reshuffle
easier commenting out block of code
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@ -617,9 +617,9 @@ def set_text_on_curve(text_properties):
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# now we need to compensate for curvature
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# now we need to compensate for curvature
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# otherwise letters will be closer together the curvier the bezier is
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# otherwise letters will be closer together the curvier the bezier is
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# this could be done more efficiently, but whatever
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# this could be done more efficiently, but whatever
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curve_compensation = 0
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previous_location = calc_point_on_bezier_curve(mom, advance, False)
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previous_location = calc_point_on_bezier_curve(mom, advance, False)
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new_location = calc_point_on_bezier_curve(mom, advance + glyph_advance, False)
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new_location = calc_point_on_bezier_curve(mom, advance + glyph_advance, False)
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curve_compensation = 0
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while (previous_location - new_location).length < glyph_advance:
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while (previous_location - new_location).length < glyph_advance:
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curve_compensation = curve_compensation + glyph_advance * 0.01
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curve_compensation = curve_compensation + glyph_advance * 0.01
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new_location = calc_point_on_bezier_curve(mom, advance + glyph_advance + curve_compensation, False)
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new_location = calc_point_on_bezier_curve(mom, advance + glyph_advance + curve_compensation, False)
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