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type ICallback = ( t : number ) = > void
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function createRafTicker() {
const ticker = new Ticker ( )
if ( typeof window !== 'undefined' ) {
/ * *
* @remarks
* TODO users should also be able to define their own ticker .
* /
const onAnimationFrame = ( t : number ) = > {
ticker . tick ( t )
window . requestAnimationFrame ( onAnimationFrame )
}
window . requestAnimationFrame ( onAnimationFrame )
} else {
ticker . tick ( 0 )
setTimeout ( ( ) = > ticker . tick ( 1 ) , 0 )
console . log (
` @theatre/dataverse is running in a server rather than in a browser. We haven't gotten around to testing server-side rendering, so if something is working in the browser but not on the server, please file a bug: https://github.com/theatre-js/theatre/issues/new ` ,
)
}
return ticker
}
let rafTicker : undefined | Ticker
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/ * *
* The Ticker class helps schedule callbacks . Scheduled callbacks are executed per tick . Ticks can be triggered by an
* external scheduling strategy , e . g . a raf .
* /
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export default class Ticker {
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static get raf ( ) : Ticker {
if ( ! rafTicker ) {
rafTicker = createRafTicker ( )
}
return rafTicker
}
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private _scheduledForThisOrNextTick : Set < ICallback >
private _scheduledForNextTick : Set < ICallback >
private _timeAtCurrentTick : number
private _ticking : boolean = false
constructor ( ) {
this . _scheduledForThisOrNextTick = new Set ( )
this . _scheduledForNextTick = new Set ( )
this . _timeAtCurrentTick = 0
}
/ * *
* Registers for fn to be called either on this tick or the next tick .
*
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* If ` onThisOrNextTick() ` is called while ` Ticker.tick() ` is running , the
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* side effect _will_ be called within the running tick . If you don ' t want this
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* behavior , you can use ` onNextTick() ` .
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*
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* Note that ` fn ` will be added to a ` Set() ` . Which means , if you call ` onThisOrNextTick(fn) `
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* with the same fn twice in a single tick , it ' ll only run once .
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*
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* @param fn - The function to be registered .
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*
* @see offThisOrNextTick
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* /
onThisOrNextTick ( fn : ICallback ) {
this . _scheduledForThisOrNextTick . add ( fn )
}
/ * *
* Registers a side effect to be called on the next tick .
*
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* @param fn - The function to be registered .
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*
* @see onThisOrNextTick
* @see offNextTick
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* /
onNextTick ( fn : ICallback ) {
this . _scheduledForNextTick . add ( fn )
}
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/ * *
* De - registers a fn to be called either on this tick or the next tick .
*
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* @param fn - The function to be de - registered .
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*
* @see onThisOrNextTick
* /
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offThisOrNextTick ( fn : ICallback ) {
this . _scheduledForThisOrNextTick . delete ( fn )
}
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/ * *
* De - registers a fn to be called on the next tick .
*
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* @param fn - The function to be de - registered .
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*
* @see onNextTick
* /
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offNextTick ( fn : ICallback ) {
this . _scheduledForNextTick . delete ( fn )
}
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/ * *
* The time at the start of the current tick if there is a tick in progress , otherwise defaults to
* ` performance.now() ` .
* /
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get time() {
if ( this . _ticking ) {
return this . _timeAtCurrentTick
} else return performance . now ( )
}
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/ * *
* Triggers a tick which starts executing the callbacks scheduled for this tick .
*
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* @param t - The time at the tick .
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*
* @see onThisOrNextTick
* @see onNextTick
* /
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tick ( t : number = performance . now ( ) ) {
this . _ticking = true
this . _timeAtCurrentTick = t
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for ( const v of this . _scheduledForNextTick ) {
this . _scheduledForThisOrNextTick . add ( v )
}
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this . _scheduledForNextTick . clear ( )
this . _tick ( 0 )
this . _ticking = false
}
private _tick ( iterationNumber : number ) : void {
const time = this . time
if ( iterationNumber > 10 ) {
console . warn ( '_tick() recursing for 10 times' )
}
if ( iterationNumber > 100 ) {
throw new Error ( ` Maximum recursion limit for _tick() ` )
}
const oldSet = this . _scheduledForThisOrNextTick
this . _scheduledForThisOrNextTick = new Set ( )
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for ( const fn of oldSet ) {
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fn ( time )
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}
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if ( this . _scheduledForThisOrNextTick . size > 0 ) {
return this . _tick ( iterationNumber + 1 )
}
}
}