Added another example
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6 changed files with 110 additions and 2 deletions
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@ -14,7 +14,7 @@ require('esbuild')
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{
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entryPoints: [path.join(playgroundDir, 'src/index.tsx')],
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target: ['firefox88'],
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loader: {'.png': 'file'},
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loader: {'.png': 'file', '.glb': 'file'},
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bundle: true,
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sourcemap: true,
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define: definedGlobals,
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@ -1 +1 @@
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import './r3f'
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import './space-exploration'
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@ -1,3 +1,7 @@
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declare module '*.png' {
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export default string
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}
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declare module '*.glb' {
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export default string
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}
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99
packages/playground/src/space-exploration/App.tsx
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packages/playground/src/space-exploration/App.tsx
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@ -0,0 +1,99 @@
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import {editable as e, bindToCanvas} from '@theatre/plugin-r3f'
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import {OrbitControls, Stars} from '@react-three/drei'
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import {getProject} from '@theatre/core'
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import React, {Suspense} from 'react'
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import {Canvas} from '@react-three/fiber'
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import {useGLTF} from '@react-three/drei'
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import sceneGLB from './scene.glb'
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document.body.style.backgroundColor = '#171717'
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/*
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Auto-generated by: https://github.com/pmndrs/gltfjsx
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author: overlaps (https://sketchfab.com/overlaps)
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license: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
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source: https://sketchfab.com/models/91964c1ce1a34c3985b6257441efa500
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title: Space exploration [WLP series #8]
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*/
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function Model({url}: {url: string}) {
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const {nodes} = useGLTF(url) as any
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console.log(nodes)
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return (
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<group rotation={[-Math.PI / 2, 0, 0]} position={[0, -7, 0]} scale={7}>
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<group rotation={[Math.PI / 13.5, -Math.PI / 5.8, Math.PI / 5.6]}>
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<e.mesh
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uniqueName="Thingy"
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receiveShadow
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castShadow
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geometry={nodes.planet001.geometry}
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material={nodes.planet001.material}
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/>
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<e.mesh
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uniqueName="Debris 2"
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receiveShadow
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castShadow
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geometry={nodes.planet002.geometry}
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material={nodes.planet002.material}
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/>
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<e.mesh
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uniqueName="Debris 1"
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geometry={nodes.planet003.geometry}
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material={nodes.planet003.material}
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/>
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</group>
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</group>
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)
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}
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function App() {
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return (
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<div>
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<Canvas
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dpr={[1.5, 2]}
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linear
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shadows
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onCreated={bindToCanvas({
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sheet: getProject('Example project').sheet('R3F-Canvas'),
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})}
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>
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<fog attach="fog" args={['#272730', 16, 30]} />
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<ambientLight intensity={0.75} />
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<e.perspectiveCamera
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uniqueName="Camera"
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makeDefault
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position={[0, 0, 16]}
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fov={75}
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>
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<e.pointLight
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uniqueName="Light 1"
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intensity={1}
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position={[-10, -25, -10]}
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/>
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<e.spotLight
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uniqueName="Light 2"
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castShadow
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intensity={2.25}
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angle={0.2}
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penumbra={1}
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position={[-25, 20, -15]}
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shadow-mapSize={[1024, 1024]}
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shadow-bias={-0.0001}
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/>
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</e.perspectiveCamera>
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<Suspense fallback={null}>
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<Model url={sceneGLB} />
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</Suspense>
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<OrbitControls
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enablePan={false}
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enableZoom={true}
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maxPolarAngle={Math.PI / 2}
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minPolarAngle={Math.PI / 2}
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/>
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<Stars radius={500} depth={50} count={1000} factor={10} />
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</Canvas>
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</div>
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)
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}
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export default App
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5
packages/playground/src/space-exploration/index.tsx
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packages/playground/src/space-exploration/index.tsx
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import React from 'react'
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import ReactDOM from 'react-dom'
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import App from './App'
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ReactDOM.render(<App />, document.getElementById('root'))
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BIN
packages/playground/src/space-exploration/scene.glb
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BIN
packages/playground/src/space-exploration/scene.glb
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