font3d_blender_addon/testing_scripts/bezier_distance.py

25 lines
606 B
Python

import bpy
from mathutils import *
from math import *
import abc3d.butils
v = 0
goal = 5.0
step = 0.1
speed = 1.0
C = bpy.context
obj = C.scene.objects['Cube']
curve = C.scene.objects['BézierCurve']
m = curve.matrix
def fun(distance):
obj.location = m @ abc3d.butils.calc_point_on_bezier_curve(curve,
distance,
output_tangent=True)
print(f"executed {distance}")
while v < goal:
bpy.app.timers.register(lambda: fun(v), first_interval=(v * speed))
v += step