dev: Build playground files much faster and add watch

This commit is contained in:
Cole Lawrence 2022-06-15 14:23:26 -04:00
parent 2c2e421382
commit df692427ca
15 changed files with 460 additions and 278 deletions

1
packages/playground/devEnv/.gitignore vendored Normal file
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@ -0,0 +1 @@
build.compiled.js

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@ -3,15 +3,17 @@ import {writeFile, readFile} from 'fs/promises'
import path from 'path'
import type {BuildOptions} from 'esbuild'
import esbuild from 'esbuild'
import type {IncomingMessage, ServerResponse} from 'http'
import {definedGlobals} from '../../../theatre/devEnv/buildUtils'
import {definedGlobals} from '../../../theatre/devEnv/definedGlobals'
import {mapValues} from 'lodash-es'
import {createServer, request} from 'http'
import {spawn} from 'child_process'
import React from 'react'
import {renderToStaticMarkup} from 'react-dom/server'
import {Home} from './Home'
import type {Server} from 'net'
import {timer} from './timer'
import {openForOS} from './openForOS'
import {tryMultiplePorts} from './tryMultiplePorts'
import {createProxyServer} from './createProxyServer'
import {createEsbuildLiveReloadTools} from './createEsbuildLiveReloadTools'
import {createServerForceClose} from './createServerForceClose'
const playgroundDir = (folder: string) => path.join(__dirname, '..', folder)
const buildDir = playgroundDir('build')
@ -19,278 +21,178 @@ const sharedDir = playgroundDir('src/shared')
const personalDir = playgroundDir('src/personal')
const testDir = playgroundDir('src/tests')
const dev = process.argv.find((arg) => ['--dev', '-d'].includes(arg)) != null
const defaultPort = 8080
export async function start(options: {
dev: boolean
findAvailablePort: boolean
openBrowser: boolean
waitBeforeStartingServer?: Promise<void>
/** defaults to 8080 */
defaultPort?: number
}): Promise<{stop(): Promise<void>}> {
const defaultPort = options.defaultPort ?? 8080
const liveReload =
(dev || undefined) &&
((): {
handleRequest(req: IncomingMessage, res: ServerResponse): boolean
hasOpenConnections(): boolean
esbuildBanner: esbuild.BuildOptions['banner']
esbuildWatch: esbuild.WatchMode
} => {
const openResponses: ServerResponse[] = []
return {
handleRequest(req, res) {
// If special /esbuild url requested, subscribe clients to changes
if (req.url === '/esbuild') {
openResponses.push(
res.writeHead(200, {
'Content-Type': 'text/event-stream',
'Cache-Control': 'no-cache',
Connection: 'keep-alive',
}),
)
return true
}
return false
},
hasOpenConnections() {
return openResponses.length > 0
},
esbuildBanner: {
js: ' (() => new EventSource("/esbuild").onmessage = () => location.reload())();',
},
esbuildWatch: {
onRebuild(error) {
if (!error) {
console.error('Reloading...')
// Notify clients on rebuild
openResponses.forEach((res) => res.write('data: update\n\n'))
openResponses.length = 0
} else {
console.error('Rebuild had errors...')
}
},
},
}
})()
const liveReload = options.dev ? createEsbuildLiveReloadTools() : undefined
type Groups = {
[group: string]: {
[module: string]: {
entryDir: string
outDir: string
}
}
}
// Collect all entry directories per module per group
const groups: Groups = Object.fromEntries(
[sharedDir, personalDir, testDir]
.map((groupDir) => {
try {
return [
path.basename(groupDir),
Object.fromEntries(
readdirSync(groupDir).map((moduleDirName) => [
path.basename(moduleDirName),
{
entryDir: path.join(groupDir, moduleDirName),
outDir: path.join(
buildDir,
path.basename(groupDir),
moduleDirName,
),
},
]),
),
]
} catch (e) {
// If the group dir doesn't exist, we just set its entry to undefined
return [path.basename(groupDir), undefined]
type Groups = {
[group: string]: {
[module: string]: {
entryDir: string
outDir: string
}
})
// and then filter it out.
.filter((entry) => entry[1] !== undefined),
)
// Collect all entry files
const entryPoints = Object.values(groups)
.flatMap((group) => Object.values(group))
.map((module) => path.join(module.entryDir, 'index.tsx'))
// Collect all output directories
const outDirs = Object.values(groups).flatMap((group) =>
Object.values(group).map((module) => module.outDir),
)
// Render home page contents
const homeHtml = renderToStaticMarkup(
React.createElement(Home, {
groups: mapValues(groups, (group) => Object.keys(group)),
}),
)
const config: BuildOptions = {
entryPoints,
bundle: true,
sourcemap: true,
outdir: playgroundDir('build'),
target: ['firefox88'],
loader: {
'.png': 'file',
'.glb': 'file',
'.gltf': 'file',
'.svg': 'dataurl',
},
define: {
...definedGlobals,
'window.__IS_VISUAL_REGRESSION_TESTING': 'true',
},
banner: liveReload?.esbuildBanner,
watch: liveReload?.esbuildWatch,
}
esbuild
.build(config)
.catch((err) => {
// if in dev mode, permit continuing to watch even if there was an error
return dev ? Promise.resolve() : Promise.reject(err)
})
.then(async () => {
// Read index.html template
const index = await readFile(path.join(__dirname, 'index.html'), 'utf8')
await Promise.all([
// Write home page
writeFile(
path.join(buildDir, 'index.html'),
index.replace(/<body>[\s\S]*<\/body>/, `<body>${homeHtml}</body>`),
),
// Write module pages
...outDirs.map((outDir) =>
writeFile(
path.join(outDir, 'index.html'),
// Substitute %ENTRYPOINT% placeholder with the output file path
index.replace(
'%ENTRYPOINT%',
path.join('/', path.relative(buildDir, outDir), 'index.js'),
),
),
),
])
})
.catch((err) => {
console.log(err)
return process.exit(1)
})
.then(async () => {
// Only start dev server in dev, otherwise just run build and that's it
if (!dev) {
return
}
// We start ESBuild serve with no build config because it doesn't need to build
// anything, we are already using ESBuild watch.
const {port: esbuildPort} = await esbuild.serve(
{servedir: playgroundDir('build')},
{},
)
const proxyServer = createServer((req, res) => {
const {url, method, headers} = req
if (liveReload?.handleRequest(req, res)) {
return
}
// Otherwise forward requests to ESBuild server
req.pipe(
request(
{
hostname: '0.0.0.0',
port: esbuildPort,
path: url,
method,
headers,
},
(prxRes) => {
res.writeHead(prxRes.statusCode!, prxRes.headers)
prxRes.pipe(res, {end: true})
},
),
{end: true},
)
})
const isCI = process.env.CI
const portTries = isCI ? 1 : 10
const portChosen = await tryMultiplePorts(
defaultPort,
portTries,
proxyServer,
)
const hostedAt = `http://localhost:${portChosen}`
console.log('Playground running at', hostedAt)
// If not in CI, try to spawn a browser
if (!isCI) {
setTimeout(() => {
if (!liveReload?.hasOpenConnections()) openForOS(hostedAt)
}, 1000)
}
})
function openForOS(hostedAt: string) {
const open = {
darwin: ['open'],
linux: ['xdg-open'],
win32: ['cmd', '/c', 'start'],
}
const platform = process.platform as keyof typeof open
if (open[platform]) {
spawn(open[platform][0], [...open[platform].slice(1), hostedAt])
} else {
console.error(
`Failed to open (${hostedAt}) for unconfigured platform (${platform})`,
)
}
}
async function tryMultiplePorts(
port: number,
tries: number,
server: Server,
): Promise<number> {
let portToTry = port
let firstError = null
let lastError = null
while (portToTry < port + tries) {
try {
await new Promise((res, rej) => {
const onListening = () => (rm(), res(true))
const onError = () => (rm(), rej())
const rm = () => {
server.off('error', onError)
server.off('listening', onListening)
// Collect all entry directories per module per group
const groups: Groups = Object.fromEntries(
[sharedDir, personalDir, testDir]
.map((groupDir) => {
try {
return [
path.basename(groupDir),
Object.fromEntries(
readdirSync(groupDir).map((moduleDirName) => [
path.basename(moduleDirName),
{
entryDir: path.join(groupDir, moduleDirName),
outDir: path.join(
buildDir,
path.basename(groupDir),
moduleDirName,
),
},
]),
),
]
} catch (e) {
// If the group dir doesn't exist, we just set its entry to undefined
return [path.basename(groupDir), undefined]
}
server
.listen(portToTry)
.on('listening', onListening)
.on('error', onError)
})
// and then filter it out.
.filter((entry) => entry[1] !== undefined),
)
firstError = null
lastError = null
break // found a working port
} catch (err) {
if (!firstError) firstError = err
lastError = err
portToTry += 1
// Collect all entry files
const entryPoints = Object.values(groups)
.flatMap((group) => Object.values(group))
.map((module) => path.join(module.entryDir, 'index.tsx'))
// Collect all output directories
const outDirs = Object.values(groups).flatMap((group) =>
Object.values(group).map((module) => module.outDir),
)
// Render home page contents
const homeHtml = renderToStaticMarkup(
React.createElement(Home, {
groups: mapValues(groups, (group) => Object.keys(group)),
}),
)
const _initialBuild = timer('esbuild initial playground entry point builds')
const esbuildConfig: BuildOptions = {
entryPoints,
bundle: true,
sourcemap: true,
outdir: buildDir,
target: ['firefox88'],
loader: {
'.png': 'file',
'.glb': 'file',
'.gltf': 'file',
'.svg': 'dataurl',
},
define: {
...definedGlobals,
'window.__IS_VISUAL_REGRESSION_TESTING': 'true',
},
banner: liveReload?.esbuildBanner,
watch: liveReload?.esbuildWatch,
}
let esbuildWatchStop: undefined | (() => void)
await esbuild
.build(esbuildConfig)
.finally(() => _initialBuild.stop())
.catch((err) => {
// if in dev mode, permit continuing to watch even if there was an error
return options.dev ? Promise.resolve() : Promise.reject(err)
})
.then(async (buildResult) => {
esbuildWatchStop = buildResult?.stop
// Read index.html template
const index = await readFile(path.join(__dirname, 'index.html'), 'utf8')
await Promise.all([
// Write home page
writeFile(
path.join(buildDir, 'index.html'),
index.replace(/<body>[\s\S]*<\/body>/, `<body>${homeHtml}</body>`),
'utf-8',
),
// Write module pages
...outDirs.map((outDir) =>
writeFile(
path.join(outDir, 'index.html'),
// Substitute %ENTRYPOINT% placeholder with the output file path
index.replace(
'%ENTRYPOINT%',
path.join('/', path.relative(buildDir, outDir), 'index.js'),
),
'utf-8',
),
),
])
})
.catch((err) => {
console.error(err)
return process.exit(1)
})
// Only start dev server in dev, otherwise just run build and that's it
if (!options.dev) {
return {
stop() {
esbuildWatchStop?.()
return Promise.resolve()
},
}
}
if (firstError) {
console.error(firstError)
console.error(lastError)
throw new Error(
`Failed to find port starting at ${port} with ${tries} tries.`,
)
await options.waitBeforeStartingServer
// We start ESBuild serve with no build config because it doesn't need to build
// anything, we are already using ESBuild watch.
/** See https://esbuild.github.io/api/#serve-return-values */
const esbuildServe = await esbuild.serve({servedir: buildDir}, {})
const proxyServer = createProxyServer(liveReload?.handleRequest, {
hostname: '0.0.0.0',
port: esbuildServe.port,
})
const proxyForceExit = createServerForceClose(proxyServer)
const portTries = options.findAvailablePort ? 10 : 1
const portChosen = await tryMultiplePorts(defaultPort, portTries, proxyServer)
const hostedAt = `http://localhost:${portChosen}`
console.log('Playground running at', hostedAt)
if (options.openBrowser) {
setTimeout(() => {
if (!liveReload?.hasOpenConnections()) openForOS(hostedAt)
}, 1000)
}
return portToTry
return {
stop() {
esbuildServe.stop()
esbuildWatchStop?.()
return Promise.all([proxyForceExit(), esbuildServe.wait]).then(() => {
// map to void for type defs
})
},
}
}

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@ -0,0 +1,55 @@
const {timer} = require('./timer')
const dev = process.argv.find((arg) => ['--dev', '-d'].includes(arg)) != null
const isCI = Boolean(process.env.CI)
let current
function onUpdatedBuildScript(rebuild) {
delete require.cache[require.resolve('./build.compiled')]
/** @type {import("./build")} */
const module = require('./build.compiled')
const _start = timer('build.compiled start')
try {
module
.start({
dev,
findAvailablePort: !isCI,
// If not in CI, try to spawn a browser
openBrowser: !isCI && !rebuild,
waitBeforeStartingServer: current?.stop(),
})
.then((running) => {
current = running
})
.catch((err) => {
console.error('cli.js calling start() in build.compiled.js', err)
})
.finally(() => _start.stop())
} catch (err) {
_start.stop()
}
}
timer('cli.js').wrap(() => {
timer('esbuild build.compiled.js').wrap(() => {
const {build} = require('esbuild')
// compile build files directly which is about 10x faster than esbuild-register
build({
entryPoints: [__dirname + '/build.ts'],
outfile: __dirname + '/build.compiled.js',
bundle: true,
platform: 'node',
external: ['esbuild', 'react', 'react-dom/server'],
watch: dev && {
onRebuild(err, res) {
if (!err) {
onUpdatedBuildScript(true)
}
},
},
}).then(() => {
onUpdatedBuildScript(false)
})
})
})

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@ -0,0 +1,75 @@
import type esbuild from 'esbuild'
import type {IncomingMessage, ServerResponse} from 'http'
export function createEsbuildLiveReloadTools(): {
handleRequest(req: IncomingMessage, res: ServerResponse): boolean
hasOpenConnections(): boolean
esbuildBanner: esbuild.BuildOptions['banner']
esbuildWatch: esbuild.WatchMode
} {
const openResponses = new Set<ServerResponse>()
return {
handleRequest(req, res) {
// If special /esbuild url requested, subscribe clients to changes
if (req.url === '/esbuild') {
res.writeHead(200, {
'Content-Type': 'text/event-stream',
'Cache-Control': 'no-cache',
Connection: 'keep-alive',
})
res.write('data: open\n\n')
openResponses.add(res)
res.on('close', () => openResponses.delete(res))
return true // handled
}
return false
},
hasOpenConnections() {
return openResponses.size > 0
},
esbuildBanner: {
// Below uses function toString to insert raw source code of the function into the JS source.
// This is being used so we can at least get a few type completions, but please understand that
// you cannot reference any non-global browser values from within the function.
js: `;(${function liveReloadClientSetup() {
// from packages/playground/devEnv/createEsbuildLiveReloadTools.ts
function connect() {
try {
const es = new EventSource('/esbuild')
es.onmessage = (evt) => {
switch (evt.data) {
case 'reload':
location.reload()
break
case 'open':
console.log('%cLive reload ready', 'color: gray')
break
}
}
es.onerror = attemptConnect
} catch (err) {
attemptConnect()
}
}
function attemptConnect() {
setTimeout(() => connect(), 1000)
}
attemptConnect()
}.toString()})();`,
},
esbuildWatch: {
onRebuild(error, res) {
if (!error) {
if (openResponses.size > 0) {
console.error(`Reloading for ${openResponses.size} clients...`)
// Notify clients on rebuild
openResponses.forEach((res) => res.write('data: reload\n\n'))
openResponses.clear()
}
} else {
console.error('Rebuild had errors...')
}
},
},
}
}

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@ -0,0 +1,34 @@
import type {IncomingMessage, ServerResponse} from 'http'
import {createServer, request} from 'http'
// See example from https://esbuild.github.io/api/#customizing-server-behavior
export function createProxyServer(
handleRequest:
| ((req: IncomingMessage, res: ServerResponse) => boolean)
| undefined,
target: {hostname: string; port: number},
) {
return createServer((req, res) => {
const {url, method, headers} = req
if (handleRequest?.(req, res)) {
return
}
// Otherwise forward requests to target (e.g. ESBuild server)
req.pipe(
request(
{
...target,
path: url,
method,
headers,
},
(prxRes) => {
res.writeHead(prxRes.statusCode!, prxRes.headers)
prxRes.pipe(res, {end: true})
},
),
{end: true},
)
})
}

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@ -0,0 +1,21 @@
import type {Server, Socket} from 'net'
export function createServerForceClose(server: Server) {
const openConnections = new Set<Socket>()
server.on('connection', (conn) => {
openConnections.add(conn)
conn.on('close', () => openConnections.delete(conn))
})
return function serverForceClose(): Promise<void> {
for (const openConnection of openConnections) {
openConnection.destroy()
}
return new Promise((res) => {
server.close(() => {
res()
})
})
}
}

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@ -0,0 +1,17 @@
import {spawn} from 'child_process'
export function openForOS(hostedAt: string) {
const open = {
darwin: ['open'],
linux: ['xdg-open'],
win32: ['cmd', '/c', 'start'],
}
const platform = process.platform as keyof typeof open
if (open[platform]) {
spawn(open[platform][0], [...open[platform].slice(1), hostedAt])
} else {
console.error(
`Failed to open (${hostedAt}) for unconfigured platform (${platform})`,
)
}
}

5
packages/playground/devEnv/timer.d.ts vendored Normal file
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@ -0,0 +1,5 @@
/** Create timer */
export function timer(name: string): {
wrap<T>(fn: () => T): T
stop(): void
}

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@ -0,0 +1,25 @@
/** @param {string} name */
function timer(name) {
const startMs = Date.now()
console.group(`▶️ ${name}`)
let stopped = false
return {
/**
* @type {<T> (fn: () => T): T}
*/
wrap(fn) {
const result = fn()
this.stop()
return result
},
stop() {
if (stopped) return
stopped = true
console.groupEnd()
console.log(
`${name} in ${((Date.now() - startMs) * 0.001).toFixed(3)}s`,
)
},
}
}
exports.timer = timer

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@ -0,0 +1,47 @@
import type {Server} from 'net'
export async function tryMultiplePorts(
port: number,
tries: number,
server: Server,
): Promise<number> {
let portToTry = port
let firstError = null
let lastError = null
while (portToTry < port + tries) {
try {
await new Promise((res, rej) => {
const onListening = () => (rm(), res(true))
const onError = () => (rm(), rej())
const rm = () => {
server.off('error', onError)
server.off('listening', onListening)
}
server
.listen(portToTry)
.on('listening', onListening)
.on('error', onError)
})
firstError = null
lastError = null
break // found a working port
} catch (err) {
if (!firstError) firstError = err
lastError = err
portToTry += 1
}
}
if (firstError) {
console.error(firstError)
console.error(lastError)
throw new Error(
`Failed to find port starting at ${port} with ${tries} tries.`,
)
}
return portToTry
}

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@ -8,8 +8,8 @@
"dist/**/*"
],
"scripts": {
"serve": "node -r esbuild-register devEnv/build.ts --dev",
"build": "node -r esbuild-register devEnv/build.ts",
"serve": "node devEnv/cli.js --dev",
"build": "node devEnv/cli.js",
"build:static": "yarn build",
"typecheck": "yarn run build",
"test": "playwright test --config=devEnv/playwright.config.ts",

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@ -1,3 +1,3 @@
import {createBundles} from './buildUtils'
import {createBundles} from './createBundles'
createBundles(false)

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@ -1,14 +1,6 @@
import path from 'path'
import {build} from 'esbuild'
export const definedGlobals = {
'process.env.THEATRE_VERSION': JSON.stringify(
require('../studio/package.json').version,
),
// json-touch-patch (an unmaintained package) reads this value. We patch it to just 'Set', becauce
// this is only used in `@theatre/studio`, which only supports evergreen browsers
'global.Set': 'Set',
}
import {definedGlobals} from './definedGlobals'
export function createBundles(watch: boolean) {
for (const which of ['core', 'studio']) {

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@ -0,0 +1,8 @@
export const definedGlobals = {
'process.env.THEATRE_VERSION': JSON.stringify(
require('../studio/package.json').version,
),
// json-touch-patch (an unmaintained package) reads this value. We patch it to just 'Set', becauce
// this is only used in `@theatre/studio`, which only supports evergreen browsers
'global.Set': 'Set',
}

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@ -1,3 +1,3 @@
import {createBundles} from './buildUtils'
import {createBundles} from './createBundles'
createBundles(true)