Aria Minaei
3552f50613
Unify Derivation and Prism 9/n
2023-01-04 20:49:44 +01:00
Aria Minaei
27b9c96afd
Unify Derivation and Prism 8/n
2023-01-04 20:49:44 +01:00
Aria Minaei
acf34d393d
Unify Derivation and Prism 7/n
2023-01-04 20:49:44 +01:00
Aria Minaei
859cb40e0f
Unify Derivation and Prism 6/n
2023-01-04 20:49:44 +01:00
Aria Minaei
0a0c35a7b7
Unify Derivation and Prism 5/n
2023-01-04 20:49:44 +01:00
Aria Minaei
a38d96ec95
Unify Derivation and Prism 4/n
2023-01-04 20:49:43 +01:00
Aria Minaei
06808f99e9
Unify Derivation and Prism 3/n
2023-01-04 20:49:43 +01:00
Aria Minaei
bfba1d4879
Unify Derivation and Prism 2/n
2023-01-04 20:49:43 +01:00
Aria Minaei
12b3f477bc
Unify Derivation and Prism (1/n)
2023-01-04 20:49:43 +01:00
Aria Minaei
e9bbb0ef41
Remove PrismDerivation.map/flatMap()
2023-01-04 20:49:43 +01:00
Aria Minaei
a073984b2f
Mark add/removeDependent()
as internal
2023-01-04 20:49:43 +01:00
Aria Minaei
194de8d833
Simplify Derivation.onChange()
...
It no longer uses `DerivationEmitter`.
2023-01-04 20:49:43 +01:00
Aria Minaei
a24a149a52
Remove Derivation.tapImmediate()
...
This is now just an extra flag on `Derivation.onChange()`
2023-01-04 20:49:43 +01:00
Aria Minaei
f2bb24ef99
Change the signature of Derivation.changes()
to Derivation.onChange()
...
This way, we no longer expose the `Tappable` interface so we can remove it later.
2023-01-04 20:49:43 +01:00
Aria Minaei
f1cb8edc91
Simplify Derivation.onStale()
2023-01-04 20:49:43 +01:00
Aria Minaei
5c1aa1cd50
Remove Derivation.changesWithoutValues()
...
And replace it with `Derivation.onStale()`
2023-01-04 20:49:43 +01:00
Aria Minaei
9094e3041e
Remove AbstractDerivation
...
At this point, the only derivation that we have is `PrismDerivation`.
2023-01-04 20:49:43 +01:00
Aria Minaei
63228fd86a
Simplify prism.state()
2023-01-04 20:49:43 +01:00
Aria Minaei
ee68112867
Implement prism.source()
2023-01-04 20:49:43 +01:00
Aria Minaei
b117ee0aff
Retire DerivationFromSource
(1/2)
...
This is supposed to break the build. In the next commit, I'll implement `HotScope.source()` to fix the build.
2023-01-04 20:49:43 +01:00
Aria Minaei
918dd754a7
Retire ConstantDerivation
2023-01-04 20:49:43 +01:00
Aria Minaei
ed322b66de
Separate the hot path from the cold path in prisms
2023-01-04 20:49:43 +01:00
Aria Minaei
c81fe11e52
Rename Prism.changesWithoutValues()
to onStale()
2023-01-04 20:49:43 +01:00
Aria Minaei
a71fff0c73
Don't expose PrismDerivation as a class
2023-01-04 20:49:43 +01:00
Aria Minaei
e0a61981c9
Have PrismDerivation no longer extend AbstractDerivation
2023-01-04 20:49:43 +01:00
Aria Minaei
0655e5b1c4
Add performance note about prism scopes
2023-01-04 20:49:43 +01:00
Aria Minaei
83832ef85b
Note down that map/flatMap must be removed
2023-01-04 20:49:43 +01:00
Aria Minaei
6d7d461223
Remove all WeakMaps from prism's scope
...
... making it easier to debug prism scopes. Again, there is a perf regression here.
2023-01-04 20:49:43 +01:00
Aria Minaei
1c69cb7055
Save prism effects in the prism scope, rather than a WeakMap
...
... for easier debugging, but there is a perf regression which I
can't yet quantify as the benchmark suit doesn't support comparisons.
2023-01-04 20:49:43 +01:00
Aria Minaei
ae8be59366
Implement a basic benchmark test, and deprecate derivation.map()/flatMap()
...
This starts a new workspace at `packages/benchmarks` where future benchmarks
are going to sit. For now, it only contains a basic profile of a `sequence.play()`
setup.
It also removes all uses of `AbstractDerivation.map()/flatMap()` and uses prisms
instead.
2023-01-04 20:49:35 +01:00
Aria Minaei
45b548660c
0.6.0-dev.3
2023-01-04 20:35:56 +01:00
Aria
718beb4d7b
Catch more SSR issues and improve compat tests ( #353 )
...
This will cause the build to fail, as this will catch an SSR issue, which will be fixed after merging #369
2023-01-04 20:03:47 +01:00
Aria
feb3ad34b8
Compact and collapsible compound prop editor
...
* Create compact vector prop editor
* MAke all compound props collapsible
* Add collapsed indicator for compound props
* Persist collapsed state accross component rerenders
* Adjust dom playground to use the new vector prop
Co-authored-by: Andrew Prifer <andrew.prifer@gmail.com>
2023-01-04 12:43:49 +01:00
Aria Minaei
f6361e7905
0.6.0-dev.2
2023-01-02 22:34:50 +01:00
Aria Minaei
438a83d2d4
0.6.0-dev.1
2023-01-02 19:47:23 +01:00
Aria Minaei
c58bc694ee
Fix: Re-render the panels when object identity change
...
This fixes the pesky "Argument 'der' in 'useDerivation(der)' should not change between renders."
2022-12-31 22:54:52 +01:00
Andrew Prifer
8d8e2348dd
Create idb-backed image prop ( #366 )
...
Co-authored-by: Clement Roche <rchclement@gmail.com>
2022-12-31 11:01:16 +01:00
Aria Minaei
95b329b02d
0.5.1
2022-12-31 10:54:27 +01:00
Aria Minaei
fcd3ab7ec5
0.5.1-rc.2
2022-12-07 10:24:50 +01:00
Aria Minaei
a9adc2640c
0.5.1-rc.1
2022-11-25 11:21:28 +01:00
Andrew Prifer
e3a194c7dd
Playground improvements ( #342 )
...
Remove previews, add vs code task, open in chrome
2022-11-22 15:05:11 +00:00
Andrew Prifer
484cfeb8ba
Add camera playground ( #343 )
2022-11-22 14:34:15 +00:00
Aria Minaei
a8a9b5ef05
Rename deleteObject()
and related params
...
Since `sheet.deleteObject()` doesn't actually delete the values
of the props of that object, I decided to rename it to `detachObject()`.
Also, the param `override` sounded too similar to the concept of value overrides,
so I renamed it to `reconfigure`.
2022-11-10 16:23:15 +01:00
Andrew Prifer
43714fdf17
Notification improvements ( #324 )
2022-10-21 20:32:53 +00:00
Andrew Prifer
965d7085dc
Add runtime type checks to r3f ( #323 )
...
* Add better error/warning messages to r3f
* Fix notifications playground
2022-10-21 19:17:45 +00:00
Andrew Prifer
62bc12ab51
Create a notification system that can display notifications in Theatre.js' Studio ( #320 )
...
* Implement an internal library for studio notifications
* Improve design a little
* Document code
* Change relative import to absolute one
* Fix tiny styling issue
* Add notifications playground
* Add notifications empty state and keep notifications buttons always visible
Also fix a bug related to not clearing the type and uniqueness checkers.
* Simplify notifications playground
* Treat window as optional in case it runs in server code
2022-10-21 15:51:13 +02:00
Aria Minaei
ef5752cbd3
Add a playground for dynamic trees in r3f
2022-10-18 11:43:54 +02:00
Aria Minaei
a9c3c00153
Implement dynamic scene trees in r3f
...
This makes it possible to add/remove objects on the fly, do hot-module reloading, change object configs on the fly, and more.
2022-10-18 11:43:54 +02:00
Aria Minaei
10c2b69bf3
Implement useExtensionButton()
2022-10-18 11:43:54 +02:00
Andrew Prifer
e708463377
Remove useless TS type ( #318 )
2022-10-17 14:13:23 +00:00