206 lines
7 KiB
C++
206 lines
7 KiB
C++
#include "LayerComposition.h"
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#include "Atlas.h"
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#include "GPUFontAtlasLayerCombo.h"
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#include "MsdfLayer.h"
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#include "Utils.h"
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#include "ofUtils.h"
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#include <memory>
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namespace ofxVariableLab {
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void LayerComposition::setup(){
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}
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void LayerComposition::update(){
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for(auto & l: layers){
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if(l.second->wantsNewMom()){
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const auto momIdentifier = l.second->getMomsComboIdentifier();
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atlasLayerCombos[momIdentifier]->abandonChild(l.second);
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if(!atlasLayerCombos[momIdentifier]->hasChildren()){
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atlasLayerCombos.erase(momIdentifier);
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}
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ComboIdentifier idealMom{
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l.second->getProps().fontPath,
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momIdentifier.type
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};
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cout << "ideal mom looks like this: " << l.second->getProps().fontPath
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<< (momIdentifier.type == LayerType::GPUFONT ? " gpufont" : " msdfgen")
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<< endl;
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findOrCreateNewMomForLayer(l.second, idealMom);
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}
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}
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for(const auto & atlasLayerCombo : atlasLayerCombos){
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atlasLayerCombo.second->update();
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}
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}
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void LayerComposition::findOrCreateNewMomForLayer(shared_ptr <Layer> layer,
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ComboIdentifier idealMom){
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auto comboIterator = atlasLayerCombos.find(idealMom);
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if(comboIterator != atlasLayerCombos.end()){
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comboIterator->second->careForChild(layer);
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}else{
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switch(idealMom.type){
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case LayerType::GPUFONT: {
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auto combo = make_shared <GPUFontAtlasLayerCombo>();
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GPUFontAtlasLayerComboSettings settings;
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settings.gpuTextureOffset = nextGpuTextureOffset;
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combo->setup(idealMom, settings);
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nextGpuTextureOffset++;
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combo->careForChild(layer);
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atlasLayerCombos[idealMom] = std::move(combo);
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break;
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}
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default:
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case LayerType::MSDFGEN: {
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auto combo = make_shared <MsdfAtlasLayerCombo>();
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combo->setup(idealMom);
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std::vector <ofxMsdfgen::FontVariation> msdfVariations;
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for(const auto & v : layer->getProps().fontVariations){
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msdfVariations.push_back({v.name, v.value});
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}
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combo->atlas->addVariations(msdfVariations);
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combo->careForChild(layer);
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atlasLayerCombos[idealMom] = std::move(combo);
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}
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}
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}
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}
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LayerID LayerComposition::addLayer(const Layer::Props & props,
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LayerID layerID){
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ComboIdentifier identifier;
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identifier.fontPath = props.fontPath;
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identifier.type = LayerType::GPUFONT;
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return addLayer(identifier,
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props,
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props.fontVariations,
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layerID);
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}
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LayerID LayerComposition::addLayer(const ComboIdentifier & identifier,
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const string & text,
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const std::vector <FontVariation> & variations,
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LayerID layerID){
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auto props = Layer::Props();
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props.text = text;
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props.fontPath = identifier.fontPath;
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return addLayer(identifier,
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props,
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variations,
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layerID);
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}
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LayerID LayerComposition::addLayer(const ComboIdentifier & identifier,
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const Layer::Props & props,
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const std::vector <FontVariation> & variations,
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LayerID layerID){
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switch(identifier.type){
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case LayerType::GPUFONT: {
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shared_ptr <GPUFontAtlasLayerCombo> combo;
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auto comboIterator = atlasLayerCombos.find(identifier);
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if(comboIterator == atlasLayerCombos.end()){
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// we don't have one yet
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// so let's create it
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combo = make_shared <GPUFontAtlasLayerCombo>();
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GPUFontAtlasLayerComboSettings settings;
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settings.gpuTextureOffset = nextGpuTextureOffset;
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combo->setup(identifier, settings);
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nextGpuTextureOffset++;
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atlasLayerCombos[identifier] = combo;
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}else{
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// use existing combo
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combo = dynamic_pointer_cast <GPUFontAtlasLayerCombo>(comboIterator->second);
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}
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auto layer = make_shared <GPUFontLayer>();
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layer->vFlip = vFlipState;
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layer->setProps(props);
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layer->setup();
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if(layerID == ""){
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layerID = layer->getId();
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cout << "yess layerID is now " << layerID << "!" << endl;
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}else{
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layer->setId(layerID);
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}
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combo->careForChild(layer);
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layers[layerID] = layer;
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break;
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}
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default:
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case LayerType::MSDFGEN: {
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// TODO: put most stuff in combo setup
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auto combo = make_shared <MsdfAtlasLayerCombo>();
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combo->setup(identifier); // TODO: add here text and variations
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auto layer = make_shared <MsdfLayer>();
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layer->vFlip = vFlipState;
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layer->setProps(props);
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layer->setup();
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if(layerID == ""){
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layerID = layer->getId();
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}else{
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layer->setId(layerID);
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}
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std::vector <ofxMsdfgen::FontVariation> msdfVariations;
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for(const auto & v : variations){
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msdfVariations.push_back({v.name, v.value});
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}
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// TODO: do not add Variation to atlas, but to combo,
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// so we know it's dirty
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combo->atlas->addVariations(msdfVariations);
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combo->careForChild(layer);
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layers[layer->getId()] = layer;
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atlasLayerCombos[identifier] = std::move(combo);
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layerID = layer->getId();
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}
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}
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return layerID;
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}
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void LayerComposition::removeLayer(const LayerID & id){
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auto layer = getLayer(id);
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for(auto & it : atlasLayerCombos){
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it.second->abandonChild(layer);
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}
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layers.erase(id);
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}
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const unordered_map <LayerID, shared_ptr <Layer> > & LayerComposition::getLayers(){
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return layers;
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}
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shared_ptr <Layer> LayerComposition::getLayer(const LayerID & layerID){
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return layers[layerID];
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}
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void LayerComposition::draw() const {
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for(const auto & layer_it : layers){
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if(layer_it.second->getType() == LayerType::MSDFGEN){
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layer_it.second->draw(glm::vec3(200, 200, 0));
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}
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}
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for(const auto & combo_it : atlasLayerCombos){
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if(combo_it.first.type == LayerType::GPUFONT){
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auto combo =
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static_pointer_cast <GPUFontAtlasLayerCombo>(combo_it.second);
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combo->draw();
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}
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}
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}
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const unordered_map <ComboIdentifier, shared_ptr <AtlasLayerCombo> > & LayerComposition::getAtlasLayerCombos() const {
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return atlasLayerCombos;
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}
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void LayerComposition::setVFlip(bool vFlip){
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vFlipState = vFlip ? V_FLIP_ON : V_FLIP_OFF;
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for(auto & layer : layers){
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layer.second->setVFlip(vFlipState);
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}
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for(const auto & combo_it : atlasLayerCombos){
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combo_it.second->setVFlip(vFlipState);
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}
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}
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}
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