Fix the dangling promises
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27f918f53c
commit
041627f7e4
19 changed files with 112 additions and 67 deletions
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@ -53,7 +53,7 @@ const ImageTypeExample: React.FC<{}> = (props) => {
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onClick={() => {
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if (sheet.sequence.position === 0) {
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sheet.sequence.position = 0
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sheet.sequence.play()
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void sheet.sequence.play()
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} else {
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sheet.sequence.position = 0
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}
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@ -64,6 +64,10 @@ const ImageTypeExample: React.FC<{}> = (props) => {
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)
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}
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project.ready.then(() => {
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render(<ImageTypeExample />, document.getElementById('root'))
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})
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project.ready
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.then(() => {
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render(<ImageTypeExample />, document.getElementById('root'))
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})
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.catch((err) => {
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console.error(err)
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})
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@ -7,7 +7,7 @@ import {Scene} from './Scene'
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studio.initialize()
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// trigger warning notification
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getProject('Sample project').sheet('Scene').sequence.play()
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void getProject('Sample project').sheet('Scene').sequence.play()
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// fire an info notification
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notify.info(
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@ -16,7 +16,7 @@ notify.info(
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'(and all others) at the start of index.tsx. You can also see examples of success and warnign notifications.',
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)
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getProject('Sample project').ready.then(() => {
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void getProject('Sample project').ready.then(() => {
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// fire a success notification on project load
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notify.success(
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'Project loaded!',
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@ -3,7 +3,7 @@ import {render} from 'react-dom'
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import React, {useState} from 'react'
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import state from './state.json'
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initialize({state})
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void initialize({state})
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function SomeComponent({id}: {id: string}) {
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const {foo, $get, $set} = useControls(
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@ -76,7 +76,7 @@ function App() {
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const bg = bgs[bgIndex]
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const project = getProject('SpaceStress', {state})
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const sheet = project.sheet('Scene')
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project.ready.then(() => sheet.sequence.play({iterationCount: Infinity}))
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void project.ready.then(() => sheet.sequence.play({iterationCount: Infinity}))
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const allPropsObj = sheet.object('All Props Tester', allPropsObjectConfig)
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console.log('allPropsObj', allPropsObj)
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@ -39,13 +39,13 @@ const elements = new Array(TOTAL_ELEMENTS).fill(0).map((_, idx) => {
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return {el, sheet, obj}
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})
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project.ready.then(() => {
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void project.ready.then(() => {
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// select the playback controls obj so it shows as a tweakable control
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studio.setSelection([playbackControlObj])
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for (let i = 0; i < elements.length; i++) {
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const sheet = elements[i].sheet
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sheet.sequence.position = i * TOTAL_ELEMENTS_R * 5
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sheet.sequence.play({
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void sheet.sequence.play({
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iterationCount: Infinity,
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})
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}
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