183 lines
4.5 KiB
TypeScript
183 lines
4.5 KiB
TypeScript
import {Browser, chromium, ConsoleMessage, devices, Page} from 'playwright'
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import {ProcessPromise} from '@cspotcode/zx'
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export function testServerAndPage({
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startServerOnPort,
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checkServerStdoutToSeeIfItsReady,
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}: {
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startServerOnPort: (port: number) => ProcessPromise<unknown>
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checkServerStdoutToSeeIfItsReady: (chunk: string) => boolean
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}) {
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if (checkServerStdoutToSeeIfItsReady('') !== false) {
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throw new Error(
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`Incorrect test setup. checkServerStdoutToSeeIfItsReady should return false for an empty string.`,
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)
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}
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const waitTilServerIsReady = async (
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process: ProcessPromise<unknown>,
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): Promise<void> => {
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const d = defer<void>()
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process.stdout.on('data', (chunk) => {
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if (checkServerStdoutToSeeIfItsReady(chunk.toString())) {
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// server is ready
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d.resolve()
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}
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})
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await Promise.race([
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d.promise,
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new Promise((_, reject) =>
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setTimeout(() => reject(`Server wasn't ready after 30 seconds`), 30000),
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),
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])
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return d.promise
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}
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let browser: Browser, page: Page
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beforeAll(async () => {
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browser = await chromium.launch()
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})
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afterAll(async () => {
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await browser.close()
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})
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beforeEach(async () => {
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page = await browser.newPage()
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})
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afterEach(async () => {
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await page.close()
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})
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test('The server runs, and the r3f setup works', async () => {
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// run the production server but don't wait for it to finish
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// just a random port I'm hoping is free everywhere.
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const port = await findOpenPort()
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let process: ProcessPromise<unknown> | undefined
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try {
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process = startServerOnPort(port)
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} catch (err) {
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throw new Error(`Failed to start server: ${err}`)
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}
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const url = `http://localhost:${port}`
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try {
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await waitTilServerIsReady(process)
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await testTheatreOnPage(page, {url})
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} finally {
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// kill the server
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await process.kill('SIGTERM')
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}
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try {
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await process
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} catch (e) {
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if (e.signal !== 'SIGTERM') {
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console.log('process exited with error', e)
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// if it exited for any reason other than us killing it, re-throw the error
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throw e
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}
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// otherwise, process exited because we killed it, which is what we wanted
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}
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})
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}
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async function testTheatreOnPage(page: Page, {url}: {url: string}) {
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const d = defer<string>()
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const processConsoleEvents = (msg: ConsoleMessage) => {
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const text = msg.text()
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if (text.startsWith('Test passed: light2.intensity')) {
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d.resolve('Passed')
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} else if (text.startsWith('Test failed: light2.intensity')) {
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d.reject(text)
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}
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}
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page.on('console', processConsoleEvents)
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try {
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await page.goto(url, {
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waitUntil: 'domcontentloaded',
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timeout: 30000,
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})
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// give the console listener 3 seconds to resolve, otherwise fail the test
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await Promise.race([
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d.promise,
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new Promise((_, reject) => setTimeout(() => reject('Timed out'), 30000)),
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])
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} finally {
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page.off('console', processConsoleEvents)
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}
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}
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export function findOpenPort(): Promise<number> {
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return new Promise<number>((resolve, reject) => {
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const server = require('net').createServer()
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server.unref()
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server.on('error', reject)
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server.listen(0, () => {
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const {port} = server.address() as {port: number}
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server.close(() => {
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resolve(port)
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})
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})
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})
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}
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interface Deferred<PromiseType> {
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resolve: (d: PromiseType) => void
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reject: (d: unknown) => void
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promise: Promise<PromiseType>
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status: 'pending' | 'resolved' | 'rejected'
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}
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/**
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* A simple imperative API for resolving/rejecting a promise.
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*
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* Example:
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* ```ts
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* function doSomethingAsync() {
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* const deferred = defer()
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*
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* setTimeout(() => {
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* if (Math.random() > 0.5) {
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* deferred.resolve('success')
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* } else {
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* deferred.reject('Something went wrong')
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* }
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* }, 1000)
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*
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* // we're just returning the promise, so that the caller cannot resolve/reject it
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* return deferred.promise
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* }
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*
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* ```
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*/
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export function defer<PromiseType>(): Deferred<PromiseType> {
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let resolve: (d: PromiseType) => void
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let reject: (d: unknown) => void
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const promise = new Promise<PromiseType>((rs, rj) => {
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resolve = (v) => {
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rs(v)
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deferred.status = 'resolved'
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}
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reject = (v) => {
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rj(v)
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deferred.status = 'rejected'
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}
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})
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const deferred: Deferred<PromiseType> = {
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resolve: resolve!,
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reject: reject!,
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promise,
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status: 'pending',
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}
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return deferred
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}
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