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9a7b3edc9e
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fix propsBuffer & introduce lastProps
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2023-04-22 11:59:21 +02:00 |
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1e4588357d
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glyph appearance and color
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2023-04-19 16:51:02 +02:00 |
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01f2960f5d
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remove unnecessary file
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2023-04-19 16:47:21 +02:00 |
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9e215008d3
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add example with profiler (for compile_commands)
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2023-04-19 16:46:41 +02:00 |
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7ef6d13c93
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include ofxProfiler
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2023-04-19 13:51:41 +02:00 |
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297542abc9
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letterDelay for variations
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2023-04-18 18:05:33 +02:00 |
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24c52521e4
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little cleanup
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2023-04-18 18:04:13 +02:00 |
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53ba177225
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simple mirroring
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2023-04-18 16:04:13 +02:00 |
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7d4786d418
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nodes per layer and transform origin fixes
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2023-04-18 14:58:09 +02:00 |
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53f3b92e70
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transform origins
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2023-04-18 13:22:06 +02:00 |
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e357a7f4a2
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layer combos without children are erased
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2023-04-18 13:19:28 +02:00 |
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8fe23edc1f
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add color in BufferVertex
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2023-04-17 20:14:39 +02:00 |
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74fed4e1f4
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external ofNode to transform text
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2023-04-17 17:16:00 +02:00 |
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d78c341871
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little cleanup
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2023-04-17 17:06:15 +02:00 |
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65ca48275c
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slight refactor of utility types, improve mom-child relationship
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2023-04-16 17:20:54 +02:00 |
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99f2055553
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identify glyphs by character and variations
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2023-04-16 14:52:37 +02:00 |
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c071d3bd9c
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list font variation axes
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2023-04-14 18:24:04 +02:00 |
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bd81be30df
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prepare to connect with theatrejs
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2023-04-14 16:55:15 +02:00 |
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095580d851
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fix float array
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2023-04-13 21:41:59 +02:00 |
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70eb4f97f4
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GPUFont with layers
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2023-04-13 17:15:35 +02:00 |
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dce5e7c57a
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fun with ofxGPUfont
(single draw call for multiple texts)
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2023-04-13 12:56:17 +02:00 |
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7016b0629f
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fontSize randomly animated with multiple pseudolayers
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2023-04-12 17:37:45 +02:00 |
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358452f98e
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re-enable animation
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2023-04-12 16:25:43 +02:00 |
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b4fe28b7d5
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coordinate system pixel correct
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2023-04-12 16:06:51 +02:00 |
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5456033ccf
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worldSize playaround
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2023-04-12 15:47:40 +02:00 |
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962e52502b
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Add ortho projection
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2023-04-12 15:47:22 +02:00 |
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b048298bcc
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set combo vFlip
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2023-04-12 15:47:01 +02:00 |
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ed529969b5
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add rudimentary ofxGPUFont
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2023-04-12 13:59:09 +02:00 |
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f6e4506d7f
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slight refactor
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2023-04-12 10:58:53 +02:00 |
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b16046e5b8
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add GPUFontLayer
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2023-04-12 09:52:52 +02:00 |
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09e2bb63c7
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add gpufont
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2023-04-12 09:28:47 +02:00 |
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957768cf61
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settable vFlip
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2023-04-11 13:17:30 +02:00 |
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454591f2b5
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use default value for setup
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2023-04-11 13:17:03 +02:00 |
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9f6fba0281
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get atlas image and add layer with props
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2023-04-11 12:23:14 +02:00 |
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1ed1210d29
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cleanup
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2023-04-08 17:16:06 +02:00 |
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bae9d0453a
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add rotation
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2023-04-08 17:15:57 +02:00 |
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5d52383aaa
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allow scale when drawing character (and other minor stuff)
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2023-04-08 13:40:17 +02:00 |
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f4ad2679c9
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remove couts
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2023-04-08 09:51:31 +02:00 |
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f118627dbc
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introduce naive layerID
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2023-04-07 16:17:07 +02:00 |
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ad95ad0fe9
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cleanup
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2023-04-07 09:53:27 +02:00 |
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96f9248edc
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add vFlip detection, and therefore un-const draw calls
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2023-04-07 09:48:37 +02:00 |
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14072ce026
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add vFlip detection algorithm
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2023-04-07 09:47:45 +02:00 |
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e6a1ecd971
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make LayerComposition more flexible ... unstable implementation
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2023-04-06 11:17:22 +02:00 |
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207e2537b1
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interpolate glyph pairs
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2023-03-30 16:22:35 +02:00 |
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94f0da2768
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use text from layer for atlas
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2023-03-29 20:47:48 +02:00 |
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9728c288b5
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cleanup, add getProps()
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2023-03-29 20:46:54 +02:00 |
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a838cfcaeb
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iclude helpful clutter
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2023-03-28 19:18:45 +02:00 |
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170c8cc34e
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almost acceptable letter spacing
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2023-03-28 17:48:18 +02:00 |
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7c7485e2f0
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draw Layer letters on xy-baseline (no kerning)
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2023-03-27 20:17:47 +02:00 |
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9e8ddb6558
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do not flip glyphs anymore
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2023-03-27 18:55:47 +02:00 |
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