#include "ofMain.h" #include "ofApp.h" //======================================================================== int main(){ #ifdef OF_TARGET_OPENGLES ofGLESWindowSettings settings; //settings.setSize(1920, 1080); settings.glesVersion = 2; #else ofGLWindowSettings settings; settings.setSize(1920, 1080); settings.setGLVersion(3, 2); #endif ofCreateWindow(settings); // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp(new ofApp()); }