ofxVariableLab/src/LayerComposition.cpp

53 lines
1.4 KiB
C++

#include "LayerComposition.h"
namespace ofxVariableLab {
void LayerComposition::setup(){
ofxMsdfgen::AtlasSettings settings;
settings.characters = "ABCDEFGHIJKL";
settings.scale = 64;
//string fontName = "RobotoFlex.ttf";
//string fontPath = "data/fonts/" + fontName;
//string fontPath = "data/celines-fonts/testing2VF.ttf";
string fontPath = "data/celines-fonts/Version-2-var.ttf";
//string fontPath = "data/celines-fonts/Cottagecore.ttf";
atlas.setup(fontPath, settings);
atlasImage = make_shared <ofImage>(atlas.getAtlasImage());
glyphGeometries = atlas.getGlyphGeometries();
msdfShader = make_shared <ofShader>();
#ifdef TARGET_EMSCRIPTEN
msdfShader->load("ofxMsdfgen/shaders/unitRange/ES3/shader");
#else
shader->load("ofxMsdfgen/shaders/unitRange/GL3/shader");
#endif
auto layer = make_unique <ofxVariableLab::MsdfLayer>();
layer->atlasImage = atlasImage;
layer->shader = msdfShader;
layer->atlasImage->update();
layers.push_back(std::move(layer));
}
void LayerComposition::update(){
}
void LayerComposition::draw() const {
//ofClear(ofFloatColor(
//ofRandom(0, 1),
//ofRandom(0, 1),
//ofRandom(0, 1)
//));
for(const auto & layer : layers){
layer->draw();
}
ofPushStyle();
ofPopStyle();
}
shared_ptr <ofImage> LayerComposition::getAtlasImage(){
return atlasImage;
}
}