theatre/packages/plugin-r3f/src/components/editable.tsx

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import type {ComponentProps, ComponentType, RefAttributes} from 'react'
import React, {forwardRef, useLayoutEffect, useRef, useState} from 'react'
import type {
DirectionalLight,
Group,
Mesh,
OrthographicCamera,
PerspectiveCamera,
PointLight,
SpotLight,
} from 'three'
import {Vector3} from 'three'
import type {EditableType} from '../store'
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import {baseSheetObjectType} from '../store'
import {useEditorStore} from '../store'
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import mergeRefs from 'react-merge-refs'
import type {$FixMe} from '@theatre/shared/utils/types'
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import type {ISheetObject} from '@theatre/core'
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interface Elements {
group: Group
mesh: Mesh
spotLight: SpotLight
directionalLight: DirectionalLight
perspectiveCamera: PerspectiveCamera
orthographicCamera: OrthographicCamera
pointLight: PointLight
}
const editable = <
T extends ComponentType<any> | EditableType | 'primitive',
U extends T extends EditableType ? T : EditableType,
>(
Component: T,
type: T extends 'primitive' ? null : U,
) => {
type Props = Omit<ComponentProps<T>, 'visible'> & {
uniqueName: string
visible?: boolean | 'editor'
} & (T extends 'primitive'
? {
editableType: U
}
: {}) &
RefAttributes<Elements[U]>
return forwardRef(
({uniqueName, visible, editableType, ...props}: Props, ref) => {
const objectRef = useRef<Elements[U]>()
const sheet = useEditorStore((state) => state.sheet)
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const [sheetObject, setSheetObject] = useState<
undefined | ISheetObject<$FixMe>
>(undefined)
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useLayoutEffect(() => {
if (!sheet) return
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const sheetObject = sheet.object(uniqueName, {}, baseSheetObjectType)
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setSheetObject(sheetObject)
useEditorStore
.getState()
.setSheetObject(uniqueName, sheetObject as $FixMe)
}, [sheet, uniqueName])
const transformDeps: string[] = []
;['x', 'y', 'z'].forEach((axis) => {
transformDeps.push(
props[`position-${axis}` as any],
props[`rotation-${axis}` as any],
props[`scale-${axis}` as any],
)
})
// store initial values of props
useLayoutEffect(() => {
if (!sheetObject) return
// calculate initial properties before adding the editable
const position: Vector3 = props.position
? Array.isArray(props.position)
? new Vector3(...(props.position as any))
: props.position
: new Vector3()
const rotation: Vector3 = props.rotation
? Array.isArray(props.rotation)
? new Vector3(...(props.rotation as any))
: props.rotation
: new Vector3()
const scale: Vector3 = props.scale
? Array.isArray(props.scale)
? new Vector3(...(props.scale as any))
: props.scale
: new Vector3(1, 1, 1)
;['x', 'y', 'z'].forEach((axis, index) => {
if (props[`position-${axis}` as any])
position.setComponent(index, props[`position-${axis}` as any])
if (props[`rotation-${axis}` as any])
rotation.setComponent(index, props[`rotation-${axis}` as any])
if (props[`scale-${axis}` as any])
scale.setComponent(index, props[`scale-${axis}` as any])
})
const initial = {
position: {
x: position.x,
y: position.y,
z: position.z,
},
rotation: {
x: rotation.x,
y: rotation.y,
z: rotation.z,
},
scale: {
x: scale.x,
y: scale.y,
z: scale.z,
},
}
sheetObject!.initialValue = initial
}, [
uniqueName,
sheetObject,
props.position,
props.rotation,
props.scale,
...transformDeps,
])
// subscribe to prop changes from theatre
useLayoutEffect(() => {
if (!sheetObject) return
const object = objectRef.current!
const setFromTheatre = (newValues: any) => {
object.position.set(
newValues.position.x,
newValues.position.y,
newValues.position.z,
)
object.rotation.set(
newValues.rotation.x,
newValues.rotation.y,
newValues.rotation.z,
)
object.scale.set(
newValues.scale.x,
newValues.scale.y,
newValues.scale.z,
)
}
setFromTheatre(sheetObject.value)
const untap = sheetObject.onValuesChange(setFromTheatre)
return () => {
untap()
}
}, [sheetObject])
return (
// @ts-ignore
<Component
ref={mergeRefs([objectRef, ref])}
{...props}
visible={visible !== 'editor' && visible}
userData={{
__editable: true,
__editableName: uniqueName,
__editableType: type ?? editableType,
__visibleOnlyInEditor: visible === 'editor',
}}
/>
)
},
)
}
const createEditable = <T extends EditableType>(type: T) =>
// @ts-ignore
editable(type, type)
editable.primitive = editable('primitive', null)
editable.group = createEditable('group')
editable.mesh = createEditable('mesh')
editable.spotLight = createEditable('spotLight')
editable.directionalLight = createEditable('directionalLight')
editable.pointLight = createEditable('pointLight')
editable.perspectiveCamera = createEditable('perspectiveCamera')
editable.orthographicCamera = createEditable('orthographicCamera')
export default editable