default range on hover

This commit is contained in:
jrkb 2023-10-24 07:36:50 +02:00
parent 223121655e
commit 2d43063537

View file

@ -319,6 +319,7 @@ const Audio = function(tp, record) {
source_Dom_Cont.append(muteDom); source_Dom_Cont.append(muteDom);
source_Dom_Cont.append(muteDom_label); source_Dom_Cont.append(muteDom_label);
const defaultRange = getDefaultRange(layer, propTitle);
const min_max_Dom = document.createElement('div'); const min_max_Dom = document.createElement('div');
min_max_Dom.classList.add('audio_min_max'); min_max_Dom.classList.add('audio_min_max');
const min_Cont = document.createElement('div'); const min_Cont = document.createElement('div');
@ -330,6 +331,7 @@ const Audio = function(tp, record) {
min_inputDom.type = 'number'; min_inputDom.type = 'number';
min_inputDom.name = toCssClass(`audio_min${propTitle}`); min_inputDom.name = toCssClass(`audio_min${propTitle}`);
min_inputDom.id = toCssClass(`audio_min${propTitle}`); min_inputDom.id = toCssClass(`audio_min${propTitle}`);
min_inputDom.title = `default: ${defaultRange[0]}`;
min_inputDom.value = `${mappingOptions.min_out}`; min_inputDom.value = `${mappingOptions.min_out}`;
const max_Cont = document.createElement('div'); const max_Cont = document.createElement('div');
max_Cont.classList.add('audio_max_Cont'); max_Cont.classList.add('audio_max_Cont');
@ -340,6 +342,7 @@ const Audio = function(tp, record) {
max_inputDom.type = 'number'; max_inputDom.type = 'number';
max_inputDom.name = toCssClass(`audio_max${propTitle}`); max_inputDom.name = toCssClass(`audio_max${propTitle}`);
max_inputDom.id = toCssClass(`audio_max${propTitle}`); max_inputDom.id = toCssClass(`audio_max${propTitle}`);
max_inputDom.title = `default: ${defaultRange[1]}`;
max_inputDom.value = `${mappingOptions.max_out}`; max_inputDom.value = `${mappingOptions.max_out}`;
const smoothing_inputDom_label = document.createElement('label'); const smoothing_inputDom_label = document.createElement('label');
smoothing_inputDom_label.for = 'audio_smoothing'; smoothing_inputDom_label.for = 'audio_smoothing';