theatre/packages/plugin-r3f/src/components/Editor.tsx

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import type {VFC} from 'react'
import {useLayoutEffect} from 'react'
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import React, {useEffect, useRef} from 'react'
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import {Canvas} from '@react-three/fiber'
import {useEditorStore} from '../store'
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import {OrbitControls} from '@react-three/drei'
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import shallow from 'zustand/shallow'
import root from 'react-shadow'
import styles from '../bundle.css.txt'
import UI from './UI'
import ProxyManager from './ProxyManager'
import {Button, PortalManager, IdProvider} from './elements'
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import studio from '@theatre/studio'
import {useVal} from '@theatre/dataverse-react'
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const EditorScene = () => {
const orbitControlsRef = useRef<typeof OrbitControls>()
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const [editorObject, helpersRoot, setOrbitControlsRef] = useEditorStore(
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(state) => [
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state.editorObject,
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state.helpersRoot,
state.setOrbitControlsRef,
],
shallow,
)
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const showGrid = useVal(editorObject?.props.showGrid) ?? true
const showAxes = useVal(editorObject?.props.showAxes) ?? true
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useEffect(() => {
setOrbitControlsRef(orbitControlsRef)
}, [setOrbitControlsRef])
return (
<>
{showGrid && <gridHelper args={[1000, 1000, 0x444444, 0x888888]} />}
{showAxes && <axesHelper args={[500]} />}
{/* @ts-ignore */}
<OrbitControls ref={orbitControlsRef} />
<primitive object={helpersRoot}></primitive>
<ProxyManager orbitControlsRef={orbitControlsRef} />
</>
)
}
const Editor: VFC = () => {
const [editorObject, sceneSnapshot, initialEditorCamera, createSnapshot] =
useEditorStore(
(state) => [
state.editorObject,
state.sceneSnapshot,
state.initialEditorCamera,
state.createSnapshot,
],
shallow,
)
const editorOpen = useVal(editorObject?.props.isOpen)
useLayoutEffect(() => {
if (editorOpen) {
createSnapshot()
}
}, [editorOpen])
if (!editorObject) return <></>
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return (
<root.div>
<div id="react-three-editable-editor-root">
<PortalManager>
<IdProvider>
<div className="relative z-50">
<div
className={`fixed ${editorOpen ? 'block' : 'hidden'} inset-0`}
>
{sceneSnapshot ? (
<>
<div className="relative z-0 h-full">
<Canvas
// @ts-ignore
colorManagement
camera={initialEditorCamera}
onCreated={({gl}) => {
gl.setClearColor('white')
}}
shadowMap
pixelRatio={window.devicePixelRatio}
onPointerMissed={() =>
studio.__experimental_setSelection([])
}
>
<EditorScene />
</Canvas>
</div>
<UI />
</>
) : null}
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</div>
{editorOpen || (
<Button
className="fixed bottom-5 left-5"
onClick={() => {
studio.transaction(({set}) => {
set(editorObject.props.isOpen, true)
})
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}}
>
Editor
</Button>
)}
</div>
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<style type="text/css">{styles}</style>
</IdProvider>
</PortalManager>
</div>
</root.div>
)
}
export default Editor