Disable the update checker in the playground or compat tests

This commit is contained in:
Aria Minaei 2023-02-06 12:40:53 +01:00
parent 4fb60bdd5a
commit 1ce3fd1ca6
4 changed files with 19 additions and 0 deletions

View file

@ -176,6 +176,7 @@ export async function start(options: {
'window.__IS_VISUAL_REGRESSION_TESTING': JSON.stringify( 'window.__IS_VISUAL_REGRESSION_TESTING': JSON.stringify(
options.isVisualRegressionTesting, options.isVisualRegressionTesting,
), ),
'process.env.BUILT_FOR_PLAYGROUND': JSON.stringify('true'),
}, },
banner: liveReload?.esbuildBanner, banner: liveReload?.esbuildBanner,
watch: liveReload?.esbuildWatch && { watch: liveReload?.esbuildWatch && {

View file

@ -1,3 +1,7 @@
/**
* @see `../globals.d.ts` for the types of these globals
* TODO make the globals typesafe
*/
export const definedGlobals = { export const definedGlobals = {
'process.env.THEATRE_VERSION': JSON.stringify( 'process.env.THEATRE_VERSION': JSON.stringify(
require('../studio/package.json').version, require('../studio/package.json').version,
@ -5,4 +9,5 @@ export const definedGlobals = {
// json-touch-patch (an unmaintained package) reads this value. We patch it to just 'Set', becauce // json-touch-patch (an unmaintained package) reads this value. We patch it to just 'Set', becauce
// this is only used in `@theatre/studio`, which only supports evergreen browsers // this is only used in `@theatre/studio`, which only supports evergreen browsers
'global.Set': 'Set', 'global.Set': 'Set',
'process.env.BUILT_FOR_PLAYGROUND': JSON.stringify('false'),
} }

View file

@ -11,7 +11,10 @@ interface NodeModule {
interface ProcessEnv { interface ProcessEnv {
NODE_ENV: 'development' | 'production' | 'test' NODE_ENV: 'development' | 'production' | 'test'
// The version of the package, as defined in package.json
THEATRE_VERSION: string THEATRE_VERSION: string
// This is set to 'true' when building the playground
BUILT_FOR_PLAYGROUND: 'true' | 'false'
} }
declare module '*.svg' { declare module '*.svg' {

View file

@ -28,6 +28,16 @@ async function waitTilUIIsVisible(): Promise<undefined> {
} }
export default async function checkForUpdates() { export default async function checkForUpdates() {
if (process.env.BUILT_FOR_PLAYGROUND === 'true') {
// Build for playground. Skipping update check
return
}
if (process.env.THEATRE_VERSION?.match(/COMPAT/)) {
// Built for compat tests. Skipping update check
return
}
// let's wait a bit in case the user has called for the UI to be hidden. // let's wait a bit in case the user has called for the UI to be hidden.
await wait(500) await wait(500)
await waitTilUIIsVisible() await waitTilUIIsVisible()