theatre/packages/playground/src/space-exploration/App.tsx
Aria Minaei ea66855e01 Typo
2021-07-16 09:58:48 +02:00

98 lines
2.7 KiB
TypeScript

import {editable as e, bindToCanvas} from '@theatre/plugin-r3f'
import {OrbitControls, Stars} from '@react-three/drei'
import {getProject} from '@theatre/core'
import React, {Suspense} from 'react'
import {Canvas} from '@react-three/fiber'
import {useGLTF} from '@react-three/drei'
import sceneGLB from './scene.glb'
document.body.style.backgroundColor = '#171717'
/*
Auto-generated by: https://github.com/pmndrs/gltfjsx
author: overlaps (https://sketchfab.com/overlaps)
license: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
source: https://sketchfab.com/models/91964c1ce1a34c3985b6257441efa500
title: Space exploration [WLP series #8]
*/
function Model({url}: {url: string}) {
const {nodes} = useGLTF(url) as any
return (
<group rotation={[-Math.PI / 2, 0, 0]} position={[0, -7, 0]} scale={7}>
<group rotation={[Math.PI / 13.5, -Math.PI / 5.8, Math.PI / 5.6]}>
<e.mesh
uniqueName="Thingy"
receiveShadow
castShadow
geometry={nodes.planet001.geometry}
material={nodes.planet001.material}
/>
<e.mesh
uniqueName="Debris 2"
receiveShadow
castShadow
geometry={nodes.planet002.geometry}
material={nodes.planet002.material}
/>
<e.mesh
uniqueName="Debris 1"
geometry={nodes.planet003.geometry}
material={nodes.planet003.material}
/>
</group>
</group>
)
}
function App() {
return (
<div>
<Canvas
dpr={[1.5, 2]}
linear
shadows
onCreated={bindToCanvas({
sheet: getProject('Example project').sheet('R3F-Canvas'),
})}
>
<fog attach="fog" args={['#272730', 16, 30]} />
<ambientLight intensity={0.75} />
<e.perspectiveCamera
uniqueName="Camera"
makeDefault
position={[0, 0, 16]}
fov={75}
>
<e.pointLight
uniqueName="Light 1"
intensity={1}
position={[-10, -25, -10]}
/>
<e.spotLight
uniqueName="Light 2"
castShadow
intensity={2.25}
angle={0.2}
penumbra={1}
position={[-25, 20, -15]}
shadow-mapSize={[1024, 1024]}
shadow-bias={-0.0001}
/>
</e.perspectiveCamera>
<Suspense fallback={null}>
<Model url={sceneGLB} />
</Suspense>
<OrbitControls
enablePan={false}
enableZoom={true}
maxPolarAngle={Math.PI / 2}
minPolarAngle={Math.PI / 2}
/>
<Stars radius={500} depth={50} count={1000} factor={10} />
</Canvas>
</div>
)
}
export default App