Remove cold derivation reads
Prior to this commit, the first render of every `useDerivation()` resulted in a cold read of its inner derivation. Cold reads are predictably slow. The reason we'd run cold reads was to comply with react's rule of not running side-effects during render. (Turning a derivation hot is _technically_ a side-effect).
However, now that users are animating scenes with hundreds of objects in the same sequence, the lag started to be noticable.
This commit changes `useDerivation()` so that it turns its derivation hot before rendering them.
Freshen derivations before render
Previously in order to avoid the zombie child problem (https://kaihao.dev/posts/stale-props-and-zombie-children-in-redux) we deferred freshening the derivations to the render phase of components. This meant that if a derivation's dependencies changed, `useDerivation()` would schedule a re-render, regardless of whether that change actually affected the derivation's value. Here is a contrived example:
```
const num = new Box(1)
const isPositiveD = prism(() => num.derivation.getValue() >= 0)
const Comp = () => {
return <div>{useDerivation(isPositiveD)}</div>
}
num.set(2) // would cause Comp to re-render- even though 1 is still a positive number
```
We now avoid this problem by freshening the derivation (i.e. calling `der.getValue()`) inside `runQueue()`, and then only causing a re-render if the derivation's value is actually changed.
This still avoids the zombie-child problem because `runQueue` reads the derivations in-order of their position in the mounting tree.
On the off-chance that one of them still turns out to be a zombile child, `runQueue` will defer that particular `useDerivation()` to be read inside a normal react render phase.
This also temporarily removes `coreLogger`'s config from the public API One reason is that we don't have many logs that could benefit from suppressing (see diff) so the experimental API would not be useful to the user yet.
Also, the default config was suppressing useful warnings. Those warnings _would_ have been dead-code-eliminated in production mode anyway, so having a separate config to suppress them in dev mode makes it confusing.
Fixes P-171
* Minify r3f extension bundle, because it is expected by the React dead code elimination check, since we bundle React in it
* Add children to props, since it is required by React 18 types
* Fix getting context attributes for gl in ReferenceWindow
* Don't bundle threejs in extension
* Fix editor not responding to scene initialization
* Fix SnapshotEditor css
* Fix `process.env.version` in browser-bundles
- also fix tsdoc warns in mjs files
Co-authored-by: Fülöp Kovács <kovacs.fulop@gmail.com>
Co-authored-by: Cole Lawrence <cole@colelawrence.com>
* Change to `process.env.THEATRE_VERSION`
Co-authored-by: Fülöp Kovács <kovacs.fulop@gmail.com>
Co-authored-by: Cole Lawrence <cole@colelawrence.com>
Addresses the lack of options we currently have for surfacing issues in
our application via debugging tools. Prioritizes performance and
usability (visually) over clarity in some places that could have been
object mapped.
A logger with three separate audiences:
* `internal`: Logs for developers maintaining Theatre.js
* `dev`: Logs for developers using Theatre.js
* `public`: Logs for everyone
This logger supports:
* multiple logging levels (error, warn, debug, trace),
* multiple audience levels (internal, dev, public),
* multiple categories (general, todo, troubleshooting)
* named and keyed loggers (e.g.
`rootLogger.named("Project", project.id)`)
* console styling with deterministic coloring
* console devtool maintains accurate sourcemap link to logging origin
(e.g. `coreExports.ts:71` as opposed to `logger.ts:45` or whatever)
* swappable logger
* customizable filtering
* Accepts lazy `args`: `args: () => object` via
`logger.lazy.<level>("message", () => <expensive computation>)` (e.g.
`logger.lazy.debugDev("Loaded project state", () => ({ save: bigProject.exportToSaveable() }))`)
This implements some basic infra for testing Theatre.js with popular setups such as npm/yarn/pnpm, webpack/vite/parcel, js/ts, etc.
So far, the only existing setup has been with create-react-app. Will add more in the future.
Co-authored-by: Fülöp <fulopkovacs@users.noreply.github.com>
Co-authored-by: Aria Minaei <aria.minaei@gmail.com>
* refactor: improve idents near DeterminePropEditor
* fix: Allow `MouseEvent` for `usePopover` `OpenFn`
* Anticipate to be used with `useDrag` (which is written using `MouseEvent`s)
* refactor: rename local variable depth to visualIndentation
* fix: Hide out of bounds LengthIndicator
* pointer: Fix type errors with `getPointerParts` using generics
* Fix param type for `getPointerMeta`
* Inline keyframe editor + popover nesting
* Complete inline editor,
* add reason for close popover, &
* enable popover nesting
* enable inline keyframe editing with splitting of DeterminePropEditor
* usePopover has PopoverAutoCloseLock helper
Co-authored-by: Elliot <key.draw@gmail.com>
Co-authored-by: Aria <aria.minaei@gmail.com>
* prop editor: Reorganize prop-editors & improve documentation
Co-authored-by: Cole Lawrence <cole@colelawrence.com>
Co-authored-by: Elliot <key.draw@gmail.com>
Co-authored-by: Elliot <key.draw@gmail.com>
Co-authored-by: Aria <aria.minaei@gmail.com>
* Support multiple/nested sheets and sheet instances
* Add playground for instances
* Fix playground and example
* Change r3f's objectKey to storeKey to avoid confusion
* Update all editable/uniqueName variables used as store key to storeKey too
* Fix lint warnings
* Use more Nominal types to help with internal code id usage consistency
* Broke apart StudioHistoricState type
Co-authored-by: Aria <aria.minaei@gmail.com>
* Make editable schema based and fix a couple UX issues
* Refactor the icons a bit
* Add support for points, lines, line segments, and line loops
* Adjust nudge multipliers
* Fix types
* Fix helpers not showing on hover in some cases
* Fix react-icons breaking in CRA 5 for some reason
* Replace fuzzysort with fuzzy so we don't break Webpack
Webpack messes up esbuild’s internal modules if the inlined module is an AMD module. Check any new dep you add if it is an AMD module.
* Inline dataverse deps.
Mainly because the CJS build consuming the ESM lodash-es broke some bundlers.
* react-icons fix nr 2
* Stop eslint breaking in CRA 5
* Update r3f-cra example to CRA 5 and fix double-bundling react & co
* Fix r3f tree-shaking and switch to ESM only output
* Make r3f example shake studio and its extension in prod
* Examples have separate and wildly differing build setups so remove them from the pre-commit hook linting
* Update out-of-date yarn.lock
* add theatre logo. Add/fix social links
* remove styles that don't work in github md
* Add more detailed getting started links to README
* change github links to use theatre-js org and autoformat
- Scroll paning (`shift + scroll`) is now synced for the keyframe viewport, easing viewport and scrollbar (Closes#22)
- Scroll zooming out (`ctrl + scroll down`) is now bounded to avoid zooming out to infinity (Closes#19)
There is still some quirky behaviour when using scroll to zoom inwards. It does not seem to respect the `pivotPointInUnitSpace` correctly. I've tried fixing it, but I've hit a dead end.
* OutlinePanel has a badge showing the number of conflicting projects
* Each project list item gets a highlight if it has conflicts
* Refactored Popover to prepare to merge it with tooltips
* Temporarily disabled ESM bundles because the current setup confuses webpack4 (but not parceljs). Since create-react-app uses webpack4, not doing this would make theatre incompatible with CRA.