Update compat tests to use THREE.r155

This commit is contained in:
Aria Minaei 2023-08-06 17:18:35 +02:00
parent 4fefee863e
commit f612108e18
70 changed files with 534 additions and 374 deletions

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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.js
# testing
/coverage
# production
/build
# misc
.DS_Store
.env.local
.env.development.local
.env.test.local
.env.production.local
npm-debug.log*
yarn-debug.log*
yarn-error.log*

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Testing `@theatre/core` and `@theatre/studio` with `npm`, `create-react-app`, and `react@18`

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{
"name": "@compat/cra-react18",
"version": "0.1.0",
"private": true,
"scripts": {
"start": "react-scripts start",
"build": "react-scripts build",
"test": "react-scripts test",
"eject": "react-scripts eject",
"serve": "serve -s build"
},
"dependencies": {
"@react-three/drei": "^9.80.1",
"@react-three/fiber": "^8.13.6",
"three": "^0.155.0",
"@testing-library/jest-dom": "^5.11.4",
"@testing-library/react": "^11.1.0",
"@testing-library/user-event": "^12.1.10",
"@theatre/core": "0.0.1-COMPAT.1",
"@theatre/r3f": "0.0.1-COMPAT.1",
"@theatre/studio": "0.0.1-COMPAT.1",
"@types/jest": "^29.5.3",
"@types/node": "^20.4.5",
"@types/react": "^18.2.17",
"@types/react-dom": "^18.2.7",
"react-scripts": "^5.0.1",
"typescript": "^3.2.1",
"serve": "14.2.0",
"web-vitals": "^1.0.1"
},
"eslintConfig": {
"extends": ["react-app", "react-app/jest"]
},
"browserslist": {
"production": [">0.2%", "not dead", "not op_mini all"],
"development": [
"last 1 chrome version",
"last 1 firefox version",
"last 1 safari version"
]
}
}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>

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import {getProject} from '@theatre/core'
import React, {useEffect, useRef} from 'react'
import {Canvas} from '@react-three/fiber'
import {editable as e, SheetProvider, PerspectiveCamera} from '@theatre/r3f'
import state from './state.json'
// credit: https://codesandbox.io/s/camera-pan-nsb7f
function Plane({color, theatreKey, ...props}: any) {
return (
<e.mesh {...props} theatreKey={theatreKey}>
<boxGeometry />
<meshStandardMaterial color={color} />
</e.mesh>
)
}
export default function App() {
const light2Ref = useRef<any>()
useEffect(() => {
const interval = setInterval(() => {
if (!light2Ref.current) return
clearInterval(interval)
const intensityInStateJson = 3
const currentIntensity = light2Ref.current.intensity
if (currentIntensity !== intensityInStateJson) {
console.error(`Test failed: light2.intensity is ${currentIntensity}`)
} else {
console.log(`Test passed: light2.intensity is ${intensityInStateJson}`)
}
}, 50)
// see the note on <e.pointLight theatreKey="Light 2" /> below to understand why we're doing this
}, [])
return (
<Canvas
gl={{preserveDrawingBuffer: true}}
linear
frameloop="demand"
dpr={[1.5, 2]}
style={{position: 'absolute', top: 0, left: 0}}
>
<SheetProvider
sheet={getProject('Playground - R3F', {state}).sheet('R3F-Canvas')}
>
{/* @ts-ignore */}
<PerspectiveCamera makeDefault theatreKey="Camera" />
<ambientLight intensity={0.4} />
<e.pointLight
position={[-10, -10, 5]}
intensity={2}
color="#ff20f0"
theatreKey="Light 1"
/>
<e.pointLight
position={[0, 0.5, -1]}
distance={1}
// the intensity is statically set to 2, but in the state.json file we'll set it to 3,
// and we'll use that as a test to make sure the state is being loaded correctly
intensity={2}
color="#e4be00"
theatreKey="Light 2"
ref={light2Ref}
/>
<group position={[0, -0.9, -3]}>
<Plane
color="hotpink"
rotation-x={-Math.PI / 2}
position-z={2}
scale={[4, 20, 0.2]}
theatreKey="plane1"
/>
<Plane
color="#e4be00"
rotation-x={-Math.PI / 2}
position-y={1}
scale={[4.2, 0.2, 4]}
theatreKey="plane2"
/>
<Plane
color="#736fbd"
rotation-x={-Math.PI / 2}
position={[-1.7, 1, 3.5]}
scale={[0.5, 4, 4]}
theatreKey="plane3"
/>
<Plane
color="white"
rotation-x={-Math.PI / 2}
position={[0, 4.5, 3]}
scale={[2, 0.03, 4]}
theatreKey="plane4"
/>
</group>
</SheetProvider>
</Canvas>
)
}

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{
"sheetsById": {
"R3F-Canvas": {
"staticOverrides": {
"byObject": {
"Light 2": {
"intensity": 3
}
}
}
}
},
"definitionVersion": "0.4.0",
"revisionHistory": [
"jVNB3VWU34BIQK7M",
"-NXkC2GceSVBoVqa",
"Bw7ng1kdcWmMO5DN"
]
}

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import ReactDOM from 'react-dom/client'
import studio from '@theatre/studio'
import extension from '@theatre/r3f/dist/extension'
import App from './App/App.tsx'
if (process.env.NODE_ENV === 'development' && typeof window !== 'undefined') {
studio.extend(extension)
studio.initialize({usePersistentStorage: false})
}
const container = document.getElementById('root')!
const root = ReactDOM.createRoot(container)
root.render(<App />)