switch back to GL_TEXTURE_2D_ARRAY

This commit is contained in:
jrkb 2023-05-29 17:50:45 +02:00
parent 8f1e73eb6a
commit 5453e3da0d

View file

@ -15,6 +15,7 @@
namespace ofxVariableLab {
struct GPUFontAtlasLayerComboSettings : public AtlasLayerComboSettings {
//GLint bufferTargetType = GL_UNIFORM_BUFFER;
GLint bufferTargetType = GL_TEXTURE_2D_ARRAY;
};
class GPUFontAtlasLayerCombo : public AtlasLayerCombo {