remember play state

This commit is contained in:
themancalledjakob 2024-03-07 11:14:24 +01:00
parent be11f015b9
commit f829eea911

View file

@ -160,10 +160,15 @@ const Record = function(tp) {
const liveUpdater = new LiveUpdater(tp, buffy);
let isInitialized = false;
let remember = {};
const init = () => {
if (!isInitialized) {
tp.core.onChange(tp.sheet.sequence.pointer.playing, (playing) => {
if (isRecording === RECORDING && !playing) {
// when you hit space to stop recording,
// we want to keep it paused
remember.isPlaying = false;
stopRecording();
}
});
@ -440,6 +445,7 @@ const Record = function(tp) {
init();
}
lastPositions = {};
remember.isPlaying = tp.core.val(tp.sheet.sequence.pointer.playing);
tp.sheet.sequence.pause();
const layerKeys = Object.keys(hot);
layerKeys.forEach((layerID) => {
@ -554,6 +560,12 @@ const Record = function(tp) {
.classList.remove('visible');
console.log('Record::stopRecording', 'stopped recording');
isRecording = NOT_RECORDING;
if (remember.isPlaying) {
tp.sheet.sequence.play();
} else {
tp.sheet.sequence.pause();
}
resolve();
});
});