almost acceptable letter spacing
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7c7485e2f0
commit
170c8cc34e
2 changed files with 6 additions and 60 deletions
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@ -44,15 +44,10 @@ void MsdfLayer::draw(glm::vec3 position) const {
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ofSetColor(ofColor::pink);
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ofSetColor(ofColor::pink);
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ofDrawLine(glm::vec2(0, 0), glm::vec2(ofGetWidth(), 0));
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ofDrawLine(glm::vec2(0, 0), glm::vec2(ofGetWidth(), 0));
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ofPopStyle();
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ofPopStyle();
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//atlas->getAtlasImage().draw(0, 0);
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//cout << "drawing letters (" << ofToString(propsBuffer.size()) << ")" << endl;
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char previous_c;
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bool firstLetter = true;
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for(const char c : propsBuffer[0].text){
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for(const char c : propsBuffer[0].text){
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ofxMsdfgen::GlyphGeometry gg = atlas->getGlyphGeometry(c);
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ofxMsdfgen::GlyphGeometry gg = atlas->getGlyphGeometry(c);
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int x, y, w, h;
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int x, y, w, h;
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gg.getBoxRect(x, y, w, h);
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gg.getBoxRect(x, y, w, h);
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//y = atlas_h - (y + h);
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if(y < 0){
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if(y < 0){
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// FIXME: make sure this does not happen
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// FIXME: make sure this does not happen
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ofLogError("MsdfLayer::draw") << "y smaller 0, this is not good" << endl;
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ofLogError("MsdfLayer::draw") << "y smaller 0, this is not good" << endl;
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@ -66,66 +61,16 @@ void MsdfLayer::draw(glm::vec3 position) const {
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ofPushMatrix();
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ofPushMatrix();
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float magic = ofMap(sin(ofGetElapsedTimeMicros() * 0.000001), -1, 1, 1, 200);
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float magic = ofMap(sin(ofGetElapsedTimeMicros() * 0.000001), -1, 1, 1, 200);
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magic = atlas->settings.scale;
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magic = atlas->settings.scale;
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//if(ofGetFrameNum() % 30 == 0){
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//cout << "drawing letter " << c << endl
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//<< "\tpl: " << ofToString(pl)
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//<< "\tpb: " << ofToString(pb)
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//<< "\tpr: " << ofToString(pr)
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//<< "\tpt: " << ofToString(pt)
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//<< endl;
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//}
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ofPushMatrix();
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for(int i = 0; i < 2; i++){
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if(i == 1){
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ofRotateDeg(90);
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ofTranslate(200, -150, 0);
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}
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ofNoFill();
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ofSetColor(ofColor::white);
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ofDrawLine(glm::vec2(0, 90), glm::vec2(0, 140));
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ofSetColor(ofColor::lightGray);
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for(int i = 1; i < 3; i++){
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ofDrawLine(glm::vec2(i * 20, 90), glm::vec2(i * 20, 140));
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}
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ofFill();
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if(i == 0){
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ofSetColor(ofColor::red);
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ofDrawRectangle(0, 100, pl * 50, 10);
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ofSetColor(ofColor::lightBlue);
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ofDrawRectangle(0, 120, pr * 50, 10);
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}else{
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ofSetColor(ofColor::green);
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ofDrawRectangle(0, 110, pb * 50, 10);
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ofSetColor(ofColor::yellow);
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ofDrawRectangle(0, 130, pt * 50, 10);
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}
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}
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ofPopMatrix();
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shader->begin();
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shader->begin();
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ofSetColor(ofFloatColor(1, 1, 1, 1));
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ofSetColor(ofFloatColor(1, 1, 1, 1));
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ofTranslate(-1 * pl * magic, -1 * pt * magic, 0);
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ofTranslate(pl * magic, 0, 0);
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//msdf_atlas::unicode_t a = previous_c;
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ofTranslate(0, -1 * pt * magic, 0);
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//msdf_atlas::unicode_t b = c;
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//if(!firstLetter){
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//double advance;
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//cout << "this is being printed" << endl;
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//atlas->getFontGeometry();
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//cout << "this is maybeh being printed" << endl;
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//bool gotAdvance = atlas->getFontGeometry().getAdvance(advance, a, b);
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//cout << "this is being not printed" << endl;
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//if(gotAdvance){
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////ofTranslate(advance * magic, 0, 0);
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//}
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//}else{
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//firstLetter = false;
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//}
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atlasImage.drawSubsection(0, 0, w, h, x, y, w, h);
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atlasImage.drawSubsection(0, 0, w, h, x, y, w, h);
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shader->end();
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shader->end();
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ofPopMatrix();
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ofPopMatrix();
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ofPopStyle();
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ofPopStyle();
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ofTranslate(pr * magic, 0, 0);
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ofTranslate(gg.getAdvance() * magic, 0, 0);
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previous_c = c;
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}
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}
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ofPopMatrix();
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ofPopMatrix();
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//atlasImage.draw(x, y);
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//atlasImage.draw(x, y);
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@ -7,11 +7,12 @@ namespace ofxVariableLab {
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void LayerComposition::setup(){
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void LayerComposition::setup(){
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ofxMsdfgen::AtlasSettings settings;
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ofxMsdfgen::AtlasSettings settings;
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//settings.characters = "ABCDEFGHIJKL";
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//settings.characters = "ABCDEFGHIJKL";
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settings.scale = 256;
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settings.scale = 64;
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//string fontName = "RobotoFlex.ttf";
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//string fontName = "RobotoFlex.ttf";
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//string fontPath = "data/fonts/" + fontName;
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//string fontPath = "data/fonts/" + fontName;
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//string fontPath = "data/celines-fonts/testing2VF.ttf";
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//string fontPath = "data/celines-fonts/testing2VF.ttf";
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string fontPath = "data/celines-fonts/Version-2-var.ttf";
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string fontPath = "data/celines-fonts/Version-2-var.ttf";
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//string fontPath = "data/celines-fonts/Alfarn2.otf";
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//string fontPath = "data/celines-fonts/Cottagecore.ttf";
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//string fontPath = "data/celines-fonts/Cottagecore.ttf";
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atlas = make_shared <ofxMsdfgen::Atlas>();
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atlas = make_shared <ofxMsdfgen::Atlas>();
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atlas->setup(fontPath, settings);
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atlas->setup(fontPath, settings);
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@ -22,7 +23,7 @@ void LayerComposition::setup(){
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#ifdef TARGET_EMSCRIPTEN
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#ifdef TARGET_EMSCRIPTEN
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msdfShader->load("ofxMsdfgen/shaders/unitRange/ES3/shader");
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msdfShader->load("ofxMsdfgen/shaders/unitRange/ES3/shader");
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#else
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#else
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shader->load("ofxMsdfgen/shaders/unitRange/GL3/shader");
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msdfShader->load("ofxMsdfgen/shaders/unitRange/GL3/shader");
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#endif
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#endif
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auto layer = make_unique <ofxVariableLab::MsdfLayer>();
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auto layer = make_unique <ofxVariableLab::MsdfLayer>();
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