2022-04-06 17:28:08 +02:00
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# Into the dataverse - Get started with `@theatre/dataverse`
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This guide will help you to get started with `dataverse`, the reactive dataflow
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library that [Theatre.js](https://www.theatrejs.com) is built on. It is inspired
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by ideas in
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[functional reactive programming](https://en.wikipedia.org/wiki/Functional_reactive_programming)
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and it is optimised for interactivity and animation.
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## Main concepts
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A good analogy for `dataverse` would be a spreadsheet editor application. In a
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spreadsheet editor you have cells that store values, cells that store functions,
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that manipulate the values of other cells. The cells have identifiers (e.g.
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`A1`, `B3`, etc...) that are used to reference them in the functions. These are
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similar to the set of tools that `dataverse` provides for manipulating data.
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Here's a quick comparison:
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| `dataverse` | Spreadsheet editor analogy | role |
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| ----------------------- | ----------------------------------- | ---------------------------------------------------------------------------------- |
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| sources (`Box`, `Atom`) | a cell that holds a value | `Box`: holds a simple value, `Atom`: holds an object with (sub)props to be tracked |
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| derivations | functions | changes recorded on the value of an `Box` or `Atom` |
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| pointers | addresses of the cells (`A1`, `B3`) | they point to a (sub)prop of an `Atom` |
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Note that some concepts in `dataverse` go beyond the spreadsheet analogy.
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## Practical Introduction
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Here we collected a few examples that introduce the main concepts/tools in
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`dataverse` through practical examples. We strongly recommend running the
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examples on your local machine (see the [Setup](#setup) section to see how to
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configure your local environment before running the examples).
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0. [Setup your local environment for running the examples](#setup)
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1. [`Box`](#box-store-simple-values)
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2. [Observe values](#observe-values)
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3. [`map()`](#map)
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4. [`prism()`](#prism)
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- [A basic example](#a-basic-example)
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- [`prism.state()` and `prism.effect()`](#prismstate-and-prismeffect)
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- [Other methods of `prism()`](#other-methods-of-prism)
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5. [`usePrism()` (from `@theatre/react`)](#useprism)
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6. [`Atom`](#atom)
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- [`Atom` vs `Box`](#atom-vs-box)
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- [`Pointers`](#pointers)
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- [Update the value of an `Atom`](#update-the-value-of-an-atom)
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7. [`Ticker`](#ticker-and-studioticker)
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### Setup
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You are encouraged to follow the examples on your machine by cloning the
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[`theatre-js/theatre`](https://github.com/theatre-js/theatre/) repo and creating
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a new directory and file called `dataverse/index.tsx` in
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`theatre/packages/playground/src/personal/` (this directory is already added to
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`.gitignore`, so you don't have to worry about that).
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### `Box`: store simple values
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Let's start with creating a variable that holds a simple value, which we can
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change and observe later:
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```typescript
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import {Box} from '@theatre/dataverse'
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// `theatre/packages/playground/src/personal/dataverse/index.tsx`
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const variableB = new Box('some value')
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console.log(variableB.get()) // prints 'some value' in the console
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```
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> As you can see there's a naming convention here for boxes (`variableB`),
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> pointers (`variableP`), derivations (`variableP`), etc...
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Now we can change the value:
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```typescript
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variableB.set('some new value')
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console.log(variableB.get()) // prints 'some new value' in the console
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```
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### Observe values
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Let's say you want to watch the value of `variableB` for changes and execute a
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callback when it does change.
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```typescript
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import {Box} from '@theatre/dataverse'
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const variableB = new Box('some value')
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// Change the value of variableB to a random number in every 1000 ms
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const interval = setInterval(() => {
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variableB.set(Math.random().toString())
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console.log('isHot?', variableB.derivation.isHot)
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}, 1000)
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// Watch `variableB` changes and print a message to the console when the value of
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// `variableB` changes
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const untap = variableB.derivation.changesWithoutValues().tap(() => {
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console.log('value of variableB changed', variableB.derivation.getValue())
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})
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// Stop observing `variableB` after 5000 ms
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setTimeout(untap, 5000)
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// Clear the interval after 7000 ms
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setTimeout(() => {
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clearInterval(interval)
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console.log('Interval cleared.')
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}, 7000)
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```
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A few notes about the example above:
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- `variableB.derivation.changesWithoutValues()` returns a tappable that we can
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tap into (observe).
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- The `tap()` method returns the `untap()` function which unsubscribes the observer function
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- As long as `variableB` is tapped (observed) `variableB.derivation.isHot` will
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bet set to `true` automatically
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What if you want to keep a derivation hot manually even if there's no tappable
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attached to it anymore? In this case you can use the `keepHot()` method as seen
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below: out this modified version of the previous example:
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```typescript
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variableB.set('some new value')
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console.log(variableB.get()) // prints 'some new value' in the console
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// Change the value of variableB to a random number in every 1000 ms
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const interval = setInterval(() => {
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variableB.set(Math.random().toString())
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// This will print 'isHot? true' every time, since we kept
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// the derivation hot by calling the 'keepHot()' method
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console.log('isHot?', variableB.derivation.isHot)
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}, 1000)
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// Watch `variableB` changes and print a message to the console when the value of
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// `variableB` changes
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const untap = variableB.derivation.changesWithoutValues().tap(() => {
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console.log('value of variableB changed', variableB.derivation.getValue())
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})
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// Stop observing `variableB` after 5000 ms
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setTimeout(untap, 5000)
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// Keep the derivation hot
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variableB.derivation.keepHot()
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// Clear the interval after 7000 ms
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setTimeout(() => {
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clearInterval(interval)
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console.log('Interval cleared.')
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}, 7000)
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```
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### `map()`
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It is also possible to create a derivation based on an existing derivation:
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```typescript
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const niceNumberB = new Box(5)
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const isNiceNumberEvenD = niceNumberB.derivation.map((v) => v % 2 === 0)
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// the following line will print '5, false' to the console
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console.log(niceNumberB.get(), isNiceNumberEvenD.getValue())
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```
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The new derivation will be always up to date with the value of the original
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derivation:
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```typescript
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import {Box} from '@theatre/dataverse'
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const niceNumberB = new Box(5)
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const isNiceNumberEvenD = niceNumberB.derivation.map((v) =>
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v % 2 === 0 ? 'even' : 'odd',
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)
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const untap = isNiceNumberEvenD.changesWithoutValues().tap(() => {})
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const interval1 = setInterval(untap, 5000)
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const interval2 = setInterval(() => {
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niceNumberB.set(niceNumberB.get() + 1)
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console.log(
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`${niceNumberB.get()} is an ${isNiceNumberEvenD.getValue()} number.`,
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)
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}, 1000)
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// clear the intervals
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setTimeout(() => {
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clearInterval(interval1)
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console.log('interval1 is cleared.')
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}, 7000)
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setTimeout(() => {
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clearInterval(interval2)
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console.log('interval2 is cleared.')
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}, 7000)
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```
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### `prism()`
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At this point we can make derivations that track the value of an other
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derivation with [the `.map()` method](#map), but what if we want to track the
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value of multiple derivations at once for the new derivation? This is where the
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`prism()` function comes into play.
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#### A basic example
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Let's say that we have two derivations and we want to create a derivation that
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returns the product of their values. In the spreadsheet analogy it would be like
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having two cells with two functions and third cell that contains a function that
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calculates the product of the previous two cells. Whenever the first two cells
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recalculate their value, the third cell will also do the same.
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Here's how we would solve this problem in `dataverse`:
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```typescript
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import {Box, prism} from '@theatre/dataverse'
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const widthB = new Box(1)
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const heightB = new Box(2)
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const padding = 5
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const widthWithPaddingD = widthB.derivation.map((w) => w + padding)
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const heightWidthPaddingD = heightB.derivation.map((h) => h + padding)
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const areaD = prism(() => {
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return widthWithPaddingD.getValue() * heightWidthPaddingD.getValue()
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})
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console.log('area: ', areaD.getValue())
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widthB.set(10)
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console.log('new area: ', areaD.getValue())
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```
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#### `prism.state()` and `prism.effect()`
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Prisms don't always follow the rules of functional programming: they can have
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internal states and perform side effects using the `prism.state()` and
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`prism.effect()` methods. Their concept and API is very similar to React's
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`useState()` and `useEffect()` hooks.
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The important thing to know about them is that:
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- `prism.state()` returns a state variable and a function that updates it.
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- `prism.effect()` receives two arguments:
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1. The first one is a key (a string), which should be unique to this effect
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inside the prism
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2. The second one is a callback function as an argument that gets executed
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when the derivation is created (or the dependencies in the dependency array
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change). The callback function may return a clean up function that runs
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when the derivation gets updated or removed.
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Let's say you want to create a derivation that tracks the position of the mouse.
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This would require the derivation to do the following steps:
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1. Create an internal state where the position of the mouse is stored
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2. Attach an event listener that listens to `mousemove` events to the `document`
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3. Update the internal state of the position whenever the `mousemove` event is
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fired
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4. Remove the event listener once the derivation is gone (clean up)
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This is how this derivation would look like in code:
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```typescript
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import {prism} from '@theatre/dataverse'
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const mousePositionD = prism(() => {
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// Create an internal state (`pos`) where the position of the mouse
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// will be stored, and a function that updates it (`setPos`)
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const [pos, setPos] = prism.state('pos', {x: 0, y: 0})
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// Create a side effect that attaches the `mousemove` event listeners
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// to the `document`
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prism.effect(
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'setupListeners',
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() => {
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const handleMouseMove = (e: MouseEvent) => {
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setPos([e.screenX, e.screenY])
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}
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document.addEventListener('mousemove', handleMouseMove)
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// Clean up after the derivation is gone (remove the event
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// listener)
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return () => {
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document.removeEventListener('mousemove', handleMouseMove)
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}
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},
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[],
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)
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return pos
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})
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// Display the current position of the mouse using a `h2` element
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const p = document.createElement('h2')
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const {x, y} = mousePositionD.getValue()
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p.textContent = `Position of the cursor: [${x}, ${y}]`
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document.querySelector('body')?.append(p)
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// Update the element's content when the position of the mouse
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// changes
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mousePositionD.changesWithoutValues().tap(() => {
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const {x, y} = mousePositionD.getValue()
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p.textContent = `Position of the cursor: [${x}, ${y}]`
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})
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```
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#### Other methods of `prism`
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Prism has other methods (`prism.memo()`, `prism.scope()`, `prism.ref()`, etc)
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inspired by React hooks, but they aren't used that much in `@theatre/core` and
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`@theatre/studio`. You can check out the
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[tests](../src/derivations/prism/prism.test.ts) or the
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[source code](../src/derivations/prism/prism.ts) to get more familiar with them.
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### `usePrism()`
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You can also use derivations inside of React components with the `usePrism()`
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hook from the `@theatre/react` package, which accepts a dependency array for the
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second argument. If the prism uses a value that is not a derivation (such as a
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simple number, or a pointer), then you need to provide that value to the
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dependency array.
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#### A simple example
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Here's a simple example: we have a Box that contains the width and height of a
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div (let's call it `panel`). Imagine that we want to have a button that changes
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the width of the `panel` to a random number when clicked.
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```typescript
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import {Box} from '@theatre/dataverse'
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import {usePrism} from '@theatre/react'
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import React from 'react'
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import ReactDOM from 'react-dom'
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// Set the original width and height
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const panelB = new Box({
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dims: {width: 200, height: 100},
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})
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function changePanelWidth() {
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const oldValue = panelB.get()
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// Change `width` to a random number between 0 and 200
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panelB.set({dims: {...oldValue.dims, width: Math.round(Math.random() * 200)}})
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}
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const Comp = () => {
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const render = usePrism(() => {
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const {dims} = panelB.derivation.getValue()
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return (
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<>
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<button
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style={{
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display: 'block',
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height: 25,
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width: 200,
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}}
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onClick={() => changePanelWidth()}
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>
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Change the width
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</button>
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<div
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style={{
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|
|
display: 'block'
|
|
|
|
width: dims.width,
|
|
|
|
height: dims.height,
|
|
|
|
backgroundColor: '#bd6888',
|
|
|
|
}}
|
|
|
|
></div>
|
|
|
|
</>
|
|
|
|
)
|
|
|
|
}, [panelB]) // Note that `panelB` is in the dependency array
|
|
|
|
|
|
|
|
return render
|
|
|
|
}
|
|
|
|
|
|
|
|
ReactDOM.render(
|
|
|
|
<div>
|
|
|
|
<Comp />
|
|
|
|
</div>,
|
|
|
|
document.querySelector('body'),
|
|
|
|
)
|
|
|
|
```
|
|
|
|
|
|
|
|
#### The dependency array
|
|
|
|
|
|
|
|
If you remove `panelB` from the dependency array in the previous example you
|
|
|
|
might see that there's no change in the functionality of the `Change the width`
|
|
|
|
button. It surprisingly still works:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
// ...
|
|
|
|
const Comp = () => {
|
|
|
|
const render = usePrism(() => {
|
|
|
|
// ...
|
|
|
|
}, []) // Here we removed `panelB` from the dependency array
|
|
|
|
|
|
|
|
return render
|
|
|
|
}
|
|
|
|
// ...
|
|
|
|
```
|
|
|
|
|
|
|
|
The reason behind this behavior is that even though the value of `panelB` - the
|
|
|
|
`Box` instance - is cached, the cached `Box` instance's value is still tracked
|
|
|
|
inside the callback function (which uses `prism()` under the hood, and handles
|
|
|
|
every derivation inside as its dependency). However, if you change the value of
|
|
|
|
the `panelB` variable to another `Box` instance, then that change won't be
|
|
|
|
recognized inside the callback function if `panelB` is not included in the
|
|
|
|
dependency array of `usePrism()`. Let's look at another example to make things a
|
|
|
|
bit more clear:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
// ...
|
|
|
|
|
|
|
|
// Set the original width and height
|
|
|
|
const panelB = new Box({
|
|
|
|
dims: {width: 200, height: 100},
|
|
|
|
})
|
|
|
|
|
|
|
|
// Create two new `Box` instances
|
|
|
|
const theme1B = new Box({backgroundColor: '#bd6888', opacity: 1})
|
|
|
|
const theme2B = new Box({backgroundColor: '#5ac777', opacity: 1})
|
|
|
|
|
|
|
|
function changePanelWidthAndThemeOpacity() {
|
|
|
|
const oldValue = panelB.get()
|
|
|
|
// Change `width` to a random number between 0 and 200
|
|
|
|
const width = Math.round(Math.random() * 200)
|
|
|
|
panelB.set({dims: {...oldValue.dims, width}})
|
|
|
|
// Change opacity in the themes:
|
|
|
|
const opacity = width > 100 ? width / 200 : width / 100
|
|
|
|
theme1B.set({...theme1B.get(), opacity})
|
|
|
|
theme2B.set({...theme2B.get(), opacity})
|
|
|
|
}
|
|
|
|
|
|
|
|
// DEPENDENCY ARRAYS DEMO
|
|
|
|
const Comp = () => {
|
|
|
|
// Get the width of the panel
|
|
|
|
const {width} = panelB.derivation.getValue().dims
|
|
|
|
// If the width of the panel is greater than 100, then
|
|
|
|
// set the value of the `theme` variable to `theme1B`,
|
|
|
|
// otherwise use `theme2B`
|
|
|
|
const theme = width > 100 ? theme1B : theme2B
|
|
|
|
|
|
|
|
const render = usePrism(() => {
|
|
|
|
const {dims} = panelB.derivation.getValue()
|
|
|
|
const {backgroundColor, opacity} = theme.get()
|
|
|
|
return (
|
|
|
|
<>
|
|
|
|
<button
|
|
|
|
style={{
|
|
|
|
display: 'block',
|
|
|
|
height: 25,
|
|
|
|
width: 200,
|
|
|
|
}}
|
|
|
|
onClick={() => changePanelWidthAndThemeOpacity()}
|
|
|
|
>
|
|
|
|
Change the width
|
|
|
|
</button>
|
|
|
|
<div
|
|
|
|
style={{
|
|
|
|
display: 'block',
|
|
|
|
width: dims.width,
|
|
|
|
height: dims.height,
|
|
|
|
opacity,
|
|
|
|
backgroundColor,
|
|
|
|
}}
|
|
|
|
></div>
|
|
|
|
</>
|
|
|
|
)
|
|
|
|
// Note that if the `theme` variable weren't included in the
|
|
|
|
// dependency array, then the background color of the div
|
|
|
|
// wouldn't be updated (the opacity still would).
|
|
|
|
// (Feel free to try it out.)
|
|
|
|
}, [theme])
|
|
|
|
|
|
|
|
return render
|
|
|
|
}
|
|
|
|
|
|
|
|
// ...
|
|
|
|
```
|
|
|
|
|
|
|
|
If you omit the `theme` variable from the previous example, then the background
|
|
|
|
color of the `div` element will not be updated when the value of the `theme`
|
|
|
|
variable does, while the opacity would track the changes of the width. This
|
|
|
|
happens, because in that case the callback function in `usePrism()` caches the
|
|
|
|
value of `theme`, which is `theme1B` when `usePrims()` is called for the first
|
|
|
|
time, and updates whenever `theme1B` changes. If you pass down `theme` as a
|
|
|
|
dependency to `usePrism()`, then the callback function will always use new new
|
|
|
|
value of `theme` (which is set to `theme2B` if the `div`'s width is smaller than
|
|
|
|
or equal to `100`), whenever it changes.
|
|
|
|
|
|
|
|
### `Atom`
|
|
|
|
|
|
|
|
Remember how we compared `Box`-es to cells in the spreadsheet-analogy? `Atom`-s
|
|
|
|
are also like cells in the sense that they also hold a value (although they only
|
|
|
|
work with objects), but there's a huge difference in how their value gets
|
|
|
|
updated.
|
|
|
|
|
|
|
|
#### `Atom` vs `Box`
|
|
|
|
|
|
|
|
`Box` uses strict equality for comparing new and old values, while `Atom` tracks
|
|
|
|
the individual properties and nested properties of an object. The following
|
|
|
|
example illustrates this difference between the two pretty well:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
import {Atom, Box, val, valueDerivation} from '@theatre/dataverse'
|
|
|
|
|
|
|
|
const originalValue = {width: 200, height: 100}
|
|
|
|
|
|
|
|
// Create a `Box` that holds an object
|
|
|
|
const panelB = new Box(originalValue)
|
|
|
|
|
|
|
|
console.log('old value (Box): ', panelB.derivation.getValue())
|
|
|
|
// Print the new value of `panelB` to the console
|
|
|
|
// every time it changes
|
|
|
|
panelB.derivation
|
|
|
|
.changesWithoutValues()
|
|
|
|
.tap(() => console.log('new value: (Box) ', panelB.derivation.getValue()))
|
|
|
|
|
|
|
|
// Set the value of the `panelB` to a new object that has
|
|
|
|
// the same properties with the same values as `panelB`.
|
|
|
|
// Note that this will get recognized as a change, since
|
|
|
|
// the two objects are not strictly equal.
|
|
|
|
panelB.set({...panelB.get()})
|
|
|
|
|
|
|
|
// Create an `Atom` that holds an object
|
|
|
|
const panelA = new Atom({width: 200, height: 100})
|
|
|
|
|
|
|
|
console.log('old value (Atom):', val(panelA.pointer))
|
|
|
|
|
|
|
|
// Create a derivation to track the value of `panelA`
|
|
|
|
// There are a lot of new information here, we'll come back
|
|
|
|
// to this line later.
|
|
|
|
const panelFromAtomD = valueDerivation(panelA.pointer)
|
|
|
|
|
|
|
|
// Print the new value of `panelA` to the console
|
|
|
|
// every time it changes
|
|
|
|
panelFromAtomD
|
|
|
|
.changesWithoutValues()
|
|
|
|
.tap(() => console.log('new value (Atom):', val(panelA.pointer)))
|
|
|
|
|
|
|
|
// Since the next line sets changes the value of `panelA` to what it
|
|
|
|
// already holds, it does not get recognized as a change.
|
|
|
|
// The `.setIn()` method is also new, we'll cover it later.
|
|
|
|
panelA.setIn(['width'], 200)
|
|
|
|
|
|
|
|
// The next line will trigger a change as expected
|
|
|
|
panelA.setIn(['width'], 400)
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Pointers
|
|
|
|
|
|
|
|
You might have wondered what `val(panelA.pointer)` meant when you read this
|
|
|
|
line:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
console.log('old value (Atom):', val(panelA.pointer))
|
|
|
|
```
|
|
|
|
|
|
|
|
`dataverse` uses pointers that point to the properties and nested properties of
|
|
|
|
the object that the `Atom` instance holds as its value.
|
|
|
|
|
|
|
|
You can use the pointers to get the value of the property they point to, or to
|
|
|
|
convert them to a derivation using the `val()` and `useDerivation()` functions:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
const panelA = new Atom({width: 200, height: 100})
|
|
|
|
|
|
|
|
// Create a derivation
|
|
|
|
const panelFromAtomD = valueDerivation(panelA.pointer)
|
|
|
|
|
|
|
|
// Print the value of the property that belongs to the pointer
|
|
|
|
// Note that `panelA.pointer` and `panelA.pointer.width` are both
|
|
|
|
// pointers.
|
|
|
|
console.log(val(panelA.pointer)) // prints `{width: 200, height: 100}`
|
|
|
|
console.log(val(panelA.pointer.width)) // prints `100`
|
|
|
|
console.log(val(panelA.pointer.height)) // prints `200`
|
|
|
|
```
|
|
|
|
|
|
|
|
#### Update the value of an `Atom`
|
|
|
|
|
|
|
|
If you want to update the value of an `Atom`, you have first choose the
|
|
|
|
property/nested property that you want to update. Then you can use the names of
|
|
|
|
its ancestor properties in an array to define the path to the property for the
|
|
|
|
`setIn()` method:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
const panelA = new Atom({dims: {width: 200, height: 100}})
|
|
|
|
|
|
|
|
// Sets the value of panelA to `{dims: {width: 400, height: 100}}`
|
|
|
|
panelA.setIn(['dims', 'width'], 400)
|
|
|
|
```
|
|
|
|
|
|
|
|
### `Ticker` and `studioTicker`
|
|
|
|
|
|
|
|
The `Ticker` class helps us to schedule callbacks using a strategy. One such
|
|
|
|
strategy could by synchronizing the execution of certain actions with the
|
|
|
|
browser's repaint schedule to avoid changes that are invisible for the user and
|
|
|
|
would only worsen the performance. This could be implemented using the
|
|
|
|
`studioTicker` from the `@theatre/studio` package.
|
|
|
|
|
|
|
|
Here's an example: we want to increase the value of a counter variable by 1 in
|
|
|
|
every 10 ms and print the current value on every repaint for 1 s:
|
|
|
|
|
|
|
|
```typescript
|
|
|
|
import {Box} from '@theatre/dataverse'
|
|
|
|
import studioTicker from '@theatre/studio/studioTicker'
|
|
|
|
|
|
|
|
// Clear the console to make tracking the relevant logs easier
|
|
|
|
console.clear()
|
|
|
|
|
|
|
|
// Create a counter variable
|
|
|
|
const counterB = new Box(0)
|
|
|
|
// Create a variable to track the number of repaints
|
|
|
|
let numberOfRepaints = 0
|
|
|
|
|
|
|
|
// Increase the value of the counter variable by 1
|
|
|
|
// in every 10 ms
|
|
|
|
const interval = setInterval(() => {
|
|
|
|
counterB.set(counterB.get() + 1)
|
|
|
|
console.log(counterB.get())
|
|
|
|
}, 10)
|
|
|
|
|
|
|
|
// Increase the number of repaints by one every time
|
|
|
|
// a repaint happens
|
|
|
|
const untap = counterB.derivation
|
|
|
|
.changes(studioTicker)
|
|
|
|
.tap((newCounterValue) => {
|
|
|
|
++numberOfRepaints
|
|
|
|
console.log(`VALUE ON REPAINT: ${newCounterValue}`)
|
|
|
|
})
|
|
|
|
|
|
|
|
// Clean up everything after 1 s
|
|
|
|
setTimeout(() => {
|
|
|
|
clearInterval(interval)
|
|
|
|
untap()
|
|
|
|
console.log('interval is cleared.')
|
|
|
|
console.log(`Number of times when the counter got updated: ${counterB.get()}`)
|
|
|
|
console.log(`Number of repaints: ${numberOfRepaints}`)
|
|
|
|
}, 1000)
|
|
|
|
```
|
|
|
|
|
|
|
|
When I run the example above using a 60 Hz refresh rate monitor (or when the
|
|
|
|
browser itself limits the repaints to 60 times per second), I see something like
|
|
|
|
this in the console:
|
|
|
|
|
|
|
|
```
|
|
|
|
Number of times when the counter got updated: 98
|
|
|
|
Number of repaints: 60
|
|
|
|
```
|
|
|
|
|
|
|
|
What happens is that the counter gets updated about `1000ms / 10ms = 100` times,
|
|
|
|
but only 60 of these changes can be shown on screen due to the refresh rate of
|
|
|
|
my monitor. The values of the counter when the repaints happen are also printed
|
|
|
|
to the console:
|
|
|
|
|
|
|
|
```
|
|
|
|
...
|
|
|
|
94
|
|
|
|
VALUE ON REPAINT: 94
|
|
|
|
95
|
|
|
|
96
|
|
|
|
VALUE ON REPAINT: 96
|
|
|
|
97
|
|
|
|
98
|
|
|
|
...
|
|
|
|
```
|
|
|
|
|
|
|
|
## Summary
|
|
|
|
|
|
|
|
We only covered the basics, there are much more to `Box`-es, `Atom`-s and
|
|
|
|
everything else in `dataverse`. You can always check the source code for more
|
|
|
|
information.
|