Commit graph

181 commits

Author SHA1 Message Date
7a034efd1c all floats 2025-05-25 14:15:42 +02:00
3ea2f0e304 ignore more venvs 2025-05-25 14:15:21 +02:00
840fdf1ca4 bump version to v0.0.8 2025-05-24 15:25:12 +02:00
7b4e65cbb7 check for None 2025-05-24 15:22:01 +02:00
4113343e79 move imports to top 2025-05-24 15:18:20 +02:00
e21ecaef0a fix blender import path 4.3+ 2025-05-24 14:54:24 +02:00
9c77139dcd Merge branch 'main' into dev 2025-05-24 14:38:22 +02:00
13b5a4dd88 bump version to v0.0.7 2025-05-23 11:37:54 +02:00
49699db309 regenerate if needed in update_callback 2025-05-23 11:33:38 +02:00
7ebe913e49 fix rendering crashes
1) introduce can_regenerate so we only regenerate when necessary
2) no notifications of missing glyphs when rendering
3) use frame_change_pre instead of post
2025-05-20 19:24:43 +02:00
2422d0cf09 clean startup 2025-05-20 19:22:00 +02:00
d6dfbfa5a1 cleanup 2025-05-20 19:21:32 +02:00
88f5579d40 loop in and out 2025-05-18 18:47:00 +02:00
ca8b4302a3 fix accessing None 2025-05-18 18:46:35 +02:00
6c3ad47cb6 remove print 2025-05-18 18:46:20 +02:00
093d0813af fix selection being updated 2025-05-18 18:46:07 +02:00
56afa0b453 bump version 2025-05-18 17:37:04 +02:00
8094e56e5a cleanup 2025-05-18 17:36:54 +02:00
f911f2f23a remove local vimrc 2025-05-18 17:36:16 +02:00
7c9a725338 better comments 2025-05-18 17:35:58 +02:00
d56ca84236 glyph properties, orientation fixes 2025-05-18 17:23:38 +02:00
6943a9189c fix shadowing variable 2025-05-18 17:22:48 +02:00
d88c0c50cd cleanup 2025-05-18 17:22:31 +02:00
ed5db93613 cleanup 2025-05-18 17:21:33 +02:00
6708fd0491 conventions 2025-05-18 17:21:23 +02:00
34eeb4af94 align object origins
convenience function to align origins
2025-05-18 13:43:50 +02:00
be5f060c98 add naming helper
convenience function for naming glyphs
2025-05-18 13:42:22 +02:00
da382f5fab add glyph_to_name 2025-05-18 13:40:05 +02:00
71dda9f316 bump version to v0.0.5 in readme 2025-05-14 17:30:03 +02:00
1d4fece0ea fix naming when creating font 2025-05-14 17:22:04 +02:00
05371c3675 fix timer 2025-05-14 17:21:45 +02:00
73d7a56897 fix rotation issue 2025-05-14 17:21:36 +02:00
19c86420f8 fix closed splines 2025-05-14 17:21:26 +02:00
c95e010f81 fix ignore_orientation 2025-05-13 18:02:36 +02:00
8609db1597 hide Nulls 2025-05-13 18:02:02 +02:00
79c0a563f1 add fallback 2025-05-13 17:29:28 +02:00
16bdfc8cc6 cosmetics 2025-05-13 17:29:12 +02:00
47bc10df3f fix first wrong placement 2025-05-13 17:28:45 +02:00
c063c7af1d cleanup
formatting etc
2025-05-13 16:59:32 +02:00
9276ad4fac [fix] scene variable to global
this prevents failure of access in case the scene is refreshed by
blender
2025-05-13 16:59:17 +02:00
f41808adc3 [fix] remove infix 2025-05-13 16:27:56 +02:00
a3c7172573 cleanup 2025-05-13 16:25:19 +02:00
abdee651e0 enable ale
why not
2025-05-13 16:24:54 +02:00
ff85c93551 formatting 2025-05-13 16:08:53 +02:00
a681245093 more explanation 2025-05-13 16:08:40 +02:00
33dac5eae1 formating
auto format made this, i like most of the changes so let's keep it
2025-05-13 15:50:22 +02:00
5c79c7e06e reshuffle and simplify 2025-05-13 15:49:45 +02:00
21480ee371 remove import_infix
not necessary and potentially confusing
2025-05-13 15:45:40 +02:00
fc9b1b65b0 autodetect names earlier
this makes it obvious to the user if autodetect works
2025-05-13 15:38:37 +02:00
9252985405 version bump 2025-05-13 15:11:07 +02:00