instantiate an A
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6 changed files with 352 additions and 22 deletions
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@ -16,3 +16,6 @@ ln -s $HOME/git/pointer/neomatter/font3d/font3d_blender_addon $HOME/git/tools/bl
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bpy.utils.script_paths()
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```
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then check it for the `addons` directory
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# reload addon in blender:
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F3 -> "reload scripts"
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187
__init__.py
187
__init__.py
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@ -14,6 +14,22 @@ bl_info = {
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"category": "Typography",
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}
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# make sure that modules are reloadable
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# when registering
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# handy for development
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# first import dependencies for the method
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import importlib
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# then import dependencies for our addon
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if "bpy" in locals():
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importlib.reload(Font)
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importlib.reload(utils)
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importlib.reload(butils)
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else:
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from .common import Font
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from .common import utils
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from . import butils
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import bpy
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import math
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import io
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@ -25,25 +41,18 @@ from random import uniform
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import time
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import datetime
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def get_timestamp():
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return datetime.datetime.fromtimestamp(time.time()).strftime('%Y.%m.%d-%H:%M:%S')
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import re
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class SharedVariables():
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fonts: dict = {}
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fonts = Font.fonts
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def __init__(self, **kv):
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self.__dict__.update(kv)
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shared = SharedVariables()
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def mapRange(in_value, in_min, in_max, out_min, out_max, clamp=False):
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output = out_min + ((out_max - out_min) / (in_max - in_min)) * (in_value - in_min)
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if clamp:
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if out_min < out_max:
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return min(out_max, max(out_min, output))
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else:
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return max(out_max, min(out_min, output))
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else:
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return output
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class FONT3D_OT_Font3D(bpy.types.Operator):
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"""Font 3D"""
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@ -70,6 +79,32 @@ class FONT3D_settings(bpy.types.PropertyGroup):
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default="",
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maxlen=1024,
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subtype="FILE_PATH")
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import_infix: bpy.props.StringProperty(name="Font name import infix",
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description="The infix which all font objects to import have",
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default="_NM_",
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maxlen=1024,
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)
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class FONT3D_available_font(bpy.types.PropertyGroup):
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font_name: bpy.props.StringProperty(name="whatever")
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#TODO: simply, merge, cut cut cut
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class FONT3D_data(bpy.types.PropertyGroup):
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available_fonts: bpy.props.CollectionProperty(type=FONT3D_available_font, name="name of the collection poporotery")
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active_font_index: bpy.props.IntProperty()
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class FONT3D_UL_fonts(bpy.types.UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
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split = layout.split(factor=0.3)
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split.label(text="Index: %d" % (index))
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# custom_icon = "OUTLINER_OB_%s" % item.obj_type
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# split.prop(item, "name", text="", emboss=False, translate=False)
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split.label(text=f"{item.font_name}") # avoids renaming the item by accident
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def invoke(self, context, event):
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pass
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class FONT3D_PT_panel(bpy.types.Panel):
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bl_label = "Panel for Font3D"
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@ -78,16 +113,26 @@ class FONT3D_PT_panel(bpy.types.Panel):
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bl_region_type = "UI"
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def draw(self, context):
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global shared
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layout = self.layout
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wm = context.window_manager
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scene = context.scene
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font3d = scene.font3d
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font3d_data = scene.font3d_data
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layout.label(text="Load FontFile:")
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layout.row().prop(font3d, "font_path")
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layout.row().operator('font3d.loadfont', text='Load Font')
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layout.label(text="Available Fonts")
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layout.template_list("FONT3D_UL_fonts", "", font3d_data, "available_fonts", font3d_data, "active_font_index")
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layout.label(text='DEBUG')
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layout.row().operator('font3d.testfont', text='Test Font')
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layout.row().prop(font3d, "import_infix")
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layout.row().operator('font3d.create_font_from_objects', text='Create Font')
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layout.row().operator('font3d.toggle_font3d_collection', text='Toggle Collection')
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layout.label(text='DEBUG END')
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class FONT3D_OT_LoadFont(bpy.types.Operator):
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"""Load Font 3D"""
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@ -99,7 +144,7 @@ class FONT3D_OT_LoadFont(bpy.types.Operator):
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global shared
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scene = bpy.context.scene
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print(f"loading da font at path {scene.font3d.font_path}")
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# print(f"loading da font at path {scene.font3d.font_path}")
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currentObjects = []
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for ob in bpy.data.objects:
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@ -119,10 +164,8 @@ class FONT3D_OT_LoadFont(bpy.types.Operator):
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for o in bpy.data.objects:
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if o.name not in currentObjects:
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if (o.parent == None):
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print(f"found root node --> {o.name}")
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font['name'] = o.name
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elif o.parent.name.startswith("glyphs"):
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print(f"loading glyph --> {o.name}")
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font['glyphs'].append(o)
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newObjects.append(o.name)
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scene.collection.objects.unlink(o)
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@ -132,7 +175,8 @@ class FONT3D_OT_LoadFont(bpy.types.Operator):
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shared.fonts
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except:
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shared.fonts = {}
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shared.fonts[font['name']] = font
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shared.fonts[font['name']] = Font.Font()
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shared.fonts[font['name']]['faces']['regular'] = font
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return {'FINISHED'}
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@ -146,22 +190,127 @@ class FONT3D_OT_TestFont(bpy.types.Operator):
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global shared
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scene = bpy.context.scene
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print(shared.fonts)
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selected = bpy.context.view_layer.objects.active
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glyph = Font.get_glyph("NM_Origin", "Tender", "A").data
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ob = bpy.data.objects.new('Duplicate_Linked', glyph)
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ob.location = selected.location
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ob.scale = (0.01, 0.01, 0.01)
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selected.users_collection[0].objects.link(ob)
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return {'FINISHED'}
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class FONT3D_OT_ToggleFont3DCollection(bpy.types.Operator):
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"""Toggle Font3D Collection"""
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bl_idname = "font3d.toggle_font3d_collection"
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bl_label = "Toggle Collection visibility"
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bl_options = {'REGISTER', 'UNDO'}
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def execute(self, context):
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scene = context.scene
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fontcollection = bpy.data.collections.get("Font3D")
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if fontcollection is None:
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self.report({'INFO'}, f"{bl_info['name']}: There is no collection")
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elif scene.collection.children.find(fontcollection.name) < 0:
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scene.collection.children.link(fontcollection)
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self.report({'INFO'}, f"{bl_info['name']}: show collection")
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else:
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scene.collection.children.unlink(fontcollection)
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self.report({'INFO'}, f"{bl_info['name']}: hide collection")
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return {'FINISHED'}
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class FONT3D_OT_CreateFontFromObjects(bpy.types.Operator):
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"""Create Font from open objects"""
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bl_idname = "font3d.create_font_from_objects"
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bl_label = "Create Font"
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bl_options = {'REGISTER', 'UNDO'}
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def execute(self, context):
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global shared
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scene = bpy.context.scene
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font3d = scene.font3d
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font3d_data = scene.font3d_data
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fontcollection = bpy.data.collections.get("Font3D")
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if fontcollection is None:
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fontcollection = bpy.data.collections.new("Font3D")
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ifxsplit = font3d.import_infix.split('_')
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font_name = f"{ifxsplit[1]}_{ifxsplit[2]}"
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face_name = ifxsplit[3]
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added_font = False
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font3d_data.available_fonts.clear()
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currentObjects = []
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for o in bpy.data.objects:
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if o.name not in currentObjects:
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if font3d.import_infix in o.name:
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uc = o.users_collection
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regex = f"{font3d.import_infix}(.)*"
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name = re.sub(regex, "", o.name)
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glyph_id = "unknown"
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if len(name) == 1:
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glyph_id = name
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elif name in Font.name_to_glyph_d:
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glyph_id = Font.name_to_glyph_d[name]
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if glyph_id != "unknown":
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bpy.data.objects[o.name]["glyph"] = glyph_id
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butils.move_in_fontcollection(
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o,
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fontcollection,
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scene)
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Font.add_glyph(
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font_name,
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face_name,
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glyph_id,
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o)
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added_font = True
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#TODO: is there a better way to iterate over a CollectionProperty?
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found = False
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for f in font3d_data.available_fonts.values():
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if f.font_name == font_name:
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found = True
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break
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if not found:
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f = font3d_data.available_fonts.add()
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f.font_name = font_name
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else:
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self.report({'INFO'}, f"did not understand glyph {name}")
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return {'FINISHED'}
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classes = (
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FONT3D_OT_Font3D,
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FONT3D_available_font,
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FONT3D_data,
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FONT3D_settings,
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FONT3D_UL_fonts,
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FONT3D_PT_panel,
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FONT3D_OT_TestFont,
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FONT3D_OT_LoadFont
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FONT3D_OT_LoadFont,
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FONT3D_OT_ToggleFont3DCollection,
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FONT3D_OT_CreateFontFromObjects,
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)
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def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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bpy.types.Scene.font3d = bpy.props.PointerProperty(type=FONT3D_settings)
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bpy.types.Scene.font3d_data = bpy.props.PointerProperty(type=FONT3D_data)
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print(f"REGISTER {bl_info['name']}")
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print(utils.get_timestamp())
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print(shared.fonts)
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# would love to properly auto start this, but IT DOES NOT WORK
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# if load_handler not in bpy.app.handlers.load_post:
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# bpy.app.handlers.load_post.append(load_handler)
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@ -174,6 +323,8 @@ def unregister():
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bpy.utils.unregister_class(cls)
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del bpy.types.Scene.font3d
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del bpy.types.Scene.font3d_data
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print(f"UNREGISTER {bl_info['name']}")
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if __name__ == '__main__':
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register()
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@ -6,4 +6,12 @@ let g:jedi#environment_path = "venv"
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""""""""""""""""""""""""""""""""" ALE
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"let g:ale_python_pylint_executable = '/home/jrkb/git/pointer/neomatter/font3d/font3d_blender_addon/venv/bin/pylint'
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"let g:ale_python_executable='/home/jrkb/git/pointer/neomatter/font3d/font3d_blender_addon/venv/bin/python'
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"let g:ale_python_pylint_use_global=1
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"let g:ale_use_global_executables=1
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"let g:ale_python_auto_pipenv=1
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"let g:ale_python_auto_virtualenv=1
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"let g:ale_virtualenv_dir_names = ['venv']
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let g:ale_pattern_options = {'\.py$': {'ale_enabled': 0}}
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32
butils.py
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32
butils.py
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import bpy
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def get_parent_collection_names(collection, parent_names):
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for parent_collection in bpy.data.collections:
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if collection.name in parent_collection.children.keys():
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parent_names.append(parent_collection.name)
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get_parent_collection_names(parent_collection, parent_names)
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return
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def turn_collection_hierarchy_into_path(obj):
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parent_collection = obj.users_collection[0]
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parent_names = []
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parent_names.append(parent_collection.name)
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get_parent_collection_names(parent_collection, parent_names)
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parent_names.reverse()
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return '\\'.join(parent_names)
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def move_in_fontcollection(obj, fontcollection, scene):
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# print(turn_collection_hierarchy_into_path(obj))
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if scene.collection.objects.find(obj.name) >= 0:
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scene.collection.objects.unlink(obj)
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if fontcollection.objects.find(obj.name) < 0:
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fontcollection.objects.link(obj)
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if fontcollection.objects.find("glyphs") < 0:
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empty = bpy.data.objects.new("glyphs", None)
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empty.empty_display_type = 'PLAIN_AXES'
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fontcollection.objects.link(empty)
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glyphs = fontcollection.objects.get("glyphs")
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if obj.parent != glyphs:
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obj.parent = glyphs
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118
common/Font.py
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118
common/Font.py
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from typing import TypedDict
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from typing import Dict
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from dataclasses import dataclass
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# convenience dictionary for translating names to glyph ids
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name_to_glyph_d = {
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"zero": "0",
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"one": "1",
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"two": "2",
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"three": "3",
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"four": "4",
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"five": "5",
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"six": "6",
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"seven": "7",
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"eight": "8",
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"nine": "9",
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"ampersand": "&",
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"backslash": "\\",
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"colon": ":",
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"comma": ",",
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"equal": "=",
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"exclam": "!",
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"hyphen": "-",
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"minus": "−",
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"parenleft": "(",
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"parenright": "(",
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"period": ".",
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"plus": "+",
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"question": "?",
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"quotedblleft": "“",
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"quotedblright": "”",
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"semicolon": ";",
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"slash": "/",
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}
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class FontFace:
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"""FontFace is a class holding glyphs
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:param glyphs: dictionary of glyphs, defaults to ``{}``
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:type glyphs: dict, optional
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"""
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def __init__(self, glyphs = {}):
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self.glyphs = glyphs
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class Font:
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"""Font holds the faces and various metadata for a font
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:param faces: dictionary of faces, defaults to ``Dict[str, FontFace]``
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:type faces: Dict[str, FontFace]
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"""
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def __init__(self, faces = Dict[str, FontFace]):
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self.faces = faces
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# TODO: better class structure?
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# TODO: get fonts and faces directly
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def add_glyph(font_name, face_name, glyph_id, glyph_object):
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""" add_glyph adds a glyph to a FontFace
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it creates the :class:`Font` and :class:`FontFace` if it does not exist yet
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:param font_name: The Font you want to add the glyph to
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:type font_name: str
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:param face_name: The FontFace you want to add the glyph to
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:type face_name: str
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:param glyph_id: The glyph_id you want this glyph to be stored under
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:type glyph_id: str
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:param glyph_object: The object containing the glyph
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:type glyph_object: `Object`
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"""
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if not fonts.keys().__contains__(font_name):
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fonts[font_name] = Font({})
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print("is it has been added", fonts.keys())
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if fonts[font_name].faces.get(face_name) == None:
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fonts[font_name].faces[face_name] = FontFace({})
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print("is it has been added faces", fonts[font_name].faces[face_name])
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if fonts[font_name].faces[face_name].glyphs.get(glyph_id) == None:
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fonts[font_name].faces[face_name].glyphs[glyph_id] = []
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print("is it has been added glyph", fonts[font_name].faces[face_name].glyphs[glyph_id])
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fonts[font_name].faces[face_name].glyphs.get(glyph_id).append(glyph_object)
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def get_glyph(font_name, face_name, glyph_id):
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""" add_glyph adds a glyph to a FontFace
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it creates the :class:`Font` and :class:`FontFace` if it does not exist yet
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:param font_name: The :class:`Font` you want to get the glyph from
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:type font_name: str
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:param face_name: The :class:`FontFace` you want to get the glyph from
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:type face_name: str
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:param glyph_id: The ``glyph_id`` from the glyph you want
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:type glyph_id: str
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...
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:return: returns the glyph object, or ``None`` if it does not exist
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:rtype: `Object`
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"""
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print(fonts)
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if not fonts.keys().__contains__(font_name):
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print(f"FONT3D::get_glyph: font name({font_name}) not found")
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print(fonts.keys())
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return None
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if fonts[font_name].faces.get(face_name) == None:
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print(f"FONT3D::get_glyph: font face({face_name}) not found")
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print(fonts[font_name].faces.keys())
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return None
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if fonts[font_name].faces[face_name].glyphs.get(glyph_id) == None:
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print(f"FONT3D::get_glyph: glyph id({glyph_id}) not found")
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||||
return None
|
||||
|
||||
return fonts[font_name].faces[face_name].glyphs.get(glyph_id)[0]
|
||||
|
||||
# holds all fonts
|
||||
fonts = {}
|
18
common/utils.py
Normal file
18
common/utils.py
Normal file
|
@ -0,0 +1,18 @@
|
|||
|
||||
import time
|
||||
import datetime
|
||||
|
||||
def get_timestamp():
|
||||
return datetime.datetime \
|
||||
.fromtimestamp(time.time()) \
|
||||
.strftime('%Y.%m.%d-%H:%M:%S')
|
||||
|
||||
def mapRange(in_value, in_min, in_max, out_min, out_max, clamp=False):
|
||||
output = out_min + ((out_max - out_min) / (in_max - in_min)) * (in_value - in_min)
|
||||
if clamp:
|
||||
if out_min < out_max:
|
||||
return min(out_max, max(out_min, output))
|
||||
else:
|
||||
return max(out_max, min(out_min, output))
|
||||
else:
|
||||
return output
|
Loading…
Reference in a new issue