worldSize playaround
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962e52502b
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5456033ccf
1 changed files with 33 additions and 19 deletions
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@ -1,6 +1,7 @@
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#include "GPUFontAtlasLayerCombo.h"
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#include "Utils.h"
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#include "ofColor.h"
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#include "ofEvents.h"
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namespace ofxVariableLab {
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@ -46,20 +47,20 @@ void GPUFontAtlasLayerCombo::setup(const ComboIdentifier & identifier){
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cout << "Render type " << r->getType() << endl;
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}
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void GPUFontAtlasLayerCombo::update(){
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float animationSpeed = ofMap(sin(ofGetElapsedTimef() * 0.01), -1, 1, 0.0, 2);
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float threshold = 5.0;
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for(int i = 0; i < fontVariationAxes.size(); i++){
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ofxGPUFont::Font::FontVariationAxis & axis = fontVariationAxes[i];
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ofxGPUFont::Font::FontVariationAxisParameters & axisParams = fontVariationAxesParameters[i];
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double newValue = ofMap(sin(ofGetElapsedTimef() * animationSpeed),
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-1, 1,
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axisParams.minValue, axisParams.maxValue);
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if(abs(newValue - axis.value) > threshold){
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font->setFontVariationAxis(library, axis.name, newValue);
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axis.value = newValue;
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font->prepareGlyphsForText(mainText, true);
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}
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}
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//float animationSpeed = ofMap(sin(ofGetElapsedTimef() * 0.01), -1, 1, 0.0, 2);
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//float threshold = 5.0;
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//for(int i = 0; i < fontVariationAxes.size(); i++){
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//ofxGPUFont::Font::FontVariationAxis & axis = fontVariationAxes[i];
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//ofxGPUFont::Font::FontVariationAxisParameters & axisParams = fontVariationAxesParameters[i];
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//double newValue = ofMap(sin(ofGetElapsedTimef() * animationSpeed),
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//-1, 1,
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//axisParams.minValue, axisParams.maxValue);
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//if(abs(newValue - axis.value) > threshold){
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//font->setFontVariationAxis(library, axis.name, newValue);
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//axis.value = newValue;
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//font->prepareGlyphsForText(mainText, true);
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//}
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//}
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}
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void GPUFontAtlasLayerCombo::careForChild(shared_ptr <Layer> layer){
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}
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@ -77,10 +78,21 @@ void GPUFontAtlasLayerCombo::draw(){
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int width = ofGetWidth();
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int height = ofGetHeight();
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glm::vec2 mouse = glm::vec2(ofGetMouseX(), ofGetMouseY());
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float targetFontSize = ofGetFrameNum() % 100 < 50 ? 42 : 420;
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float worldSize = targetFontSize / (float)width;
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font->setWorldSize(worldSize);
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float width_unit = 1;
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float height_unit = (float)height / width;
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//ofClear(125, 255, 125, 255);
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glm::mat4 projection = transform.getProjectionMatrix((float)width / height);
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//glm::mat4 projection = transform.getProjectionMatrix((float)width / height);
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glm::mat4 projection = transform.getOrthoProjectionMatrix(width_unit, height_unit);
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glm::mat4 view = transform.getViewMatrix();
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glm::mat4 model = glm::mat4(1.0f);
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@ -132,19 +144,21 @@ void GPUFontAtlasLayerCombo::draw(){
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glUniform1i(location, enableControlPointsVisualization);
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float mx = ofMap(mouse.x, 0, width, -0.5 * width_unit, 0.5 * width_unit);
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float my = ofMap(mouse.y, 0, height, -0.5 * height_unit, 0.5 * height_unit);
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cx = 0.5f * (bb.minX + bb.maxX);
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cy = 0.5f * (bb.minY + bb.maxY);
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//ofRectangle rectangle(0, 0, width, height);
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//ofDrawRectangle(rectangle);
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font->draw(-cx, -cy, 0, mainText);
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font->draw(mx, my, 0, mainText, vFlip == V_FLIP_ON);
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glUseProgram(currentProgram);
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}
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glDisable(GL_BLEND);
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ofDrawBitmapStringHighlight(
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"this is where your font could be"
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, -cx, -cy, ofFloatColor::pink, ofFloatColor::black);
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//ofDrawBitmapStringHighlight(
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//(ofToString("and we know:") + ofToString("everything"))
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//, 100 + mouse.x, mouse.y, ofFloatColor::pink, ofFloatColor::black);
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ofDrawBitmapStringHighlight(
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"fps: " + ofToString(ofGetFrameRate()) + "\n"
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