2023-02-21 18:41:53 +01:00
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#include "Atlas.h"
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2023-02-27 16:24:14 +01:00
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#include "conversion.h"
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#include "import-font.h"
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2023-02-22 18:28:56 +01:00
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2023-03-26 21:18:33 +02:00
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namespace ofxMsdfgen {
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2023-03-29 20:45:39 +02:00
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bool compareFontVariations(const FontVariation & a, const FontVariation & b){
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if(a.name < b.name){
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return true;
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}
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if(a.name > b.name){
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return false;
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}
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if(a.value < b.value){
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return true;
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}
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// now always false
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//if(a.value > b.value){
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//return false;
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//}
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return false;
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}
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2023-03-26 21:18:33 +02:00
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Atlas::Atlas(){
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}
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Atlas::~Atlas(){
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if(font){
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msdfgen::destroyFont(font);
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}
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2023-03-28 17:50:38 +02:00
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msdfgen::deinitializeFreetype(ft);
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2023-02-22 18:28:56 +01:00
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}
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2023-03-26 21:18:33 +02:00
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void Atlas::setup(string _fontPath){
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fontPath = _fontPath;
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ft = msdfgen::initializeFreetype();
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font = loadFont(ft, fontPath.c_str());
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variationAxesAvailable.clear();
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vector <msdfgen::FontVariationAxis> _variationAxesAvailable;
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if(msdfgen::listFontVariationAxes(_variationAxesAvailable,
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ft,
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font)){
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cout << "found variation axes for " << fontPath << ":" << endl;
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for(const auto & _axis : _variationAxesAvailable){
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FontVariationAxis axis = {
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_axis.name,
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F16DOT16_TO_FLOAT(_axis.minValue),
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F16DOT16_TO_FLOAT(_axis.maxValue),
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F16DOT16_TO_FLOAT(_axis.defaultValue)
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};
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cout << std::fixed << axis.name << "\n"
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<< "\tmin:" << axis.minValue
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<< "\tmax:" << axis.maxValue
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<< "\t:default:" << axis.defaultValue << endl;
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variationAxesAvailable.push_back(axis);
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cout << __LINE__ << endl;
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addVariations({
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{axis.name, axis.minValue},
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{axis.name, axis.maxValue}
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//{axis.name, axis.defaultValue}
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});
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cout << __LINE__ << endl;
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}
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ofLogNotice("Atlas::setup()") << "retrieved variation axes";
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}else{
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ofLogNotice("Atlas::setup()") << "font does not have variation axes";
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}
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//if(generate()){
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//ofLogNotice("Atlas::setup()") << "generated Atlas";
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//}else{
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//ofLogError("Atlas::setup()") << "whoops, could not generate Atlas";
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//}
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2023-02-21 18:41:53 +01:00
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}
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2023-03-26 21:18:33 +02:00
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void Atlas::setup(string _fontPath,
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AtlasSettings _settings){
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settings = _settings;
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setup(_fontPath);
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}
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void Atlas::addVariations(vector <FontVariation> variations){
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cout << __LINE__ << endl;
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// add to extremes
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for(const auto & variation : variations){
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auto & v = variationExtremes;
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bool found = false;
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for(const auto & ve : variationExtremes){
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if(ve.name == variation.name && ve.value == variation.value){
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found = true;
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}
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}
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//if(std::find(v.begin(), v.end(), variation) != v.end()){
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if(!found){
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variationExtremes.push_back(variation);
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cout << "variation " << variation.name << " v:" << variation.value << endl;
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}
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}
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cout << __LINE__ << endl;
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// calculate steps
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variationSteps.clear();
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// first, sort the extremes
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sort(variationExtremes.begin(),
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variationExtremes.end(),
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compareFontVariations);
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cout << __LINE__ << endl;
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for(int i = 0; i < variationExtremes.size() - 1; i++){
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cout << __LINE__ << endl;
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const FontVariation & a = variationExtremes[i];
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cout << __LINE__ << endl;
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const FontVariation & b = variationExtremes[i + 1];
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cout << __LINE__ << endl;
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cout << "a value: " << ofToString(a.value) << endl;
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cout << "b value: " << ofToString(b.value) << endl;
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float diff = b.value - a.value;
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cout << "diff: " << ofToString(diff) << endl;
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cout << __LINE__ << endl;
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int stepAmount = ceil(diff / settings.maxInterpolationStepSize);
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cout << "stepAmount: " << ofToString(stepAmount) << endl;
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cout << __LINE__ << endl;
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float step = diff / stepAmount;
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float value = a.value + step;
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cout << __LINE__ << endl;
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variationSteps.push_back(a);
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cout << "ADDING " << a.name << " (" << ofToString(a.value) << ")" << endl;
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int stop = 0;
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cout << __LINE__ << endl;
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while(value < b.value && stop < 100){
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variationSteps.push_back({a.name, value});
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cout << std::fixed << "ADDING " << a.name << " (" << value << ")" << endl;
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value += step;
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cout << __LINE__ << endl;
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stop++;
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}
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cout << "ADDING " << b.name << " (" << ofToString(b.value) << ")" << endl;
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variationSteps.push_back(b);
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}
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cout << __LINE__ << endl;
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if(variationExtremes.size() == 1){
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variationSteps = variationExtremes;
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}
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cout << __LINE__ << endl;
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}
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2023-03-26 21:18:33 +02:00
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bool Atlas::generate(){
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bool success = false;
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//{
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if(ft){
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if(font){
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// Storage for glyph geometry and their coordinates in the atlas
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std::vector <msdf_atlas::GlyphGeometry> glyphs;
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for(const FontVariation & variation : variationSteps){
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std::vector <msdf_atlas::GlyphGeometry> variationGlyphs;
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msdf_atlas::FontGeometry _fontGeometry(&variationGlyphs);
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fontGeometry = _fontGeometry;
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msdfgen::setFontVariationAxis(ft,
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font,
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variation.name.c_str(),
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variation.value);
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// Load a set of character glyphs:
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// The second argument can be ignored unless you mix different font sizes in one atlas.
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// In the last argument, you can specify a charset other than ASCII.
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// To load specific glyph indices, use loadGlyphs instead.
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if(settings.characters == "charset::ascii"
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|| settings.characters == ""){
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fontGeometry.loadCharset(font, 1.0, msdf_atlas::Charset::ASCII);
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}else{
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msdf_atlas::Charset charset;
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for(const unsigned char c : settings.characters){
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msdf_atlas::unicode_t ut(c);
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charset.add(ut);
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}
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//fontGeometry.loadCharset(font, 1.0, charset);
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//if(glyphs.size() != settings.characters.length()){
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//fontGeometry.getGlyphs().empty();
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fontGeometry.loadCharset(font,
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1.0, // fontScale
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charset, // charset
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false, // preprocess geometry
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true); // kerning
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//}
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}
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glyphs.insert(glyphs.end(),
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variationGlyphs.begin(),
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variationGlyphs.end());
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}
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// Apply MSDF edge coloring. See edge-coloring.h for other coloring strategies.
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for(msdf_atlas::GlyphGeometry & glyph : glyphs){
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//FIXME: we do not need to inverse y axis, something else is wrong
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// msdfgen::Shape & shape = const_cast <msdfgen::Shape &>(glyph.getShape());
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// shape.inverseYAxis = true;
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glyph.edgeColoring(&msdfgen::edgeColoringInkTrap, // strategy
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settings.maxCornerAngle, // angleThreshold
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0); // seed
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}
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// TightAtlasPacker class computes the layout of the atlas.
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msdf_atlas::TightAtlasPacker packer;
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// Set atlas parameters:
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// setDimensions or setDimensionsConstraint to find the best value
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packer.setDimensionsConstraint(msdf_atlas::TightAtlasPacker::DimensionsConstraint::SQUARE);
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// setScale for a fixed size or setMinimumScale to use the largest that fits
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//packer.setMinimumScale(settings.minimumScale);
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packer.setScale(settings.scale);
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// setPixelRange or setUnitRange
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packer.setPixelRange(settings.pixelRange);
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packer.setMiterLimit(settings.miterLimit);
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// Compute atlas layout - pack glyphs
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packer.pack(glyphs.data(), glyphs.size());
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// Get final atlas dimensions
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int width = 0, height = 0;
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packer.getDimensions(width, height);
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// The ImmediateAtlasGenerator class facilitates the generation of the atlas bitmap.
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msdf_atlas::ImmediateAtlasGenerator <
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float, // pixel type of buffer for individual glyphs depends on generator function
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3, // number of atlas color channels
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& msdf_atlas::msdfGenerator, // function to generate bitmaps for individual glyphs
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msdf_atlas::BitmapAtlasStorage <float, 3> // class that stores the atlas bitmap
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// For example, a custom atlas storage class that stores it in VRAM can be used.
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> generator(width, height);
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// GeneratorAttributes can be modified to change the generator's default settings.
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msdf_atlas::GeneratorAttributes attributes;
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generator.setAttributes(attributes);
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generator.setThreadCount(settings.threadCount);
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// Generate atlas bitmap
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generator.generate(glyphs.data(), glyphs.size());
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// The atlas bitmap can now be retrieved via atlasStorage as a BitmapConstRef.
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// The glyphs array (or fontGeometry) contains positioning data for typesetting text.
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msdfgen::Bitmap <float, 3> bitmap(generator.atlasStorage());
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toOfImage(bitmap, atlasImage);
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atlasImage.update();
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std::vector <msdf_atlas::GlyphBox> layout = generator.getLayout();
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int i = 0;
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for(const msdf_atlas::GlyphBox & gb : layout){
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msdf_atlas::GlyphGeometry gg = glyphs[i];
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i++;
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glyphGeometries.push_back(gg);
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}
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// Cleanup
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//msdfgen::destroyFont(font);
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success = true; // FIXME: always turns true, why do we have this
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}
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2023-03-28 17:50:38 +02:00
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//msdfgen::deinitializeFreetype(ft);
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2023-02-21 18:41:53 +01:00
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}
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return success;
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}
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2023-03-26 21:18:33 +02:00
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const ofImage & Atlas::getAtlasImage(){
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return atlasImage;
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}
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const vector <GlyphGeometry> & Atlas::getGlyphGeometries(){
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return glyphGeometries;
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}
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const GlyphGeometry & Atlas::getGlyphGeometry(unsigned char character){
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for(const GlyphGeometry & gg : glyphGeometries){
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if(gg.getCodepoint() == static_cast <msdf_atlas::unicode_t>(character)){
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return gg;
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}
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}
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// not found!
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ofLogError("Atlas::getGlyphGeometry")
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<< "glyph(" << character << ") not found!" << endl
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<< "returning first glyph. this is bad." << endl;
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// FIXME: proper error handling
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return glyphGeometries[0];
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}
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const GlyphGeometry & Atlas::getGlyphGeometry(unsigned char character,
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FontVariation variation){
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// FIXME: error handling?
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//GlyphVariationKey key = {character, variation};
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//int index = glyphGeometryMap[key];
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return glyphGeometries[0];
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}
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const FontGeometry & Atlas::getFontGeometry(){
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return fontGeometry;
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}
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}
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