sequence.attachAudio()
now accepts any AudioNode
as destination
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parent
91a65752a9
commit
3f0556b9eb
2 changed files with 6 additions and 6 deletions
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@ -16,9 +16,9 @@ interface IAttachAudioArgs {
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*/
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audioContext?: AudioContext
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/**
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* An AudioDestinationNode to feed the audio into. One will be created if not provided.
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* An AudioNode to feed the audio into. Will use audioContext.destination if not provided.
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*/
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destinationNode?: AudioDestinationNode
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destinationNode?: AudioNode
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}
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export interface ISequence {
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@ -129,7 +129,7 @@ export interface ISequence {
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attachAudio(args: IAttachAudioArgs): Promise<{
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decodedBuffer: AudioBuffer
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audioContext: AudioContext
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destinationNode: AudioDestinationNode
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destinationNode: AudioNode
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}>
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}
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@ -190,7 +190,7 @@ export default class TheatreSequence implements ISequence {
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async attachAudio(args: IAttachAudioArgs): Promise<{
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decodedBuffer: AudioBuffer
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audioContext: AudioContext
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destinationNode: AudioDestinationNode
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destinationNode: AudioNode
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}> {
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const {audioContext, destinationNode, decodedBuffer} =
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await resolveAudioBuffer(args)
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@ -211,7 +211,7 @@ export default class TheatreSequence implements ISequence {
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async function resolveAudioBuffer(args: IAttachAudioArgs): Promise<{
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decodedBuffer: AudioBuffer
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audioContext: AudioContext
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destinationNode: AudioDestinationNode
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destinationNode: AudioNode
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}> {
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function getAudioContext(): Promise<AudioContext> {
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if (args.audioContext) return Promise.resolve(args.audioContext)
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@ -23,7 +23,7 @@ export default class AudioPlaybackController implements IPlaybackController {
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private readonly _ticker: Ticker,
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private readonly _decodedBuffer: AudioBuffer,
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private readonly _audioContext: AudioContext,
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private readonly _nodeDestination: AudioDestinationNode,
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private readonly _nodeDestination: AudioNode,
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) {
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this.statePointer = this._state.pointer
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