AtlasLayerCombo.cpp
|
slight refactor
|
2023-04-12 10:58:53 +02:00 |
AtlasLayerCombo.h
|
add rudimentary ofxGPUFont
|
2023-04-12 13:59:09 +02:00 |
GPUFontAtlasLayerCombo.cpp
|
re-enable animation
|
2023-04-12 16:25:43 +02:00 |
GPUFontLayer.cpp
|
add GPUFontLayer
|
2023-04-12 09:52:52 +02:00 |
GPUFontLayer.h
|
add GPUFontLayer
|
2023-04-12 09:52:52 +02:00 |
Layer.cpp
|
introduce naive layerID
|
2023-04-07 16:17:07 +02:00 |
Layer.h
|
add gpufont
|
2023-04-12 09:28:47 +02:00 |
LayerComposition.cpp
|
set combo vFlip
|
2023-04-12 15:47:01 +02:00 |
LayerComposition.h
|
slight refactor
|
2023-04-12 10:58:53 +02:00 |
MsdfAtlasLayerCombo.cpp
|
add rudimentary ofxGPUFont
|
2023-04-12 13:59:09 +02:00 |
MsdfAtlasLayerCombo.h
|
add rudimentary ofxGPUFont
|
2023-04-12 13:59:09 +02:00 |
MsdfLayer.cpp
|
add gpufont
|
2023-04-12 09:28:47 +02:00 |
MsdfLayer.h
|
settable vFlip
|
2023-04-11 13:17:30 +02:00 |
ofxVariableLab.h
|
add gpufont
|
2023-04-12 09:28:47 +02:00 |
random_id.h
|
rudimentary Layer
|
2023-03-25 13:51:04 +01:00 |
Utils.cpp
|
add vFlip detection algorithm
|
2023-04-07 09:47:45 +02:00 |
Utils.h
|
add vFlip detection algorithm
|
2023-04-07 09:47:45 +02:00 |