can safely be called in another thread.
# The function will be executed when the timer runs the next time.
def run_in_main_thread(function):
execution_queue.put(function)
def execute_queued_functions():
while not execution_queue.empty():
function = execution_queue.get()
function()
return 1.0
# <<<<<<<<<<<<<<<<< TODO: TODO: TODO: TODO: TODO #
class FONT3D_PT_panel(bpy.types.Panel):
bl_label = "Panel for Font3D"
@ -165,6 +233,20 @@ class FONT3D_PT_panel(bpy.types.Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
@classmethod
def poll(self, context):
scene = context.scene
font3d = scene.font3d
font3d_data = scene.font3d_data
# TODO: properly include this
def lol():
font3d_data.active_text_index = -1
# print(f"{utils.get_timestamp()} ors something")
run_in_main_thread(lol)
return True
def draw(self, context):
global shared
layout = self.layout
@ -181,15 +263,57 @@ class FONT3D_PT_panel(bpy.types.Panel):
layout.template_list("FONT3D_UL_fonts", "", font3d_data, "available_fonts", font3d_data, "active_font_index")
layout.label(text='DEBUG')
layout.row().prop(font3d, "test_text")
layout.row().operator('font3d.testfont', text='Test Font')
layout.row().prop(font3d, "the_mother_of_typography")
layout.row().operator('font3d.testfont', text='Distribute')
layout.label(text="Text Objects")
layout.template_list("FONT3D_UL_texts", "", font3d_data, "available_texts", font3d_data, "active_text_index")
layout.label(text="font properties")
layout.row().prop(font3d, "letter_spacing")
layout.label(text="font creation")
layout.row().prop(font3d, "import_infix")
layout.row().operator('font3d.create_font_from_objects', text='Create Font')
layout.row().separator()
layout.row().operator('font3d.save_font_to_file', text='Save Font To File')
layout.row().operator('font3d.toggle_font3d_collection', text='Toggle Collection')
layout.row().operator('font3d.temporaryhelper', text='Temporary Helper')
layout.label(text='DEBUG END')
class FONT3D_PT_TextPropertiesPanel(bpy.types.Panel):
bl_label = "Text Properties"
bl_parent_id = "FONT3D_PT_panel"
bl_category = "Font3D"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
def get_active_text_properties(self):
if type(bpy.context.object) != type(None) and bpy.context.object.select_get():
for t in bpy.context.scene.font3d_data.available_texts:
if bpy.context.object == t.text_object:
return t
if bpy.context.object.parent == t.text_object:
return t
return None
@classmethod
def poll(self,context):
return type(self.get_active_text_properties(self)) != type(None)
def draw(self, context):
global shared
layout = self.layout
wm = context.window_manager
scene = context.scene
font3d = scene.font3d
font3d_data = scene.font3d_data
props = self.get_active_text_properties()
if type(props) == type(None):
layout.label(text="AAAAH")
return
layout.label(text=f"Mom: {props.text_object.name}")
layout.row().prop(props, "letter_spacing")
class FONT3D_OT_LoadFont(bpy.types.Operator):
"""Load Font 3D"""
@ -244,6 +368,20 @@ class FONT3D_OT_LoadFont(bpy.types.Operator):
return {'FINISHED'}
class FONT3D_OT_TemporaryHelper(bpy.types.Operator):
"""Temp Font 3D"""
bl_idname = "font3d.temporaryhelper"
bl_label = "Temp Font"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
global shared
scene = bpy.context.scene
font3d_data = scene.font3d_data
font3d_data.available_texts.clear()
return {'FINISHED'}
class FONT3D_OT_TestFont(bpy.types.Operator):
"""Test Font 3D"""
@ -257,9 +395,25 @@ class FONT3D_OT_TestFont(bpy.types.Operator):
selected = bpy.context.view_layer.objects.active
font3d = scene.font3d
font3d_data = scene.font3d_data
if font3d.the_mother_of_typography:
selected = font3d.the_mother_of_typography
if selected:
font_name = "NM_Origin"
font_face = "Tender"
# text_text_object = bpy.data.objects.new(f"{selected.name}_text", None)
# text_text_object.empty_display_type = 'PLAIN_AXES'
# selected.users_collection[0].objects.link(text_text_object)
distribution_type = 'DEFAULT'
bpy.ops.object.select_all(action='DESELECT')
t = font3d_data.available_texts.add()
offset = mathutils.Vector((0.0, 0.0, 0.0))
advance = 0
for i, c in enumerate(scene.font3d.test_text):
@ -269,18 +423,51 @@ class FONT3D_OT_TestFont(bpy.types.Operator):
if glyph == None:
self.report({'ERROR'}, f"Glyph not found for {font_name} {font_face} {glyph_id}")
continue
elif glyph.type == "CURVE":
print("is curve")
glyph_advance = (-1 * glyph.bound_box[0][0] + glyph.bound_box[4][0]) * 0.01
offset.x = advance
ob = bpy.data.objects.new(f"{glyph_id}", glyph.data)
ob.location = selected.location + offset
ob.scale = (0.01, 0.01, 0.01)
if selected.type == "CURVE":
distribution_type = "FOLLOW_PATH"
curve_length = butils.get_curve_length(selected)
ob.constraints.new(type='FOLLOW_PATH')
ob.constraints["Follow Path"].target = selected
ob.constraints["Follow Path"].use_fixed_location = True
ob.constraints["Follow Path"].offset_factor = advance / curve_length
ob.constraints["Follow Path"].use_curve_follow = True
ob.constraints["Follow Path"].forward_axis = "FORWARD_X"
ob.constraints["Follow Path"].up_axis = "UP_Y"
# butils.ShowMessageBox("WHAT","INFO","I don't really know what you mean, lsaidry")
else:
offset.x = advance
ob.location = selected.location + offset
scalor = 0.001
glyph_advance = (-1 * glyph.bound_box[0][0] + glyph.bound_box[4][0]) * scalor
ob.scale = (scalor, scalor, scalor)
selected.users_collection[0].objects.link(ob)
ob.parent = selected
advance = advance + glyph_advance
tc = t.glyphs.add()
tc.glyph_id = c
tc.glyph_object = ob
tc.letter_spacing = 0
ob.select_set(True)
selected.select_set(True)
bpy.context.view_layer.objects.active = selected
bpy.ops.object.parent_set(type='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
t.font_name = font_name
t.font_face = font_face
t.text_object = selected
t.text = scene.font3d.test_text
t.letter_spacing = 0.0
t.distribution_type = distribution_type
else:
butils.ShowMessageBox(
title="No object selected",
@ -330,68 +517,95 @@ class FONT3D_OT_SaveFontToFile(bpy.types.Operator):
fontcollection = bpy.data.collections.get("Font3D")
# needed to restore current state later
fontcollection_was_linked = False
previous_objects = []
fontcollection_objects = []
# hide fontcollection
# check if all is good to proceed
if fontcollection is None:
self.report({'INFO'}, f"{bl_info['name']}: There is no collection")
return {'CANCELLED'}
elif scene.collection.children.find(fontcollection.name) > 0:
scene.collection.children.unlink(fontcollection)
fontcollection_was_linked = True
# collect and hide previous objects
for o in scene.objects:
previous_objects.append(o)
scene.collection.objects.unlink(o)
if font3d_data.active_font_index < 0:
self.report({'INFO'}, f"{bl_info['name']}: There is no active font")
return {'CANCELLED'}
# show fontcollection
# if scene.collection.children.find(fontcollection.name) < 0:
if len(font3d_data.available_fonts) <= font3d_data.active_font_index:
self.report({'INFO'}, f"{bl_info['name']}: Active font is not available")
return {'CANCELLED'}
# save state to restore later
was_fontcollection_linked = scene.collection.children.find(fontcollection.name) >= 0
was_selection = []
for obj in bpy.context.selected_objects:
was_selection.append(obj)
was_active_object = bpy.context.view_layer.objects.active
# create restore function
# def restore():
# bpy.ops.object.select_all(action="DESELECT")
# for obj in was_selection:
# obj.select_set(True)
# bpy.context.view_layer.objects.active = was_active_object
# if not was_fontcollection_linked:
# scene.collection.children.unlink(fontcollection)
# # show fontcollection
# if not was_fontcollection_linked:
# scene.collection.children.link(fontcollection)
# link fontcollection
for o in fontcollection.objects:
fontcollection_objects.append(o)
fontcollection.objects.unlink(o)
scene.collection.objects.link(o)
bpy.ops.object.select_all(action="DESELECT")
# get save data
selected_font = font3d_data.available_fonts[font3d_data.active_font_index]
if selected_font == "":
butils.ShowMessageBox("Warning", 'ERROR', "no font selected")
return {'CANCELLED'}
print(selected_font.font_name)
# save as gltf
bpy.ops.export_scene.gltf(
filepath="/home/jrkb/Downloads/toast/maker.gltf",
check_existing=False,
export_format='GLTF_SEPARATE',
export_extras=True,
export_hierarchy_full_collections=True,
use_active_collection_with_nested=True,
)
self.report({'INFO'}, f"{bl_info['name']}: {selected_font.font_name}")
preferences = getPreferences(context)
print(f"assets folder: {preferences.assets_dir}")
# restore from previous state
def restore():
for o in scene.objects:
scene.collection.objects.unlink(o)
bpy.ops.scene.new(type='FULL_COPY')
for o in previous_objects:
scene.collection.objects.link(o)
linked_collections = bpy.context.scene.collection.children.values()
for c in linked_collections:
bpy.context.scene.collection.children.unlink(c)
bpy.context.scene.collection.children.link(fontcollection)
for o in fontcollection_objects:
fontcollection.objects.link(o)
# select what needs to be selected
export_objects = []
for obj in fontcollection.objects:
if obj["font_name"] == selected_font.font_name:
obj.select_set(True)
export_objects.append(obj)
if fontcollection_was_linked:
scene.collection.children.link(fontcollection)
context_override = bpy.context.copy()
context_override["selected_objects"] = list(export_objects)
# context_override["scene"] = bpy.context.scene.copy()
with bpy.context.temp_override(**context_override):
# prepare variables before disable addons
filepath = f"/tmp/toast/{selected_font.font_name}.gltf"
del bpy.context.scene["font3d"]
del bpy.context.scene["font3d_data"]
del bpy.context.scene["curve_array_properties"]
del bpy.context.scene["curvetools"]
del bpy.context.scene["ObjectAlongPath_curveName"]
bpy.app.timers.register(restore, first_interval=5)
# save as gltf
lol = bpy.ops.export_scene.gltf(
filepath=filepath,
check_existing=False,
export_format='GLTF_SEPARATE',
export_extras=True,
# export_hierarchy_full_collections=True,
# use_active_collection_with_nested=True,
use_selection=True,
use_active_scene=True,
)
# bpy.app.timers.register(lambda: bpy.ops.scene.delete(), first_interval=5)
bpy.ops.scene.delete()
# restore()
return {'FINISHED'}
# keep = ['io_anim_bvh', 'io_curve_svg', 'io_mesh_stl', 'io_mesh_uv_layout', 'io_scene_fbx', 'io_scene_gltf2', 'io_scene_x3d', 'cycles', 'pose_library', 'font3d']
# for addon in keep:
# bpy.ops.preferences.addon_enable(module=addon)
class FONT3D_OT_CreateFontFromObjects(bpy.types.Operator):
@ -434,11 +648,13 @@ class FONT3D_OT_CreateFontFromObjects(bpy.types.Operator):
glyph_id = Font.name_to_glyph_d[name]
if glyph_id != "unknown":
bpy.data.objects[o.name]["glyph"] = glyph_id
o["glyph"] = glyph_id
o["font_name"] = font_name
o["face_name"] = face_name
# butils.apply_all_transforms(o)
butils.move_in_fontcollection(
o,
fontcollection,
scene)
fontcollection)
Font.add_glyph(
font_name,
face_name,
@ -466,10 +682,15 @@ classes = (
FONT3D_addonPreferences,
FONT3D_OT_Font3D,
FONT3D_available_font,
FONT3D_glyph_properties,
FONT3D_text_properties,
FONT3D_data,
FONT3D_settings,
FONT3D_UL_fonts,
FONT3D_UL_texts,
FONT3D_PT_panel,
FONT3D_PT_TextPropertiesPanel,
FONT3D_OT_TemporaryHelper,
FONT3D_OT_TestFont,
FONT3D_OT_LoadFont,
FONT3D_OT_ToggleFont3DCollection,
@ -482,18 +703,27 @@ def register():
bpy.utils.register_class(cls)
bpy.types.Scene.font3d = bpy.props.PointerProperty(type=FONT3D_settings)
bpy.types.Scene.font3d_data = bpy.props.PointerProperty(type=FONT3D_data)
bpy.types.Object.__del__ = lambda self: print(f"Bye {self.name}")
print(f"REGISTER {bl_info['name']}")
bpy.app.timers.register(execute_queued_functions)
# would love to properly auto start this, but IT DOES NOT WORK
# if load_handler not in bpy.app.handlers.load_post:
# bpy.app.handlers.load_post.append(load_handler)
# clear available fonts
def clear_available_fonts():
bpy.context.scene.font3d_data.available_fonts.clear()
run_in_main_thread(clear_available_fonts)
def unregister():
# would love to properly auto start this, but IT DOES NOT WORK
# if load_handler in bpy.app.handlers.load_post:
# bpy.app.handlers.load_post.remove(load_handler)
for cls in classes:
bpy.utils.unregister_class(cls)
bpy.app.timers.unregister(execute_queued_functions)
del bpy.types.Scene.font3d
del bpy.types.Scene.font3d_data

223
butils.py
View file

@ -1,5 +1,20 @@
import bpy
import mathutils
import importlib
# then import dependencies for our addon
if "Font" in locals():
importlib.reload(Font)
else:
from .common import Font
def apply_all_transforms(obj):
mb = obj.matrix_basis
if hasattr(obj.data, "transform"):
obj.data.transform(mb)
for c in obj.children:
c.matrix_local = mb @ c.matrix_local
obj.matrix_basis.identity()
def get_parent_collection_names(collection, parent_names):
for parent_collection in bpy.data.collections:
@ -8,29 +23,127 @@ def get_parent_collection_names(collection, parent_names):
get_parent_collection_names(parent_collection, parent_names)
return
# Ensure it's a curve object
# TODO: no raising, please
def get_curve_length(obj, num_samples = 100):
total_length = 0
if obj.type != 'CURVE':
raise TypeError("The selected object is not a curve")
curve = obj.data
# Loop through all splines in the curve
for spline in curve.splines:
total_length = total_length + spline.calc_length()
return total_length
# def get_objects_by_name(name, startswith="", endswith=""):
# return [obj for obj in bpy.context.scene.objects if obj.name.startswith(startswith) and if obj.name.endswith(endswith)]
def find_objects_by_name(
objects,
equals="",
contains="",
startswith="",
endswith=""):
# handle equals
if equals != "":
index = objects.find(equals)
if index >= 0:
return [objects[index]]
return []
# handle others is more permissive
return [obj for obj in objects if obj.name.startswith(startswith) and obj.name.endswith(endswith) and obj.name.find(contains) >= 0]
def find_objects_by_custom_property(
objects,
property_name="",
property_value=""):
return [obj for obj in objects if property_name in obj and obj[property_name] == property_value]
def turn_collection_hierarchy_into_path(obj):
parent_collection = obj.users_collection[0]
parent_names = []
parent_names.append(parent_collection.name)
get_parent_collection_names(parent_collection, parent_names)
parent_names.reverse()
return '\\'.join(parent_names)
parent_collection = obj.users_collection[0]
parent_names = []
parent_names.append(parent_collection.name)
get_parent_collection_names(parent_collection, parent_names)
parent_names.reverse()
return '\\'.join(parent_names)
def move_in_fontcollection(obj, fontcollection, scene):
def find_font_object(fontcollection, font_name):
fonts = find_objects_by_custom_property(fontcollection.objects,
"is_font",
True)
for font in fonts:
if font["font_name"] == font_name and font.parent == None:
return font
return None
def find_font_face_object(font_obj, face_name):
faces = find_objects_by_custom_property(font_obj.children,
"is_face",
True)
for face in faces:
if face["face_name"] == face_name:
return face
return None
def move_in_fontcollection(obj, fontcollection):
# print(turn_collection_hierarchy_into_path(obj))
if scene.collection.objects.find(obj.name) >= 0:
scene.collection.objects.unlink(obj)
# if scene.collection.objects.find(obj.name) >= 0:
# scene.collection.objects.unlink(obj)
for c in obj.users_collection:
c.objects.unlink(obj)
if fontcollection.objects.find(obj.name) < 0:
fontcollection.objects.link(obj)
# TODO: move in glyphs
# if fontcollection.objects.find("glyphs") < 0:
# empty = bpy.data.objects.new("glyphs", None)
# empty.empty_display_type = 'PLAIN_AXES'
# fontcollection.objects.link(empty)
# glyphs = fontcollection.objects.get("glyphs")
# if obj.parent != glyphs:
# obj.parent = glyphs
# parent nesting structure
# the font object
font_obj = find_font_object(fontcollection,
obj["font_name"])
if font_obj == None:
font_obj = bpy.data.objects.new(obj["font_name"], None)
font_obj.empty_display_type = 'PLAIN_AXES'
fontcollection.objects.link(font_obj)
# ensure custom properties are set
font_obj["font_name"] = obj["font_name"]
font_obj["is_font"] = True
# the face object as a child of font object
face_obj = find_font_face_object(font_obj,
obj["face_name"])
if face_obj == None:
face_obj = bpy.data.objects.new(obj["face_name"], None)
face_obj.empty_display_type = 'PLAIN_AXES'
face_obj["is_face"] = True
fontcollection.objects.link(face_obj)
# ensure custom properties are set
face_obj["face_name"] = obj["face_name"]
face_obj["font_name"] = obj["font_name"]
if face_obj.parent != font_obj:
face_obj.parent = font_obj
# create glyphs if it does not exist
glyphs_objs = find_objects_by_name(face_obj.children, startswith="glyphs")
if len(glyphs_objs) <= 0:
glyphs_obj = bpy.data.objects.new("glyphs", None)
glyphs_obj.empty_display_type = 'PLAIN_AXES'
fontcollection.objects.link(glyphs_obj)
glyphs_obj.parent = face_obj
elif len(glyphs_objs) > 1:
print(f"found more glyphs objects than expected")
# now it must exist
glyphs_obj = find_objects_by_name(face_obj.children, startswith="glyphs")[0]
glyphs_obj["face_name"] = obj["face_name"]
glyphs_obj["font_name"] = obj["font_name"]
# and now parent it!
if obj.parent != glyphs_obj:
obj.parent = glyphs_obj
def ShowMessageBox(title = "Message Box", icon = 'INFO', message=""):
@ -66,3 +179,79 @@ def ShowMessageBox(title = "Message Box", icon = 'INFO', message=""):
for n in myLines:
self.layout.label(text=n)
bpy.context.window_manager.popup_menu(draw, title = title, icon = icon)
def set_text_on_curve(text_properties):
mom = text_properties.text_object
if mom.type != "CURVE":
return False
glyph_objects = []
for g in text_properties.glyphs:
glyph_objects.append(g.glyph_object)
context_override = bpy.context.copy()
context_override["selected_objects"] = list(glyph_objects)
with bpy.context.temp_override(**context_override):
bpy.ops.object.delete()
# bpy.ops.object.delete({"selected_objects": glyph_objects})
text_properties.glyphs.clear()
#TODO: fix selection with context_override
previous_selection = bpy.context.selected_objects
bpy.ops.object.select_all(action='DESELECT')
selected_objects = []
curve_length = get_curve_length(mom)
advance = 0
for i, c in enumerate(text_properties.text):
glyph_id = c
glyph = Font.get_glyph(text_properties.font_name,
text_properties.font_face,
glyph_id)
if glyph == None:
self.report({'ERROR'}, f"Glyph not found for {font_name} {font_face} {glyph_id}")
continue
ob = bpy.data.objects.new(f"{glyph_id}", glyph.data)
ob.constraints.new(type='FOLLOW_PATH')
ob.constraints["Follow Path"].target = mom
ob.constraints["Follow Path"].use_fixed_location = True
ob.constraints["Follow Path"].offset_factor = advance / curve_length
ob.constraints["Follow Path"].use_curve_follow = True
ob.constraints["Follow Path"].forward_axis = "FORWARD_X"
ob.constraints["Follow Path"].up_axis = "UP_Y"
scalor = 0.001
glyph_advance = (-1 * glyph.bound_box[0][0] + glyph.bound_box[4][0]) * scalor + text_properties.letter_spacing
ob.scale = (scalor, scalor, scalor)
mom.users_collection[0].objects.link(ob)
advance = advance + glyph_advance
glyph_data = text_properties.glyphs.add()
glyph_data.glyph_id = glyph_id
glyph_data.glyph_object = ob
glyph_data.letter_spacing = 0
ob.select_set(True)
# selected_objects.append(ob)
# selected_objects.append(mom)
mom.select_set(True)
bpy.context.view_layer.objects.active = mom
bpy.ops.object.parent_set(type='OBJECT')
# bpy.ops.object.select_all(action='DESELECT')
# for o in previous_selection:
# o.select_set(True)
# context_override = bpy.context.copy()
# context_override["selected_objects"] = selected_objects
# context_override["active_object"] = mom
# with bpy.context.temp_override(**context_override):
# bpy.ops.object.parent_set(type='OBJECT')
return True

View file

@ -73,13 +73,13 @@ def add_glyph(font_name, face_name, glyph_id, glyph_object):
if not fonts.keys().__contains__(font_name):
fonts[font_name] = Font({})
print("is it has been added", fonts.keys())
# print("is it has been added", fonts.keys())
if fonts[font_name].faces.get(face_name) == None:
fonts[font_name].faces[face_name] = FontFace({})
print("is it has been added faces", fonts[font_name].faces[face_name])
# print("is it has been added faces", fonts[font_name].faces[face_name])
if fonts[font_name].faces[face_name].glyphs.get(glyph_id) == None:
fonts[font_name].faces[face_name].glyphs[glyph_id] = []
print("is it has been added glyph", fonts[font_name].faces[face_name].glyphs[glyph_id])
# print("is it has been added glyph", fonts[font_name].faces[face_name].glyphs[glyph_id])
fonts[font_name].faces[face_name].glyphs.get(glyph_id).append(glyph_object)