88 lines
2.1 KiB
TypeScript
88 lines
2.1 KiB
TypeScript
import {editable as e, SheetProvider} from '@theatre/r3f'
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import {getProject} from '@theatre/core'
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import React, {useEffect, useState} from 'react'
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import {Canvas} from '@react-three/fiber'
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import {PerspectiveCamera} from '@react-three/drei'
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import {useExtensionButton} from '../../shared/utils/useExtensionButton'
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document.body.style.backgroundColor = '#171717'
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const EditableCamera = e(PerspectiveCamera, 'perspectiveCamera')
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function App() {
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const project = getProject('R3F Hot Reload Test')
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const sheet = project.sheet('Scene')
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return (
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<div
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style={{
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height: '100vh',
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}}
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>
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<Canvas
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dpr={[1.5, 2]}
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linear
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shadows
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gl={{preserveDrawingBuffer: true}}
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frameloop="demand"
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>
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<SheetProvider sheet={sheet}>
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<EditableCamera
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theatreKey="Camera"
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makeDefault
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position={[0, 0, 16]}
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fov={75}
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>
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<Scene />
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</EditableCamera>
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</SheetProvider>
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</Canvas>
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</div>
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)
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}
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// initial config of "Cube 1"
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const cube1Config1 = {a: 1}
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// we change the default value of a, and add a new prop
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const cube1Config2 = {a: 2, b: 2}
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// we re-use the previous config
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const cube1Config3 = cube1Config2
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function Scene() {
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const [state, setState] = useState(1)
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useExtensionButton('Step forward', () => {
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setState((s) => s + 1)
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})
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useEffect(() => {}, [])
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if (state === 1) {
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return (
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<e.mesh theatreKey="Cube 1" additionalProps={cube1Config1}>
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<boxGeometry args={[10, 10, 10]} />
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</e.mesh>
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)
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} else if (state === 2) {
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return (
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<>
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<e.mesh theatreKey="Cube 1" additionalProps={cube1Config2}>
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<boxGeometry args={[10, 10, 10]} />
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</e.mesh>
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<e.mesh theatreKey="Cube 2">
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<boxGeometry args={[20, 20, 10]} />
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</e.mesh>
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</>
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)
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} else if (state === 3) {
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return (
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<e.mesh theatreKey="Cube 1" additionalProps={cube1Config3}>
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<boxGeometry args={[10, 10, 10]} />
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</e.mesh>
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)
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} else {
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return null
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}
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}
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export default App
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