external ofNode to transform text
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1 changed files with 6 additions and 3 deletions
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@ -212,9 +212,12 @@ void GPUFontAtlasLayerCombo::draw(){
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std::vector <int32_t> indices;
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std::vector <int32_t> indices;
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for(const auto & layer : layers){
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for(const auto & layer : layers){
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font->collectVerticesAndIndices(glm::vec3(layer->getProps().x,
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ofNode node;
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node.rotateDeg(layer->getProps().rotation, glm::vec3(0, 0, 1));
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node.move(glm::vec3(layer->getProps().x,
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layer->getProps().y,
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layer->getProps().y,
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0),
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0));
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font->collectVerticesAndIndices(node,
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layer->getVariationText(),
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layer->getVariationText(),
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vertices, indices, true,
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vertices, indices, true,
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layer->getProps().fontSize_px);
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layer->getProps().fontSize_px);
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