Implement dynamic scene trees in r3f
This makes it possible to add/remove objects on the fly, do hot-module reloading, change object configs on the fly, and more.
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151fcce298
commit
a9c3c00153
4 changed files with 95 additions and 41 deletions
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@ -43,21 +43,21 @@ const EditableProxy: VFC<EditableProxyProps> = ({storeKey, object}) => {
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useLayoutEffect(() => {
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useLayoutEffect(() => {
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const originalVisibility = object.visible
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const originalVisibility = object.visible
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if (editable.visibleOnlyInEditor) {
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if (editable?.visibleOnlyInEditor) {
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object.visible = true
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object.visible = true
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}
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}
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return () => {
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return () => {
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object.visible = originalVisibility
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object.visible = originalVisibility
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}
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}
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}, [editable.visibleOnlyInEditor, object.visible])
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}, [editable?.visibleOnlyInEditor, object.visible])
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const [hovered, setHovered] = useState(false)
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const [hovered, setHovered] = useState(false)
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// Helpers
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// Helpers
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const scene = useThree((state) => state.scene)
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const scene = useThree((state) => state.scene)
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const helper = useMemo<Helper | undefined>(
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const helper = useMemo<Helper | undefined>(
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() => editable.objectConfig.createHelper?.(object),
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() => editable?.objectConfig.createHelper?.(object),
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[object],
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[object],
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)
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)
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useEffect(() => {
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useEffect(() => {
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@ -92,6 +92,7 @@ const EditableProxy: VFC<EditableProxyProps> = ({storeKey, object}) => {
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// subscribe to external changes
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// subscribe to external changes
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useEffect(() => {
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useEffect(() => {
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if (!editable) return
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const sheetObject = editable.sheetObject
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const sheetObject = editable.sheetObject
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const objectConfig = editable.objectConfig
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const objectConfig = editable.objectConfig
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@ -114,6 +115,8 @@ const EditableProxy: VFC<EditableProxyProps> = ({storeKey, object}) => {
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}
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}
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}, [editable])
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}, [editable])
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if (!editable) return null
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return (
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return (
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<>
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<>
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<group
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<group
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@ -58,18 +58,19 @@ const ProxyManager: VFC<ProxyManagerProps> = ({orbitControlsRef}) => {
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sceneProxy.traverse((object) => {
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sceneProxy.traverse((object) => {
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if (object.userData.__editable) {
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if (object.userData.__editable) {
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// there are duplicate theatreKeys in the scene, only display one instance in the editor
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if (editableProxies[object.userData.__storeKey]) {
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object.parent!.remove(object)
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} else {
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const theatreKey = object.userData.__storeKey
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const theatreKey = object.userData.__storeKey
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if (
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// there are duplicate theatreKeys in the scene, only display one instance in the editor
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editableProxies[theatreKey] ||
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// this object has been unmounted
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!editables[theatreKey]
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) {
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object.parent!.remove(object)
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} else {
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editableProxies[theatreKey] = {
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editableProxies[theatreKey] = {
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portal: createPortal(
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portal: createPortal(
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<EditableProxy
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<EditableProxy storeKey={theatreKey} object={object} />,
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storeKey={object.userData.__storeKey}
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object={object}
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/>,
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object.parent!,
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object.parent!,
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),
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),
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object: object,
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object: object,
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@ -1,4 +1,11 @@
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import type {ComponentProps, ComponentType, Ref, RefAttributes} from 'react'
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import {
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ComponentProps,
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ComponentType,
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Ref,
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RefAttributes,
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useMemo,
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useState,
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} from 'react'
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import React, {forwardRef, useEffect, useLayoutEffect, useRef} from 'react'
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import React, {forwardRef, useEffect, useLayoutEffect, useRef} from 'react'
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import {allRegisteredObjects, editorStore} from './store'
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import {allRegisteredObjects, editorStore} from './store'
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import mergeRefs from 'react-merge-refs'
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import mergeRefs from 'react-merge-refs'
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@ -7,7 +14,8 @@ import {useCurrentSheet} from './SheetProvider'
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import defaultEditableFactoryConfig from './defaultEditableFactoryConfig'
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import defaultEditableFactoryConfig from './defaultEditableFactoryConfig'
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import type {EditableFactoryConfig} from './editableFactoryConfigUtils'
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import type {EditableFactoryConfig} from './editableFactoryConfigUtils'
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import {makeStoreKey} from './utils'
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import {makeStoreKey} from './utils'
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import type {$FixMe} from '../types'
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import type {$FixMe, $IntentionalAny} from '../types'
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import type {ISheetObject} from '@theatre/core'
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const createEditable = <Keys extends keyof JSX.IntrinsicElements>(
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const createEditable = <Keys extends keyof JSX.IntrinsicElements>(
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config: EditableFactoryConfig,
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config: EditableFactoryConfig,
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@ -49,21 +57,18 @@ const createEditable = <Keys extends keyof JSX.IntrinsicElements>(
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const sheet = useCurrentSheet()!
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const sheet = useCurrentSheet()!
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const sheetObject = sheet.object(
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const [sheetObject, setSheetObject] = useState<
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theatreKey,
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undefined | ISheetObject<$FixMe>
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Object.assign(
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>(undefined)
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{
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...additionalProps,
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},
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// @ts-ignore
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...Object.values(config[actualType].props).map(
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// @ts-ignore
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(value) => value.type,
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),
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),
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)
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const storeKey = makeStoreKey(sheetObject.address)
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const storeKey = useMemo(
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() =>
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makeStoreKey({
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...sheet.address,
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objectKey: theatreKey as $IntentionalAny,
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}),
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[sheet, theatreKey],
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)
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const invalidate = useInvalidate()
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const invalidate = useInvalidate()
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@ -102,8 +107,38 @@ Then you can use it in your JSX like any other editable component. Note the make
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// create sheet object and add editable to store
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// create sheet object and add editable to store
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useLayoutEffect(() => {
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useLayoutEffect(() => {
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if (!sheet) return
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if (!sheet) return
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if (sheetObject) {
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sheet.object(
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theatreKey,
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Object.assign(
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{
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...additionalProps,
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},
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// @ts-ignore
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...Object.values(config[actualType].props).map(
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// @ts-ignore
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(value) => value.type,
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),
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),
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{override: true},
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)
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return
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} else {
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const sheetObject = sheet.object(
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theatreKey,
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Object.assign(
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{
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...additionalProps,
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},
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// @ts-ignore
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...Object.values(config[actualType].props).map(
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// @ts-ignore
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(value) => value.type,
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),
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),
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)
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allRegisteredObjects.add(sheetObject)
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allRegisteredObjects.add(sheetObject)
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setSheetObject(sheetObject)
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if (objRef)
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if (objRef)
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typeof objRef === 'function'
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typeof objRef === 'function'
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@ -117,7 +152,8 @@ Then you can use it in your JSX like any other editable component. Note the make
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// @ts-ignore
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// @ts-ignore
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objectConfig: config[actualType],
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objectConfig: config[actualType],
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})
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})
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}, [sheet, storeKey])
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}
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}, [sheet, storeKey, additionalProps])
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// store initial values of props
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// store initial values of props
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useLayoutEffect(() => {
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useLayoutEffect(() => {
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@ -161,6 +197,9 @@ Then you can use it in your JSX like any other editable component. Note the make
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return () => {
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return () => {
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untap()
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untap()
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sheetObject.sheet.deleteObject(theatreKey)
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allRegisteredObjects.delete(sheetObject)
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editorStore.getState().removeEditable(storeKey)
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}
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}
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}, [sheetObject])
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}, [sheetObject])
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@ -45,6 +45,7 @@ export type EditorStore = {
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init: (scene: Scene, gl: WebGLRenderer) => void
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init: (scene: Scene, gl: WebGLRenderer) => void
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addEditable: (theatreKey: string, editable: Editable<any>) => void
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addEditable: (theatreKey: string, editable: Editable<any>) => void
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removeEditable: (theatreKey: string) => void
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createSnapshot: () => void
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createSnapshot: () => void
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setSnapshotProxyObject: (
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setSnapshotProxyObject: (
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proxyObject: Object3D | null,
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proxyObject: Object3D | null,
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@ -85,6 +86,16 @@ const config: StateCreator<EditorStore> = (set, get) => {
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}))
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}))
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},
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},
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removeEditable: (theatreKey) => {
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set((state) => {
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const editables = {...state.editables}
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delete editables[theatreKey]
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return {
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editables,
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}
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})
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},
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createSnapshot: () => {
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createSnapshot: () => {
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set((state) => ({
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set((state) => ({
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sceneSnapshot: state.scene?.clone() ?? null,
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sceneSnapshot: state.scene?.clone() ?? null,
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