Compare commits

..

16 commits

Author SHA1 Message Date
a5602a6095 bump version number to v0.0.12 2025-06-05 13:20:39 +02:00
cd99362bb1 [feature] spline animation 2025-06-05 10:59:14 +02:00
f02f8fc2f0 depsgraph update set text
this updates on animation
2025-06-05 10:57:53 +02:00
e95266afc9 [fix] transfer text properties 2025-06-05 10:56:33 +02:00
58e0df3427 first step spline animation 2025-06-04 21:28:08 +02:00
7de8fcc5d1 refactor ensure glyphs + alternates 2025-06-04 14:47:09 +02:00
14d1b7a160 [fix] glyph receives text_id 2025-06-01 16:32:22 +02:00
59edb2e786 bump version to v0.0.11 2025-05-31 20:01:41 +02:00
bb0a5a4a2c add testing scripts 2025-05-31 19:57:11 +02:00
6160b99c93 [fix] recursive selections 2025-05-31 19:53:37 +02:00
d61607c75d [fix] deletion fixes+
and some smaller cosmetic changes
2025-05-31 17:47:47 +02:00
8470425d20 potential fix
i cannot imagine how the while loop would go on forever, but hard limits
are nice
2025-05-31 17:16:59 +02:00
01fcb60e31 fix version string 2025-05-31 17:11:07 +02:00
7a43cfaf2f [feature] unload glyphs and refresh fonts 2025-05-31 16:31:50 +02:00
2dcd4e7a2c [feature] unload glyphs 2025-05-31 16:13:16 +02:00
9423659153 update requirements.txt 2025-05-31 16:12:40 +02:00
8 changed files with 1356 additions and 581 deletions

View file

@ -5,10 +5,8 @@
/ ___ \| |_) | |___ ___) | |_| |
/_/ \_\____/ \____|____/|____/
```
v0.0.10
v0.0.12
Convenience tool to work with 3D typography in Blender and Cinema4D.
Install as you would normally install an addon.
Convenience addon to work with 3D typography in Blender and Cinema4D.
Instructions for development in [CONTRIBUTING,md](./CONTRIBUTING.md).

View file

@ -16,7 +16,7 @@ from .common import Font, utils
bl_info = {
"name": "ABC3D",
"author": "Jakob Schlötter, Studio Pointer*",
"version": (0, 0, 10),
"version": (0, 0, 12),
"blender": (4, 1, 0),
"location": "VIEW3D",
"description": "Convenience addon for 3D fonts",
@ -35,6 +35,7 @@ if "Font" in locals():
importlib.reload(bimport)
importlib.reload(addon_updater_ops)
def getPreferences(context):
preferences = context.preferences
return preferences.addons[__name__].preferences
@ -137,18 +138,45 @@ class ABC3D_glyph_properties(bpy.types.PropertyGroup):
def update_callback(self, context):
if self.text_id >= 0:
# butils.set_text_on_curve(
# context.scene.abc3d_data.available_texts[self.text_id]
# context.scene.abc3d_data.available_texts[self.text_id]
# )
t = butils.get_text_properties(self.text_id)
if t is not None:
butils.set_text_on_curve(t)
return None
def alternate_get_callback(self):
return self["alternate"] if "alternate" in self else 0
def alternate_set_callback(self, value):
min_value = 0
new_value = max(value, min_value)
if self.text_id >= 0:
text_properties = butils.get_text_properties(self.text_id)
max_value = (
len(
Font.get_glyphs(
text_properties.font_name,
text_properties.face_name,
self.glyph_id,
)
)
- 1
)
new_value = min(new_value, max_value)
self["alternate"] = new_value
return None
glyph_id: bpy.props.StringProperty(maxlen=1)
text_id: bpy.props.IntProperty(
default=-1,
)
alternate: bpy.props.IntProperty(
default=-1,
)
alternate: bpy.props.IntProperty(
default=0, # also change in alternate_get_callback
get=alternate_get_callback,
set=alternate_set_callback,
update=update_callback,
)
glyph_object: bpy.props.PointerProperty(type=bpy.types.Object)
@ -158,6 +186,7 @@ class ABC3D_glyph_properties(bpy.types.PropertyGroup):
update=update_callback,
)
class ABC3D_text_properties(bpy.types.PropertyGroup):
def font_items_callback(self, context):
items = []
@ -165,21 +194,6 @@ class ABC3D_text_properties(bpy.types.PropertyGroup):
items.append((f"{f[0]} {f[1]}", f"{f[0]} {f[1]}", ""))
return items
def font_default_callback(self, context):
d = context.scene.abc3d_data
if len(d.available_fonts) > 0:
if len(d.available_fonts) > d.active_text_index:
f = d.available_fonts[d.active_text_index]
return 0 # f"{f.font_name} {f.face_name}"
else:
f = d.available_fonts[0]
return 0 # f"{f.font_name} {f.face_name}"
if not isinstance(self.font_name, None) and not isinstance(self.face_name, None):
return 0 # f"{self.font_name} {self.face_name}"
else:
return 0 # ""
def glyphs_update_callback(self, context):
butils.prepare_text(self.font_name, self.face_name, self.text)
butils.set_text_on_curve(self, can_regenerate=True)
@ -280,24 +294,33 @@ class ABC3D_data(bpy.types.PropertyGroup):
available_texts: bpy.props.CollectionProperty(
type=ABC3D_text_properties, name="Available texts"
)
texts: bpy.props.CollectionProperty(type=ABC3D_text_properties, name="texts")
def active_text_index_update(self, context):
lock_depsgraph_updates()
if self.active_text_index != -1:
text_properties = butils.get_text_properties(self.active_text_index, context.scene)
text_properties = butils.get_text_properties_by_index(
self.active_text_index, context.scene
)
if text_properties is not None:
o = text_properties.text_object
# active_text_index changed. so let's update the selection
# check if it is already selected
# or perhaps one of the glyphs
if (o is not None
and not o.select_get()
and not len([c for c in o.children if c.select_get()]) > 0
if os is not None and not butils.is_or_has_parent(
context.active_object, o
):
# if (
# o is not None
# and not o.select_get()
# and not len([c for c in o.children if c.select_get()]) > 0
# ):
bpy.ops.object.select_all(action="DESELECT")
o.select_set(True)
context.view_layer.objects.active = o
# else:
# print("already selected")
unlock_depsgraph_updates()
# else:
# print("already selected")
active_text_index: bpy.props.IntProperty(update=active_text_index_update)
@ -346,7 +369,7 @@ class ABC3D_UL_texts(bpy.types.UIList):
class ABC3D_PT_Panel(bpy.types.Panel):
bl_label = f"{__name__} panel"
bl_label = f"{utils.prefix()} Panel"
bl_category = "ABC3D"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
@ -354,6 +377,9 @@ class ABC3D_PT_Panel(bpy.types.Panel):
def draw(self, context):
layout = self.layout
row = layout.row()
row.label(text=f"{utils.prefix()} v{utils.get_version_string()}")
icon = "NONE"
if len(context.scene.abc3d_data.available_fonts) == 0:
icon = "ERROR"
@ -393,11 +419,14 @@ class ABC3D_PT_FontList(bpy.types.Panel):
abc3d_data,
"active_font_index",
)
if abc3d_data.active_font_index >= 0:
if (
abc3d_data.active_font_index >= 0
and len(abc3d_data.available_fonts) > abc3d_data.active_font_index
):
available_font = abc3d_data.available_fonts[abc3d_data.active_font_index]
font_name = available_font.font_name
face_name = available_font.face_name
face : Font.FontFace = Font.get_font_face(font_name, face_name)
face: Font.FontFace = Font.get_font_face(font_name, face_name)
if face is not None:
available_glyphs = face.glyphs_in_fontfile
loaded_glyphs = sorted(face.loaded_glyphs)
@ -442,6 +471,13 @@ class ABC3D_PT_FontList(bpy.types.Panel):
)
oper_lf.font_name = font_name
oper_lf.face_name = face_name
box = layout.box()
row = box.row()
row.label(text="File and Memory optimization")
row = box.row()
row.operator(f"{__name__}.refresh_fonts", text="Refresh font list from disk")
row = box.row()
row.operator(f"{__name__}.unload_unused_glyphs", text="Unload unused glyphs")
class ABC3D_PT_TextPlacement(bpy.types.Panel):
@ -455,10 +491,7 @@ class ABC3D_PT_TextPlacement(bpy.types.Panel):
@classmethod
def poll(self, context):
if (
context.active_object is not None
and context.active_object.type == "CURVE"
):
if context.active_object is not None and context.active_object.type == "CURVE":
self.can_place = True
else:
self.can_place = False
@ -487,99 +520,6 @@ class ABC3D_PT_TextManagement(bpy.types.Panel):
bl_region_type = "UI"
bl_options = {"DEFAULT_CLOSED"}
# TODO: perhaps this should be done in a periodic timer
@classmethod
def poll(self, context):
scene = context.scene
abc3d_data = scene.abc3d_data
# TODO: update available_texts
def update():
if bpy.context.screen.is_animation_playing:
return
active_text_index = -1
remove_list = []
for i, t in enumerate(abc3d_data.available_texts):
if type(t.text_object) == type(None):
remove_list.append(i)
continue
remove_me = True
for c in t.text_object.children:
if (
len(c.users_collection) > 0
and not isinstance(c.get(f"{utils.prefix()}_text_id"), None)
and c.get(f"{utils.prefix()}_text_id") == t.text_id
):
remove_me = False
# not sure how to solve this reliably atm,
# we need to reassign the glyph, but also get the proper properties from glyph_properties
# these might be there in t.glyphs, but linked to removed objects
# or they might be lost
if type(
next(
(
g
for g in t.glyphs
if type(g.glyph_object) == type(None)
),
None,
)
) == type(None):
g = next(
(
g
for g in t.glyphs
if type(g.glyph_object) == type(None)
),
None,
)
# for g in t.glyphs:
# if type(g) == type(None):
# print("IS NONE")
# if type(g.glyph_object) == type(None):
# print("go IS NONE")
# else:
# if g.glyph_object == c:
# # print(g.glyph_object.name)
# pass
if remove_me:
remove_list.append(i)
for i in remove_list:
if abc3d_data.available_texts[i].text_object is not None:
mom = abc3d_data.available_texts[i].text_object
def delif(o, p):
if p in o:
del o[p]
delif(mom, f"{utils.prefix()}_text_id")
delif(mom, f"{utils.prefix()}_font_name")
delif(mom, f"{utils.prefix()}_face_name")
delif(mom, f"{utils.prefix()}_font_size")
delif(mom, f"{utils.prefix()}_letter_spacing")
delif(mom, f"{utils.prefix()}_orientation")
delif(mom, f"{utils.prefix()}_translation")
delif(mom, f"{utils.prefix()}_offset")
abc3d_data.available_texts.remove(i)
for i, t in enumerate(abc3d_data.available_texts):
if context.active_object == t.text_object:
active_text_index = i
if (
hasattr(context.active_object, "parent")
and context.active_object.parent == t.text_object
):
active_text_index = i
if active_text_index != abc3d_data.active_text_index:
abc3d_data.active_text_index = active_text_index
# butils.run_in_main_thread(update)
return True
def draw(self, context):
layout = self.layout
wm = context.window_manager
@ -649,6 +589,7 @@ class ABC3D_PG_FontCreation(bpy.types.PropertyGroup):
update=naming_glyph_id_update_callback,
)
class ABC3D_OT_NamingHelper(bpy.types.Operator):
bl_label = "Font Creation Naming Helper Apply To Active Object"
bl_idname = f"{__name__}.apply_naming_helper"
@ -686,7 +627,10 @@ class ABC3D_PT_NamingHelper(bpy.types.Panel):
box.row().prop(abc3d_font_creation, "face_name")
box.label(text="Glyph Output Name")
box.row().prop(abc3d_font_creation, "naming_glyph_name")
box.row().operator(f"{__name__}.apply_naming_helper", text="Apply name to active object")
box.row().operator(
f"{__name__}.apply_naming_helper", text="Apply name to active object"
)
class ABC3D_PT_FontCreation(bpy.types.Panel):
bl_label = "Font Creation"
@ -725,7 +669,10 @@ class ABC3D_PT_FontCreation(bpy.types.Panel):
f"{__name__}.temporaryhelper", text="Debug Function Do Not Use"
)
box.label(text="origin points")
box.row().operator(f"{__name__}.align_origins_to_active_object", text="Align origins to Active Object")
box.row().operator(
f"{__name__}.align_origins_to_active_object",
text="Align origins to Active Object",
)
# box.row().operator(f"{__name__}.align_origins_to_metrics", text="Align origins to Metrics (left)")
# box.row().operator(f"{__name__}.fix_objects_metrics_origins", text="Fix objects metrics origins")
@ -741,62 +688,36 @@ class ABC3D_PT_TextPropertiesPanel(bpy.types.Panel):
# and bpy.context.object.select_get():
a_o = bpy.context.active_object
if a_o is not None:
if f"{utils.prefix()}_text_id" in a_o:
text_index = a_o[f"{utils.prefix()}_text_id"]
return bpy.context.scene.abc3d_data.available_texts[text_index]
elif a_o.parent is not None and f"{utils.prefix()}_text_id" in a_o.parent:
text_index = a_o.parent[f"{utils.prefix()}_text_id"]
return bpy.context.scene.abc3d_data.available_texts[text_index]
else:
for t in bpy.context.scene.abc3d_data.available_texts:
if butils.is_or_has_parent(bpy.context.active_object, t.text_object, max_depth=4):
return t
# if f"{utils.prefix()}_text_id" in a_o:
# text_id = a_o[f"{utils.prefix()}_text_id"]
# return butils.get_text_properties(text_id)
# # elif a_o.parent is not None and f"{utils.prefix()}_text_id" in a_o.parent:
# # text_id = a_o.parent[f"{utils.prefix()}_text_id"]
# # return butils.get_text_properties(text_id)
# else:
for t in bpy.context.scene.abc3d_data.available_texts:
if butils.is_or_has_parent(
bpy.context.active_object, t.text_object, max_depth=4
):
return t
return None
def get_active_glyph_properties(self):
def get_active_glyph_properties(self, text_properties):
if text_properties is None:
return None
a_o = bpy.context.active_object
if a_o is not None:
if (f"{utils.prefix()}_text_id" in a_o
and f"{utils.prefix()}_glyph_index" in a_o):
text_index = a_o[f"{utils.prefix()}_text_id"]
if f"{utils.prefix()}_glyph_index" in a_o:
glyph_index = a_o[f"{utils.prefix()}_glyph_index"]
return bpy.context.scene.abc3d_data.available_texts[text_index].glyphs[glyph_index]
if len(text_properties.glyphs) <= glyph_index:
return None
return text_properties.glyphs[glyph_index]
else:
for t in bpy.context.scene.abc3d_data.available_texts:
if butils.is_or_has_parent(a_o, t.text_object, if_is_parent=False, max_depth=4):
for g in t.glyphs:
if butils.is_or_has_parent(a_o, g.glyph_object, max_depth=4):
return g
for g in text_properties.glyphs:
if butils.is_or_has_parent(a_o, g.glyph_object, max_depth=4):
return g
return None
# def font_items_callback(self, context):
# items = []
# fonts = Font.get_loaded_fonts_and_faces()
# for f in fonts:
# items.append((f"{f[0]} {f[1]}", f"{f[0]} {f[1]}", ""))
# return items
# def font_default_callback(self, context):
# t = self.get_active_text_properties(self)
# if type(t) != type(None):
# return f"{t.font_name} {t.face_name}"
# else:
# return None
# def font_update_callback(self, context):
# font_name, face_name = self.font.split(" ")
# t = self.get_active_text_properties(self)
# t.font_name = font_name
# t.face_name = face_name
# butils.set_text_on_curve(t)
# font: bpy.props.EnumProperty(
# items=font_items_callback,
# default=font_default_callback,
# update=font_update_callback,
# )
@classmethod
def poll(self, context):
try:
@ -808,7 +729,7 @@ class ABC3D_PT_TextPropertiesPanel(bpy.types.Panel):
layout = self.layout
props = self.get_active_text_properties()
glyph_props = self.get_active_glyph_properties()
glyph_props = self.get_active_glyph_properties(props)
if props is None or props.text_object is None:
# this should not happen
@ -820,6 +741,22 @@ class ABC3D_PT_TextPropertiesPanel(bpy.types.Panel):
layout.label(text="props.text_object is none")
return
# TODO: put this at a better place
# here we set the font if it is not correct
# this is a fix for a UI glitch, perhaps it could be fixed
# rather where it is not set properly
# if (
# butils.get_key("font_name") in props.text_object
# and butils.get_key("face_name") in props.text_object
# ):
# font = f"{props.text_object[butils.get_key('font_name')]} {props.text_object[butils.get_key('face_name')]}"
# if font != props.font:
#
# def setfont():
# props.font = font
#
# butils.run_in_main_thread(setfont)
#
layout.label(text=f"Mom: {props.text_object.name}")
layout.row().prop(props, "font")
layout.row().prop(props, "text")
@ -836,10 +773,54 @@ class ABC3D_PT_TextPropertiesPanel(bpy.types.Panel):
if glyph_props is None:
return
box = layout.box()
box.label(text=f"{glyph_props.glyph_id}")
box.label(text=f"selected character: {glyph_props.glyph_id}")
box.row().prop(glyph_props, "letter_spacing")
# if True:
# font_name = props.font_name
# face_name = props.face_name
# glyph_id = glyph_props.glyph_id
# glyphs_n = len(Font.get_glyphs(font_name, face_name, glyph_id))
# glyph_props.alternate.hard_min = -1
# glyph_props.alternate.hard_max = glyphs_n - 1
n_alternates = len(
Font.get_glyphs(
props.font_name,
props.face_name,
glyph_props.glyph_id,
)
)
if n_alternates > 1:
box.row().prop(glyph_props, "alternate", text=f"alternate ({n_alternates})")
# if glyph_props.glyph_object.preview is not None:
# box.row().template_preview(glyph_props.glyph_object.preview.icon_id)
class ABC3D_OT_RefreshAvailableFonts(bpy.types.Operator):
"""Refreshes available font list from disk.
This also removes all fonts which are not saved in the asset directory.
Can be useful when creating fonts or manually installing fonts."""
bl_idname = f"{__name__}.refresh_fonts"
bl_label = "Refresh Available Fonts"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
refresh_fonts()
return {"FINISHED"}
class ABC3D_OT_UnloadUnusedGlyphs(bpy.types.Operator):
"""Unload all glyphs which are not actively used in this project from memory.
They will still be normally loaded when you use them again."""
bl_idname = f"{__name__}.unload_unused_glyphs"
bl_label = "Unload Unused Glyphs"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
butils.unload_unused_glyphs()
return {"FINISHED"}
class ABC3D_OT_InstallFont(bpy.types.Operator):
"""Install or load Fontfile from path above.
@ -999,7 +980,6 @@ class ABC3D_OT_LoadInstalledFonts(bpy.types.Operator):
return context.window_manager.invoke_props_dialog(self)
def execute(self, context):
print("EXECUTE LOAD INSTALLED FONTS")
scene = bpy.context.scene
if self.load_into_memory:
@ -1024,9 +1004,16 @@ class ABC3D_OT_LoadFont(bpy.types.Operator):
face_name: bpy.props.StringProperty()
def execute(self, context):
face : Font.FontFace = Font.get_font_face(self.font_name, self.face_name)
face: Font.FontFace = Font.get_font_face(self.font_name, self.face_name)
if face is None:
butils.ShowMessageBox(f"{utils.prefix()} Load Font", icon="ERROR", message=["Could not load font, sorry!", f"{self.font_name=} {self.face_name=}"])
butils.ShowMessageBox(
f"{utils.prefix()} Load Font",
icon="ERROR",
message=[
"Could not load font, sorry!",
f"{self.font_name=} {self.face_name=}",
],
)
return {"CANCELLED"}
filepaths = face.filepaths
for f in filepaths:
@ -1090,6 +1077,7 @@ class ABC3D_OT_AlignMetrics(bpy.types.Operator):
butils.align_metrics_of_objects(objects)
return {"FINISHED"}
class ABC3D_OT_AlignOriginsToActiveObject(bpy.types.Operator):
"""Align origins of selected objects to origin of active object on one axis."""
@ -1097,65 +1085,67 @@ class ABC3D_OT_AlignOriginsToActiveObject(bpy.types.Operator):
bl_label = "Align origins to Active Object"
bl_options = {"REGISTER", "UNDO"}
enum_axis = (('0','X',''),('1','Y',''),('2','Z',''))
axis: bpy.props.EnumProperty(items = enum_axis, default='2')
enum_axis = (("0", "X", ""), ("1", "Y", ""), ("2", "Z", ""))
axis: bpy.props.EnumProperty(items=enum_axis, default="2")
def execute(self, context):
objects = bpy.context.selected_objects
butils.align_origins_to_active_object(objects, int(self.axis))
return {"FINISHED"}
# class ABC3D_OT_AlignOriginsToMetrics(bpy.types.Operator):
# """Align origins of selected objects to their metrics left border.
# """Align origins of selected objects to their metrics left border.
# Be aware that shifting the origin will also shift the pivot point around which an object rotates.
# Be aware that shifting the origin will also shift the pivot point around which an object rotates.
# If an object does not have metrics, it will be ignored."""
# If an object does not have metrics, it will be ignored."""
# bl_idname = f"{__name__}.align_origins_to_metrics"
# bl_label = "Align origins to metrics metrics"
# bl_options = {"REGISTER", "UNDO"}
# bl_idname = f"{__name__}.align_origins_to_metrics"
# bl_label = "Align origins to metrics metrics"
# bl_options = {"REGISTER", "UNDO"}
# ignore_warning: bpy.props.BoolProperty(
# name="Do not warn in the future",
# description="Do not warn in the future",
# default=False,
# )
# ignore_warning: bpy.props.BoolProperty(
# name="Do not warn in the future",
# description="Do not warn in the future",
# default=False,
# )
# def draw(self, context):
# layout = self.layout
# layout.row().label(text="Warning!")
# layout.row().label(text="This also shifts the pivot point around which the glyph rotates.")
# layout.row().label(text="This may not be what you want.")
# layout.row().label(text="Glyph advance derives from metrics boundaries, not origin points.")
# layout.row().label(text="If you are sure about what you're doing, please continue.")
# layout.row().prop(self, "ignore_warning")
# def draw(self, context):
# layout = self.layout
# layout.row().label(text="Warning!")
# layout.row().label(text="This also shifts the pivot point around which the glyph rotates.")
# layout.row().label(text="This may not be what you want.")
# layout.row().label(text="Glyph advance derives from metrics boundaries, not origin points.")
# layout.row().label(text="If you are sure about what you're doing, please continue.")
# layout.row().prop(self, "ignore_warning")
# def invoke(self, context, event):
# if not self.ignore_warning:
# wm = context.window_manager
# return wm.invoke_props_dialog(self)
# return self.execute(context)
# def invoke(self, context, event):
# if not self.ignore_warning:
# wm = context.window_manager
# return wm.invoke_props_dialog(self)
# return self.execute(context)
# def execute(self, context):
# objects = bpy.context.selected_objects
# butils.align_origins_to_metrics(objects)
# butils.fix_objects_metrics_origins(objects)
# return {"FINISHED"}
# def execute(self, context):
# objects = bpy.context.selected_objects
# butils.align_origins_to_metrics(objects)
# butils.fix_objects_metrics_origins(objects)
# return {"FINISHED"}
# class ABC3D_OT_FixObjectsMetricsOrigins(bpy.types.Operator):
# """Align metrics origins of selected objects to their metrics bounding box.
# """Align metrics origins of selected objects to their metrics bounding box.
# If an object does not have metrics, it will be ignored."""
# If an object does not have metrics, it will be ignored."""
# bl_idname = f"{__name__}.fix_objects_metrics_origins"
# bl_label = "Fix metrics origin of all selected objects"
# bl_options = {"REGISTER", "UNDO"}
# bl_idname = f"{__name__}.fix_objects_metrics_origins"
# bl_label = "Fix metrics origin of all selected objects"
# bl_options = {"REGISTER", "UNDO"}
# def execute(self, context):
# objects = bpy.context.selected_objects
# butils.fix_objects_metrics_origins(objects)
# return {"FINISHED"}
# def execute(self, context):
# objects = bpy.context.selected_objects
# butils.fix_objects_metrics_origins(objects)
# return {"FINISHED"}
class ABC3D_OT_TemporaryHelper(bpy.types.Operator):
"""Temporary Helper ABC3D\nThis could do anything.\nIt's just there to make random functions available for testing."""
@ -1210,6 +1200,7 @@ class ABC3D_OT_RemoveText(bpy.types.Operator):
def execute(self, context):
abc3d_data = context.scene.abc3d_data
lock_depsgraph_updates()
if abc3d_data.active_text_index < 0:
butils.ShowMessageBox(
title="No text selected",
@ -1223,6 +1214,7 @@ class ABC3D_OT_RemoveText(bpy.types.Operator):
mom = abc3d_data.available_texts[i].text_object
if self.remove_custom_properties:
def delif(o, p):
if p in o:
del o[p]
@ -1244,6 +1236,7 @@ class ABC3D_OT_RemoveText(bpy.types.Operator):
butils.simply_delete_objects(remove_list)
abc3d_data.available_texts.remove(i)
unlock_depsgraph_updates()
return {"FINISHED"}
@ -1327,10 +1320,7 @@ class ABC3D_OT_PlaceText(bpy.types.Operator):
distribution_type = "DEFAULT"
text_id = 0
for i, tt in enumerate(abc3d_data.available_texts):
while text_id == tt.text_id:
text_id = text_id + 1
text_id = butils.find_free_text_id()
t = abc3d_data.available_texts.add()
# If you wish to set a value and not fire an update, set the id property.
# A property defined via bpy.props for example ob.prop is stored as ob["prop"] once set to non default.
@ -1372,7 +1362,8 @@ class ABC3D_OT_PlaceText(bpy.types.Operator):
class ABC3D_OT_ToggleABC3DCollection(bpy.types.Operator):
"""Toggle ABC3D Collection.
This will show the Fonts and Glyphs currently loaded by ABC3D. Useful for font creation, debugging and inspection."""
This will show the Fonts and Glyphs currently loaded by ABC3D. Useful for font creation, debugging and inspection.
"""
bl_idname = f"{__name__}.toggle_abc3d_collection"
bl_label = "Toggle Collection visibility"
@ -1404,8 +1395,8 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
bl_label = "Save Font"
bl_options = {"REGISTER", "UNDO"}
can_execute : bpy.props.BoolProperty(default=True)
create_output_directory : bpy.props.BoolProperty(default=False)
can_execute: bpy.props.BoolProperty(default=True)
create_output_directory: bpy.props.BoolProperty(default=False)
def invoke(self, context, event):
wm = context.window_manager
@ -1430,7 +1421,7 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
available_font = abc3d_data.available_fonts[abc3d_data.active_font_index]
font_name = available_font.font_name
face_name = available_font.face_name
face : Font.FontFace = Font.get_font_face(font_name, face_name)
face: Font.FontFace = Font.get_font_face(font_name, face_name)
if face is not None:
loaded_glyphs = sorted(face.loaded_glyphs)
n = 16
@ -1463,7 +1454,9 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
row.label(text="Please select another directory")
row = layout.row()
row.alert = True
elif not utils.can_create_path(export_dir): # does not exist and cannot be created
elif not utils.can_create_path(
export_dir
): # does not exist and cannot be created
self.can_execute = False
row.alert = True
row.label(text="Directory does not exist and cannot be created")
@ -1472,7 +1465,7 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
row.label(text="Please select another directory")
row = layout.row()
row.alert = True
elif utils.can_create_path(export_dir): # does not exist and can be created
elif utils.can_create_path(export_dir): # does not exist and can be created
self.can_execute = True
row.label(text="Directory does not exist")
row = layout.row()
@ -1487,7 +1480,9 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
row.prop(abc3d_data, "export_dir")
else:
print(f"{utils.prefix()}::save_font_to_file ERROR {face=} {font_name=} {face_name=}")
print(
f"{utils.prefix()}::save_font_to_file ERROR {face=} {font_name=} {face_name=}"
)
print(f"{utils.prefix()} {Font.fonts=}")
def execute(self, context):
@ -1500,10 +1495,10 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
"ERROR",
[
f"export directory '{abc3d_data.export_dir}' does not exist or is not writable",
"try setting another path"
]
"try setting another path",
],
)
return {'CANCELLED'}
return {"CANCELLED"}
if not os.path.exists(butils.bpy_to_abspath(abc3d_data.export_dir)):
path = butils.bpy_to_abspath(abc3d_data.export_dir)
@ -1515,10 +1510,10 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
"ERROR",
[
f"export directory '{abc3d_data.export_dir}' does not exist and cannot be created",
"try setting another path"
]
"try setting another path",
],
)
return {'CANCELLED'}
return {"CANCELLED"}
fontcollection = bpy.data.collections.get("ABC3D")
@ -1598,9 +1593,11 @@ class ABC3D_OT_SaveFontToFile(bpy.types.Operator):
use_selection=True,
use_active_scene=True,
)
def delete_scene():
bpy.ops.scene.delete()
return None
bpy.app.timers.register(lambda: delete_scene(), first_interval=1)
# bpy.ops.scene.delete()
@ -1651,9 +1648,10 @@ class ABC3D_OT_CreateFontFromObjects(bpy.types.Operator):
def do_autodetect_names(self, name: str):
ifxsplit = name.split("_")
if len(ifxsplit) < 4:
print(f"name could not be autodetected {name}")
print("split:")
print(ifxsplit)
print(
f"{utils.prefix()}::CreateFontFromObjects: name could not be autodetected {name}"
)
print(f"{utils.prefix()}::CreateFontFromObjects: split: {ifxsplit=}")
return self.font_name, self.face_name
detected_font_name = f"{ifxsplit[1]}_{ifxsplit[2]}"
detected_face_name = ifxsplit[3]
@ -1669,7 +1667,9 @@ class ABC3D_OT_CreateFontFromObjects(bpy.types.Operator):
row.prop(self, "autodetect_names")
first_object_name = context.selected_objects[-1].name
if self.autodetect_names:
self.font_name, self.face_name = self.do_autodetect_names(first_object_name)
self.font_name, self.face_name = self.do_autodetect_names(
first_object_name
)
if self.autodetect_names:
scale_y = 0.5
row = layout.row()
@ -1726,9 +1726,11 @@ class ABC3D_OT_CreateFontFromObjects(bpy.types.Operator):
row.label(text=f"{k}{Font.known_misspellings[k]}{character}")
def execute(self, context):
print(f"executing {self.bl_idname}")
print(f"{utils.prefix()}::CreateFontFromObjects: executing {self.bl_idname}")
if len(context.selected_objects) == 0:
print(f"cancelled {self.bl_idname} - no objects selected")
print(
f"{utils.prefix()}::CreateFontFromObjects: cancelled {self.bl_idname} - no objects selected"
)
return {"CANCELLED"}
global shared
scene = bpy.context.scene
@ -1745,7 +1747,7 @@ class ABC3D_OT_CreateFontFromObjects(bpy.types.Operator):
currentObjects = []
for o in context.selected_objects:
if o.name not in currentObjects:
print(f"processing {o.name}")
print(f"{utils.prefix()}::CreateFontFromObjects: processing {o.name}")
process_object = True
if self.autodetect_names:
font_name, face_name = self.do_autodetect_names(o.name)
@ -1782,7 +1784,9 @@ class ABC3D_OT_CreateFontFromObjects(bpy.types.Operator):
f.face_name = face_name
else:
print(f"import warning: did not understand glyph {name}")
print(
f"{utils.prefix()}::CreateFontFromObjects: import warning: did not understand glyph {name}"
)
self.report({"INFO"}, f"did not understand glyph {name}")
return {"FINISHED"}
@ -1829,6 +1833,8 @@ classes = (
ABC3D_PT_NamingHelper,
ABC3D_PT_TextPropertiesPanel,
ABC3D_OT_OpenAssetDirectory,
ABC3D_OT_RefreshAvailableFonts,
ABC3D_OT_UnloadUnusedGlyphs,
ABC3D_OT_LoadInstalledFonts,
ABC3D_OT_LoadFont,
ABC3D_OT_AddDefaultMetrics,
@ -1867,23 +1873,44 @@ def compare_text_object_with_object(t, o, strict=False):
# if
return True
def link_text_object_with_new_text_properties(text_object, scene = None):
lock_depsgraph_updates(auto_unlock_s=-1)
def link_text_object_with_new_text_properties(text_object, scene=None):
lock_depsgraph_updates()
butils.link_text_object_with_new_text_properties(text_object, scene)
unlock_depsgraph_updates()
def determine_active_text_index_from_selection():
if bpy.context.active_object is None:
return -1
for text_index, text_properties in enumerate(
bpy.context.scene.abc3d_data.available_texts
):
if butils.is_text_object_legit(text_properties.text_object):
if butils.is_or_has_parent(
bpy.context.active_object, text_properties.text_object
):
return text_index
return -1
def update_active_text_index():
text_index = determine_active_text_index_from_selection()
if text_index != bpy.context.scene.abc3d_data.active_text_index:
bpy.context.scene.abc3d_data.active_text_index = text_index
def detect_text():
lock_depsgraph_updates(auto_unlock_s=-1)
lock_depsgraph_updates()
scene = bpy.context.scene
abc3d_data = scene.abc3d_data
required_keys = [
"type",
"text_id",
"font_name",
"face_name",
"text",
]
"type",
"text_id",
"font_name",
"face_name",
"text",
]
objects = scene.objects
for o in objects:
valid = True
@ -1896,10 +1923,7 @@ def detect_text():
if o[butils.get_key("type")] == "textobject":
current_text_id = int(o[butils.get_key("text_id")])
text_properties = butils.get_text_properties(current_text_id)
if (
text_properties is not None
and text_properties.text_object == o
):
if text_properties is not None and text_properties.text_object == o:
# all good
pass
else:
@ -1934,6 +1958,21 @@ def load_used_glyphs():
butils.load_font_from_filepath(fp, a.unloaded)
def refresh_fonts():
fontcollection: bpy_types.Collection = bpy.data.collections.get("ABC3D")
if fontcollection is not None:
objs = [o for o in fontcollection.objects if o.parent == None]
butils.completely_delete_objects(objs)
butils.run_in_main_thread(Font.fonts.clear)
butils.run_in_main_thread(butils.clear_available_fonts)
butils.run_in_main_thread(butils.register_installed_fonts)
butils.run_in_main_thread(butils.update_available_fonts)
butils.run_in_main_thread(load_used_glyphs)
butils.run_in_main_thread(butils.update_types)
butils.run_in_main_thread(detect_text)
butils.run_in_main_thread(butils.unload_unused_glyphs)
@persistent
def load_handler(self, dummy):
if not bpy.app.timers.is_registered(butils.execute_queued_functions):
@ -1964,7 +2003,7 @@ def unlock_depsgraph_updates():
depsgraph_updates_locked -= 1
def lock_depsgraph_updates(auto_unlock_s=1):
def lock_depsgraph_updates(auto_unlock_s=-1):
global depsgraph_updates_locked
depsgraph_updates_locked += 1
if auto_unlock_s >= 0:
@ -1972,15 +2011,19 @@ def lock_depsgraph_updates(auto_unlock_s=1):
bpy.app.timers.unregister(unlock_depsgraph_updates)
bpy.app.timers.register(unlock_depsgraph_updates, first_interval=auto_unlock_s)
def are_depsgraph_updates_locked():
global depsgraph_updates_locked
return depsgraph_updates_locked > 0
import time
@persistent
def on_depsgraph_update(scene, depsgraph):
if not bpy.context.mode.startswith("EDIT") and not are_depsgraph_updates_locked():
lock_depsgraph_updates(auto_unlock_s=-1)
for u in depsgraph.updates:
if (
butils.get_key("text_id") in u.id.keys()
@ -1993,13 +2036,23 @@ def on_depsgraph_update(scene, depsgraph):
if text_properties is not None:
if text_properties.text_object == u.id.original:
# nothing to do
try:
butils.set_text_on_curve(text_properties)
except:
pass
pass
else:
elif butils.is_text_object_legit(u.id.original):
# must be duplicate
link_text_object_with_new_text_properties(u.id.original, scene)
else:
# must be new thing
elif (
butils.is_text_object_legit(u.id.original)
and len(u.id.original.users_collection) > 0
):
# must be a new thing, maybe manually created or so
link_text_object_with_new_text_properties(u.id.original, scene)
butils.clean_text_properties()
update_active_text_index()
unlock_depsgraph_updates()
def register():
@ -2010,7 +2063,9 @@ def register():
addon_updater_ops.make_annotations(cls) # Avoid blender 2.8 warnings.
bpy.utils.register_class(cls)
bpy.types.Scene.abc3d_data = bpy.props.PointerProperty(type=ABC3D_data)
bpy.types.Scene.abc3d_font_creation = bpy.props.PointerProperty(type=ABC3D_PG_FontCreation)
bpy.types.Scene.abc3d_font_creation = bpy.props.PointerProperty(
type=ABC3D_PG_FontCreation
)
# bpy.types.Object.__del__ = lambda self: print(f"Bye {self.name}")
# autostart if we load a blend file
@ -2025,6 +2080,7 @@ def register():
if on_depsgraph_update not in bpy.app.handlers.depsgraph_update_post:
bpy.app.handlers.depsgraph_update_post.append(on_depsgraph_update)
butils.run_in_main_thread(Font.fonts.clear)
butils.run_in_main_thread(butils.clear_available_fonts)
butils.run_in_main_thread(butils.register_installed_fonts)
butils.run_in_main_thread(butils.update_available_fonts)

1073
butils.py

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
from typing import Dict
from pathlib import Path
from typing import NamedTuple
from typing import Dict, NamedTuple
# convenience dictionary for translating names to glyph ids
# note: overwritten/extended by the content of "glypNamesToUnicode.txt"
@ -161,7 +160,6 @@ class Font:
self.faces = faces
def register_font(font_name, face_name, glyphs_in_fontfile, filepath):
if not fonts.keys().__contains__(font_name):
fonts[font_name] = Font({})
@ -250,7 +248,10 @@ def get_glyphs(font_name, face_name, glyph_id):
face = get_font_face(font_name, face_name)
if face is None:
print(f"ABC3D::get_glyph: font({font_name}) face({face_name}) not found")
print(fonts[font_name].faces.keys())
try:
print(fonts[font_name].faces.keys())
except:
print(fonts.keys())
return []
glyphs_for_id = face.glyphs.get(glyph_id)
@ -265,7 +266,13 @@ def get_glyphs(font_name, face_name, glyph_id):
return glyphs_for_id
def get_glyph(font_name, face_name, glyph_id, alternate=0):
def get_glyph(
font_name: str,
face_name: str,
glyph_id: str,
alternate: int = 0,
alternate_tolerant: bool = True,
):
"""add_glyph adds a glyph to a FontFace
it creates the :class:`Font` and :class:`FontFace` if it does not exist yet
@ -275,6 +282,10 @@ def get_glyph(font_name, face_name, glyph_id, alternate=0):
:type face_name: str
:param glyph_id: The ``glyph_id`` from the glyph you want
:type glyph_id: str
:param alternate: The ``alternate`` from the glyph you want
:type alternate: int
:param alternate_tolerant: Fetch an existing alternate if requested is out of bounds
:type glyph_id: bool
...
:return: returns the glyph object, or ``None`` if it does not exist
:rtype: `Object`
@ -282,15 +293,37 @@ def get_glyph(font_name, face_name, glyph_id, alternate=0):
glyphs = get_glyphs(font_name, face_name, glyph_id)
if len(glyphs) <= alternate or len(glyphs) == 0:
if len(glyphs) == 0:
print(
f"ABC3D::get_glyph: font({font_name}) face({face_name}) glyph({glyph_id})[{alternate}] not found"
)
return None
if len(glyphs) <= alternate:
if alternate_tolerant:
alternate = 0
else:
print(
f"ABC3D::get_glyph: font({font_name}) face({face_name}) glyph({glyph_id})[{alternate}] not found"
)
return None
return glyphs[alternate]
def unloaded_glyph(font_name, face_name, glyph_id):
face = get_font_face(font_name, face_name)
if face is None:
print(f"ABC3D::get_glyph: font({font_name}) face({face_name}) not found")
return
while True:
try:
fonts[font_name].faces[face_name].loaded_glyphs.remove(glyph_id)
del fonts[font_name].faces[face_name].glyphs[glyph_id]
except ValueError:
break
class GlyphsAvailability(NamedTuple):
loaded: str
missing: str

View file

@ -8,11 +8,11 @@ def get_version_minor():
def get_version_patch():
return 10
return 12
def get_version_string():
return f"{get_version_major()}.{get_version_minor()}.{get_version_patch}"
return f"{get_version_major()}.{get_version_minor()}.{get_version_patch()}"
def prefix():
@ -23,7 +23,6 @@ import datetime
import time
def get_timestamp():
return datetime.datetime.fromtimestamp(time.time()).strftime("%Y.%m.%d-%H:%M:%S")
@ -93,13 +92,17 @@ def printerr(*args, **kwargs):
def removeNonAlphabetic(s):
return "".join([i for i in s if i.isalpha()])
import pathlib
import os
def can_create_path(path_str : str):
import os
import pathlib
def can_create_path(path_str: str):
path = pathlib.Path(path_str).absolute().resolve()
while True: # this looks dangerours, but it actually is not
tries = 0
maximum_tries = 1000
while True:
if path.exists():
if os.access(path, os.W_OK):
return True
@ -111,7 +114,11 @@ def can_create_path(path_str : str):
return False
path = path.parent
tries += 1
if tries > maximum_tries:
# always, always break out of while loops eventually
# IF you don't want to be here forever
break
# # Evaluate a bezier curve for the parameter 0<=t<=1 along its length

View file

@ -1,33 +1,39 @@
astroid==3.3.5
attrs==24.2.0
black==24.10.0
bpy==4.2.0
cattrs==24.1.2
certifi==2024.8.30
charset-normalizer==3.4.0
click==8.1.7
Cython==3.0.11
dill==0.3.9
docstring-to-markdown==0.15
flake8==7.1.1
asttokens==3.0.0
attrs==25.3.0
bpy==4.4.0
cattrs==24.1.3
certifi==2025.4.26
charset-normalizer==3.4.2
Cython==3.1.1
decorator==5.2.1
docstring-to-markdown==0.17
executing==2.2.0
idna==3.10
isort==5.13.2
jedi==0.19.1
jedi-language-server==0.41.4
importlib_metadata==8.7.0
ipython==9.2.0
ipython_pygments_lexers==1.1.1
jedi==0.19.2
jedi-language-server==0.45.1
lsprotocol==2023.0.1
mathutils==3.3.0
mccabe==0.7.0
mypy-extensions==1.0.0
numpy==2.1.3
packaging==24.1
matplotlib-inline==0.1.7
numpy==1.26.4
parso==0.8.4
pathspec==0.12.1
platformdirs==4.3.6
pycodestyle==2.12.1
pyflakes==3.2.0
pexpect==4.9.0
pluggy==1.6.0
prompt_toolkit==3.0.51
ptyprocess==0.7.0
pure_eval==0.2.3
pygls==1.3.1
pylint==3.3.1
Pygments==2.19.1
python-jsonrpc-server==0.4.0
python-lsp-jsonrpc==1.1.2
requests==2.32.3
tomlkit==0.13.2
urllib3==2.2.3
stack-data==0.6.3
traitlets==5.14.3
typing_extensions==4.13.2
ujson==5.10.0
urllib3==2.4.0
wcwidth==0.2.13
zipp==3.22.0
zstandard==0.23.0

View file

@ -0,0 +1,25 @@
import bpy
from mathutils import *
from math import *
import abc3d.butils
v = 0
goal = 5.0
step = 0.1
speed = 1.0
C = bpy.context
obj = C.scene.objects['Cube']
curve = C.scene.objects['BézierCurve']
m = curve.matrix
def fun(distance):
obj.location = m @ abc3d.butils.calc_point_on_bezier_curve(curve,
distance,
output_tangent=True)
print(f"executed {distance}")
while v < goal:
bpy.app.timers.register(lambda: fun(v), first_interval=(v * speed))
v += step

View file

@ -0,0 +1,115 @@
import bpy
import abc3d
from abc3d import butils
from abc3d.common import Font
def get_text_properties_by_mom(mom):
scene = bpy.context.scene
abc3d_data = scene.abc3d_data
for text_properties in abc3d_data.available_texts:
if mom == text_properties.text_object:
return text_properties
return None
def isolate_objects(objects):
for area in bpy.context.window.screen.areas:
if area.type == "VIEW_3D":
with bpy.context.temp_override(
selected_objects=list(objects),
area=area,
refgion=[region for region in area.regions if region.type == "WINDOW"][
0
],
screen=bpy.context.window.screen,
):
# bpy.ops.view3d.view_selected()
bpy.ops.view3d.localview(frame_selected=True)
break
def main():
# create a curve
bpy.ops.curve.primitive_bezier_curve_add(
radius=1,
enter_editmode=False,
align="WORLD",
location=(0, 0, 0),
scale=(1, 1, 1),
)
# new curve is active object
mom = bpy.context.active_object
# make sure
print(f"MOM: {mom.name}")
fonts = Font.get_loaded_fonts_and_faces()
if len(fonts) == 0:
print("no fonts! what?")
return
font_name = fonts[0][0]
face_name = fonts[0][1]
font = f"{font_name} {face_name}"
isolate_objects([mom])
bpy.ops.abc3d.placetext(
font_name=font_name,
face_name=face_name,
font=font,
text="SOMETHING SOMETHING BROKEN ARMS",
letter_spacing=0,
font_size=1,
offset=0,
translation=(0, 0, 0),
orientation=(1.5708, 0, 0),
)
def change_text(font_name="", face_name="", text=""):
print(f"change_text to '{text}'")
text_properties = get_text_properties_by_mom(mom)
if font_name != "":
text_properties["font_name"] = font_name
if face_name != "":
text_properties["face_name"] = face_name
if text != "":
text_properties.text = text
else:
text_properties.text = text_properties.text
return None
def unload(glyph_id):
print(f"unload glyph '{glyph_id}'")
butils.unload_unused_glyph(font_name, face_name, glyph_id)
return None
def unload_all():
print(f"unload glyph all unused glyphs")
butils.unload_unused_glyphs()
return None
bpy.app.timers.register(lambda: change_text(text="SOMETHING"), first_interval=0)
bpy.app.timers.register(lambda: change_text(text="LOLSS"), first_interval=2)
bpy.app.timers.register(lambda: change_text(text="LOLAA"), first_interval=3)
bpy.app.timers.register(lambda: change_text(text="WHAT"), first_interval=4)
bpy.app.timers.register(lambda: change_text(text="LOL"), first_interval=5)
bpy.app.timers.register(lambda: unload("A"), first_interval=10)
bpy.app.timers.register(lambda: unload_all(), first_interval=12)
bpy.app.timers.register(lambda: change_text(text="LOLM"), first_interval=16)
bpy.app.timers.register(lambda: change_text(text="ZHE END"), first_interval=20)
bpy.app.timers.register(
lambda: change_text(font_name="NM_Origin", face_name="Tender"),
first_interval=30,
)
bpy.app.timers.register(lambda: unload_all(), first_interval=42)
main()