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main ... dev

Author SHA1 Message Date
themancalledjakob
a2c4ba60f2 cleanup 2024-11-21 15:04:08 +01:00
themancalledjakob
7e2eeeeec1 remove right panel 2024-11-21 14:59:26 +01:00

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@ -311,7 +311,6 @@ class ABC3D_UL_texts(bpy.types.UIList):
def invoke(self, context, event):
pass
class ABC3D_PT_Panel(bpy.types.Panel):
bl_label = f"{__name__} panel"
bl_category = "ABC3D"
@ -333,27 +332,6 @@ class ABC3D_PT_Panel(bpy.types.Panel):
text="open asset directory", icon='FILEBROWSER')
# class ABC3D_PT_LoadFontPanel(bpy.types.Panel):
# bl_label = "Install a new font"
# bl_parent_id = "ABC3D_PT_Panel"
# bl_category = "ABC3D"
# bl_space_type = "VIEW_3D"
# bl_region_type = "UI"
# def draw(self, context):
# layout = self.layout
# wm = context.window_manager
# scene = context.scene
# abc3d_data = scene.abc3d_data
# box = layout.box()
# box.row().label(text="1. Select fontfile")
# box.row().prop(context.scene.abc3d_data, "font_path")
# box.row().label(text="2. Install it:")
# box.row().operator(f"{__name__}.install_font", text='Install new font')
class ABC3D_PT_FontList(bpy.types.Panel):
bl_label = "Font List"
bl_parent_id = "ABC3D_PT_Panel"
@ -1417,65 +1395,6 @@ class ABC3D_OT_CreateFontFromObjects(bpy.types.Operator):
return {'FINISHED'}
class ABC3D_PT_RightPropertiesPanel(bpy.types.Panel):
"""Creates a Panel in the Object properties window"""
bl_label = f"{bl_info['name']}"
bl_idname = "ABC3D_PT_RightPropertiesPanel"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "object"
@classmethod
def poll(self, context):
# only show the panel, if it's a textobject or a glyph
is_text = type(next((t for t in context.scene.abc3d_data.available_texts if t.text_object ==
context.active_object), None)) != type(None)
is_glyph = type(next((t for t in context.scene.abc3d_data.available_texts if t.text_object ==
context.active_object.parent), None)) != type(None)
return is_text or is_glyph
def draw(self, context):
layout = self.layout
scene = context.scene
abc3d_data = scene.abc3d_data
obj = context.active_object
def is_it_text():
return type(next((t for t in context.scene.abc3d_data.available_texts if t.text_object == context.active_object), None)) != type(None)
def is_it_glyph():
return type(next((t for t in context.scene.abc3d_data.available_texts if t.text_object == context.active_object.parent), None)) != type(None)
is_text = is_it_text()
is_glyph = is_it_glyph()
textobject = obj if is_text else obj.parent if is_glyph else obj
available_text = abc3d_data.available_texts[abc3d_data.active_text_index]
# row = layout.row()
# row.label(text="Hello world!", icon='WORLD_DATA')
# row = layout.row()
# row.label(text="Active object is: " + obj.name)
# row = layout.row()
# row.label(text="text object is: " + textobject.name)
row = layout.row()
row.label(text=f"active text index is: {abc3d_data.active_text_index}")
layout.row().label(text="Text Properties:")
layout.row().prop(available_text, "text")
layout.row().prop(available_text, "letter_spacing")
layout.row().prop(available_text, "font_size")
layout.row().prop(available_text, "offset")
layout.row().prop(available_text, "compensate_curvature")
layout.row().prop(available_text, "ignore_orientation")
layout.column().prop(available_text, "translation")
layout.column().prop(available_text, "orientation")
if is_glyph:
layout.row().label(text="Glyph Properties:")
class ABC3D_OT_Reporter(bpy.types.Operator):
bl_idname = f"{__name__}.reporter"
bl_label = "Report"
@ -1508,7 +1427,6 @@ classes = (
ABC3D_UL_fonts,
ABC3D_UL_texts,
ABC3D_PT_Panel,
# ABC3D_PT_LoadFontPanel,
ABC3D_PT_FontList,
ABC3D_PT_TextPlacement,
ABC3D_PT_TextManagement,
@ -1528,7 +1446,6 @@ classes = (
ABC3D_OT_ToggleABC3DCollection,
ABC3D_OT_SaveFontToFile,
ABC3D_OT_CreateFontFromObjects,
ABC3D_PT_RightPropertiesPanel,
ABC3D_OT_Reporter,
)